2using System.Collections.Generic;
66 float x = num3 + (float)i * num2;
71 int num5 = Mathf.CeilToInt(1f / (num4 + num2));
72 num3 = num4 / 2f * (float)(num5 - 1);
73 for (
int j = 0; j < num5; j++)
75 float y = num3 + (float)j * num2;
81 List<Vector2> list =
new List<Vector2>();
82 for (
float num7 = 0f - num6; num7 < 1f + num6; num7 +=
sampleSize)
85 list.Add(
new Vector2(num7, y2));
PrimitiveCanvas primitiveCanvas
StrokeStyle centerLinesStrokeStyle
StrokeStyle bgLinesStrokeStyle
StrokeStyle sinStrokeStyle
void DrawPath(Vector2[] points)
void DrawLine(Vector2 point1, Vector2 point2)