46 Texture2D texture2D =
new Texture2D(1, array.Length);
47 for (
int i = 0; i < texture2D.height; i++)
49 texture2D.SetPixel(1, i, array[i]);
52 hueSliderBackground.texture = texture2D;
58 for (
int i = 0; i < 360; i++)
Action< float > HueValueChanged
void GenerateSliderTexture()
void OnValueChanged(float value)
static Color[] GenerateHsvSpectrum()
void SetSliderValueAndSendEvent(float value)
RawImage hueSliderBackground
static Color HSVtoRGB(HSVColor hsv)
void SetValue(float value, bool sendEvent)