This is the complete list of members for MeshPass, including all inherited members.
_batch | MeshPass | private |
_p | MeshPass | |
_Refresh() | MeshPass | inline |
Add(Point point, float tile=0f, float color=0f) | MeshPass | inline |
Add(ref Vector3 v, float tile=0f, float color=0f) | MeshPass | inline |
Add(float x, float y, float z, float tile=0f, float color=0f) | MeshPass | inline |
Add(MeshPassParam p) | MeshPass | inline |
Add(float x, float y, float z, float tile, float color, float matColor=0f) | MeshPass | inline |
Add(MeshPassParam p, float tile, float color, float matColor=0f) | MeshPass | inline |
AddShadow(MeshPassParam p, ref Vector3 fix) | MeshPass | inline |
AddShadow(float x, float y, float z, ShadowData.Item s, SourcePref pref, int dir=0, bool snow=false) | MeshPass | inline |
AddWithRotation(float x, float y, float z, float sx, float sy, int tile, float angle, bool flip) | MeshPass | inline |
AddWithScale(float x, float y, float z, int tile, float scale) | MeshPass | inline |
batches | MeshPass | |
batchIdx | MeshPass | |
batchSize | MeshPass | |
Draw() | MeshPass | inline |
DrawEmpty() | MeshPass | inline |
filter | MeshPass | |
first | MeshPass | private |
haveShadowPass | MeshPass | |
haveSnowPass | MeshPass | |
haveSubPass | MeshPass | |
idx | MeshPass | |
Init() | MeshPass | inline |
initialized | MeshPass | private |
lastBatchCount | MeshPass | |
lastCount | MeshPass | |
mat | MeshPass | |
mesh | MeshPass | |
meshX | MeshPass | |
NextBatch() | MeshPass | inline |
OnValidate() | MeshPass | inline |
pmesh | MeshPass | |
preserveTex | MeshPass | |
Refresh() | MeshPass | inline |
renderQueue | MeshPass | |
resize | MeshPass | private |
setColor | MeshPass | |
setExtra | MeshPass | |
setMatColor | MeshPass | |
setTile | MeshPass | |
shadowPass | MeshPass | |
snowPass | MeshPass | |
sprite | MeshPass | |
SpriteToMesh(Sprite sprite) | MeshPass | inlineprivate |
subPass | MeshPass | |
tempE | MeshPass | private |
tempV | MeshPass | private |
TokenLiquid | MeshPass | static |
TokenLowWall | MeshPass | static |
TokenLowWallDefault | MeshPass | static |
ToString() | MeshPass | inline |