Elin Decompiled Documentation EA 23.102 Nightly
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LoadingScreen.cs
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1using UnityEngine;
2using UnityEngine.UI;
3
4public class LoadingScreen : MonoBehaviour
5{
6 public Text moldText;
7
8 public LayoutGroup layout;
9
10 public Text Log(string s)
11 {
12 Debug.Log(s);
13 Text text = Util.Instantiate(moldText, layout);
14 text.text = s;
15 return text;
16 }
17}
LayoutGroup layout
Definition: LoadingScreen.cs:8
Text Log(string s)