Elin Decompiled Documentation EA 23.102 Nightly
All Classes Namespaces Files Functions Variables Enumerations Enumerator Properties Events Pages
ConsoleProDebug.cs
Go to the documentation of this file.
1using UnityEngine;
2
3public static class ConsoleProDebug
4{
5 public static void Clear()
6 {
7 }
8
9 public static void LogToFilter(string inLog, string inFilterName)
10 {
11 Debug.Log(inLog + "\nCPAPI:{\"cmd\":\"Filter\" \"name\":\"" + inFilterName + "\"}");
12 }
13
14 public static void LogAsType(string inLog, string inTypeName)
15 {
16 Debug.Log(inLog + "\nCPAPI:{\"cmd\":\"LogType\" \"name\":\"" + inTypeName + "\"}");
17 }
18
19 public static void Watch(string inName, string inValue)
20 {
21 Debug.Log(inName + " : " + inValue + "\nCPAPI:{\"cmd\":\"Watch\" \"name\":\"" + inName + "\"}");
22 }
23
24 public static void Search(string inText)
25 {
26 Debug.Log("\nCPAPI:{\"cmd\":\"Search\" \"text\":\"" + inText + "\"}");
27 }
28}
static void Clear()
static void LogToFilter(string inLog, string inFilterName)
static void Search(string inText)
static void Watch(string inName, string inValue)
static void LogAsType(string inLog, string inTypeName)