2using System.Collections.Generic;
 
   66            float x = num3 + (float)i * num2;
 
   71        int num5 = Mathf.CeilToInt(1f / (num4 + num2));
 
   72        num3 = num4 / 2f * (float)(num5 - 1);
 
   73        for (
int j = 0; j < num5; j++)
 
   75            float y = num3 + (float)j * num2;
 
   81        List<Vector2> list = 
new List<Vector2>();
 
   82        for (
float num7 = 0f - num6; num7 < 1f + num6; num7 += 
sampleSize)
 
   85            list.Add(
new Vector2(num7, y2));
 
PrimitiveCanvas primitiveCanvas
StrokeStyle centerLinesStrokeStyle
StrokeStyle bgLinesStrokeStyle
StrokeStyle sinStrokeStyle
void DrawPath(Vector2[] points)
void DrawLine(Vector2 point1, Vector2 point2)