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PrefabFix.cs
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1using UnityEngine;
2
3public class PrefabFix : MonoBehaviour
4{
5 public int siblingIndex;
6
7 private void Awake()
8 {
9 base.transform.SetSiblingIndex(siblingIndex);
10 }
11}
int siblingIndex
Definition: PrefabFix.cs:5
void Awake()
Definition: PrefabFix.cs:7