This is the complete list of members for SourceChara.Row, including all inherited members.
| _category | RenderRow | private |
| _id | SourceChara.Row | |
| _idRenderData | RenderRow | |
| _index | SourceData< T, T2 >.BaseRow | |
| _model | CardRow | |
| _nameSearch | RenderRow | |
| _nameSearchJP | RenderRow | |
| _origin | CardRow | |
| _race_row | SourceChara.Row | |
| _recipeCat | RenderRow | private |
| _tiles | RenderRow | |
| _tiles_snow | SourceChara.Row | |
| _tileType | RenderRow | |
| actCombat | SourceChara.Row | |
| actIdle | SourceChara.Row | |
| aiIdle | SourceChara.Row | |
| aiParam | SourceChara.Row | |
| aka | SourceChara.Row | |
| aka_JP | SourceChara.Row | |
| aka_L | SourceChara.Row | |
| aliasPref | RenderRow | |
| bio | SourceChara.Row | |
| biome | SourceChara.Row | |
| Category | RenderRow | |
| category | RenderRow | |
| chance | RenderRow | |
| colorMod | RenderRow | |
| colorType | RenderRow | |
| components | RenderRow | |
| ContainsTag(string _tag) | RenderRow | inline |
| ConvertTile(int tile) | RenderRow | inline |
| DefaultMaterial | RenderRow | |
| defaultRenderData | RenderRow | |
| defMat | RenderRow | |
| detail | RenderRow | |
| detail_JP | RenderRow | |
| detail_L | SourceChara.Row | |
| DictRenderData | RenderRow | static |
| elementMap | CardRow | |
| elements | CardRow | |
| equip | SourceChara.Row | |
| factory | RenderRow | |
| faith | SourceChara.Row | |
| filter | CardRow | |
| fixedMaterial | RenderRow | |
| gachaFilter | SourceChara.Row | |
| GetAlias | SourceChara.Row | |
| GetColorInt(SourceMaterial.Row mat) | RenderRow | inline |
| GetDetail() | SourceData< T, T2 >.BaseRow | inline |
| GetEditorListName() | CardRow | inlinevirtual |
| GetName() | SourceChara.Row | inlinevirtual |
| CardRow.GetName(int i) | CardRow | inlinevirtual |
| CardRow.GetName(SourceMaterial.Row mat, int sum) | CardRow | inlinevirtual |
| CardRow.GetName(Card c, bool full=false) | CardRow | inline |
| GetPref() | CardRow | inlinevirtual |
| GetRenderParam(SourceMaterial.Row mat, int dir, Point point=null, int bridgeHeight=-1) | RenderRow | inlinevirtual |
| GetSearchName(bool jp) | SourceChara.Row | inlinevirtual |
| GetSprite(int dir=0, int skin=0, bool snow=false) | RenderRow | inline |
| GetText(string id="name", bool returnNull=false) | SourceData< T, T2 >.BaseRow | inline |
| GetTextArray(string id) | SourceData< T, T2 >.BaseRow | inline |
| GetTile(SourceMaterial.Row mat, int dir=0) | RenderRow | inlinevirtual |
| H | RenderRow | |
| HasTag(CTAG _tag) | RenderRow | inline |
| hobbies | SourceChara.Row | |
| hostility | SourceChara.Row | |
| id | CardRow | |
| idActor | CardRow | |
| idExtra | CardRow | |
| idRenderData | CardRow | |
| idShadow | CardRow | |
| idSound | RenderRow | |
| idSprite | CardRow | |
| idString | CardRow | |
| idText | SourceChara.Row | |
| isChara | CardRow | |
| isOrigin | CardRow | |
| job | SourceChara.Row | |
| light | CardRow | |
| lightData | CardRow | |
| loot | CardRow | |
| LV | RenderRow | |
| mainElement | SourceChara.Row | |
| model | CardRow | |
| moveAnime | SourceChara.Row | |
| multisize | RenderRow | |
| name | RenderRow | |
| name2 | CardRow | |
| name2_JP | CardRow | |
| name_JP | RenderRow | |
| name_L | SourceChara.Row | |
| OnImportData(SourceData data) | CardRow | inlinevirtual |
| origin | CardRow | |
| pathRenderData | RenderRow | |
| pathSprite | CardRow | |
| pref | RenderRow | |
| prefabName | RenderRow | |
| quality | CardRow | |
| race | SourceChara.Row | |
| race_row | SourceChara.Row | |
| RecipeCat | RenderRow | |
| RecipeID | SourceChara.Row | |
| recipeKey | RenderRow | |
| renderData | RenderRow | |
| replacer | RenderRow | |
| SetID(ref int count) | SourceData< T, T2 >.BaseRow | inlinevirtual |
| SetImage(Image image, Sprite sprite=null, int matCol=0, bool setNativeSize=true, int dir=0, int idSkin=0, Card card=null) | RenderRow | inline |
| SetRenderData() | RenderRow | inline |
| SetRenderParam(RenderParam p, SourceMaterial.Row mat, int dir) | RenderRow | inline |
| SetSpriteRenderer(SpriteRenderer sr, Sprite sprite=null, int matCol=0, bool setTransform=true, int dir=0, int idSkin=0) | RenderRow | inline |
| SetTiles() | SourceChara.Row | inlinevirtual |
| shadow | CardRow | |
| size | CardRow | |
| skinAntiSpider | SourceChara.Row | |
| skins | RenderRow | |
| snowTile | RenderRow | |
| sort | RenderRow | |
| sources | RenderRow | |
| sprite | CardRow | |
| sprites | RenderRow | |
| staticSkin | SourceChara.Row | |
| tactics | SourceChara.Row | |
| tag | RenderRow | |
| tempChance | RenderRow | |
| tierGroup | CardRow | |
| tiles | RenderRow | |
| tiles_snow | SourceChara.Row | |
| tileType | RenderRow | |
| tone | SourceChara.Row | |
| trait | CardRow | |
| UseAlias | SourceChara.Row | |
| useAltColor | RenderRow | |
| useRandomColor | RenderRow | |
| vals | CardRow | |
| value | RenderRow | |
| W | RenderRow | |
| works | SourceChara.Row | |