Elin Decompiled Documentation EA 23.102 Nightly
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EditorTag.cs File Reference

Go to the source code of this file.

Enumerations

enum  EditorTag {
  Empty = 5 , NoNpcProperty = 6 , AINoMove = 10 , AIFollow = 11 ,
  HostilityNeutral = 20 , HostilityFriend = 21 , HostilityEnemy = 22 , Hidden = 30 ,
  IsOn = 40 , IsOff = 41 , Invulnerable = 50 , InvulnerableToMobs = 51 ,
  Male = 60 , Female = 61 , baby = 65 , NoSnow = 70 ,
  TreasureMelilith = 110 , Boss = 120 , NoReadFail = 1000 , PreciousContainer = 1001 ,
  SpawnTest = 9999
}
 

Enumeration Type Documentation

◆ EditorTag

enum EditorTag
Enumerator
Empty 
NoNpcProperty 
AINoMove 
AIFollow 
HostilityNeutral 
HostilityFriend 
HostilityEnemy 
Hidden 
IsOn 
IsOff 
Invulnerable 
InvulnerableToMobs 
Male 
Female 
baby 
NoSnow 
TreasureMelilith 
Boss 
NoReadFail 
PreciousContainer 
SpawnTest 

Definition at line 1 of file EditorTag.cs.

2{
3 Empty = 5,
5 AINoMove = 10,
6 AIFollow = 11,
10 Hidden = 30,
11 IsOn = 40,
12 IsOff = 41,
13 Invulnerable = 50,
15 Male = 60,
16 Female = 61,
17 baby = 65,
18 NoSnow = 70,
19 TreasureMelilith = 110,
20 Boss = 120,
21 NoReadFail = 1000,
22 PreciousContainer = 1001,
23 SpawnTest = 9999
24}
@ HostilityNeutral
@ TreasureMelilith
@ InvulnerableToMobs
@ HostilityEnemy
@ PreciousContainer
@ HostilityFriend