This is the complete list of members for RenderDataCard, including all inherited members.
_offset | RenderData | protected |
_sprite | RenderData | private |
animate | RenderData | |
Awake() | RenderData | inlineprivate |
ConvertTile(int tile) | RenderData | inline |
CreateActor() | RenderDataCard | inlinevirtual |
deadRotation | RenderData | static |
Draw(RenderParam p, int tile) | RenderData | inline |
Draw(RenderParam p) | RenderData | inlinevirtual |
DrawRepeat(RenderParam p, int count, float size, bool skipFirst=false) | RenderData | inline |
DrawRepeatTo(RenderParam p, float maxY, float height, ref Vector3 peakFix, bool skipFirst=false, int fire=0, bool isBlock=false) | RenderData | inline |
DrawShadow(RenderParam p) | RenderData | inlinevirtual |
DrawWithRotation(RenderParam p, float angle) | RenderData | inlinevirtual |
ForceAltHeldPosition | RenderData | |
hangedFixZ | RenderData | |
hasSnowPass | RenderData | |
hasSubPass | RenderData | |
HeldLightMod | RenderData | static |
heldPos | RenderData | |
idShadow | RenderData | |
imagePivot | RenderData | |
imageScale | RenderData | |
Init() | RenderData | inline |
initialized | RenderData | |
mold | RenderDataCard | |
multiSize | RenderData | |
offset | RenderData | |
offsetBack | RenderData | |
offsetShadow | RenderData | |
OnInit() | RenderData | inlinevirtual |
OnValidate() | RenderData | inlineprivate |
orgX | RenderData | private |
orgY | RenderData | private |
orgZ | RenderData | private |
pass | RenderData | |
pathSprite | RenderData | |
persistActor | RenderData | |
prefabName | RenderData | |
renderSetting | RenderData | static |
RenderToRenderCam(RenderParam p) | RenderData | inline |
rnd(int a) | EScriptable | inlinestatic |
shadowOffset | RenderData | static |
shadowPref | RenderData | |
shadowRotation | RenderData | static |
shadowScale | RenderData | static |
size | RenderData | |
SkipOnMap | RenderData | |
stackZ | RenderData | |
subCrate | RenderData | |
subData | RenderData | |
symmetry | RenderData | |
useOffsetBack | RenderData | |