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SourceTactics.cs
Go to the documentation of this file.
1
using
System;
2
3
public
class
SourceTactics
:
SourceDataString
<SourceTactics.Row>
4
{
5
[Serializable]
6
public
class
Row
: BaseRow
7
{
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public
string
id
;
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10
public
string
name_JP
;
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12
public
string
name
;
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14
public
int
dist
;
15
16
public
int
move
;
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18
public
int
movePC
;
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20
public
int
party
;
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22
public
int
taunt
;
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24
public
int
melee
;
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26
public
int
range
;
27
28
public
int
spell
;
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30
public
int
heal
;
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32
public
int
summon
;
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34
public
int
buff
;
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36
public
int
debuff
;
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38
public
string
[]
tag
;
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public
string
detail_JP
;
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public
string
detail
;
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[NonSerialized]
45
public
string
name_L
;
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[NonSerialized]
48
public
string
detail_L
;
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50
public
override
bool
UseAlias
=>
false
;
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public
override
string
GetAlias
=>
"n"
;
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}
54
55
public
override
Row
CreateRow
()
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{
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return
new
Row
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{
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id
=
SourceData
.
GetString
(0),
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name_JP =
SourceData
.
GetString
(1),
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name =
SourceData
.
GetString
(2),
62
dist =
SourceData
.
GetInt
(4),
63
move =
SourceData
.
GetInt
(5),
64
movePC =
SourceData
.
GetInt
(6),
65
party =
SourceData
.
GetInt
(7),
66
taunt =
SourceData
.
GetInt
(8),
67
melee =
SourceData
.
GetInt
(9),
68
range =
SourceData
.
GetInt
(10),
69
spell =
SourceData
.
GetInt
(11),
70
heal =
SourceData
.
GetInt
(12),
71
summon =
SourceData
.
GetInt
(13),
72
buff =
SourceData
.
GetInt
(14),
73
debuff =
SourceData
.
GetInt
(15),
74
tag =
SourceData
.
GetStringArray
(16),
75
detail_JP =
SourceData
.
GetString
(17),
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detail =
SourceData
.
GetString
(18)
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};
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}
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public
override
void
SetRow
(
Row
r)
81
{
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map[r.
id
] = r;
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}
84
}
SourceDataString
Definition:
SourceDataString.cs:2
SourceData
Definition:
SourceData.cs:11
SourceData.GetStringArray
static string[] GetStringArray(int id)
Definition:
SourceData.cs:741
SourceData.GetString
static string GetString(int id)
Definition:
SourceData.cs:746
SourceData.GetInt
static int GetInt(int id)
Definition:
SourceData.cs:711
SourceTactics.Row
Definition:
SourceTactics.cs:7
SourceTactics.Row.name_L
string name_L
Definition:
SourceTactics.cs:45
SourceTactics.Row.taunt
int taunt
Definition:
SourceTactics.cs:22
SourceTactics.Row.spell
int spell
Definition:
SourceTactics.cs:28
SourceTactics.Row.GetAlias
override string GetAlias
Definition:
SourceTactics.cs:52
SourceTactics.Row.melee
int melee
Definition:
SourceTactics.cs:24
SourceTactics.Row.debuff
int debuff
Definition:
SourceTactics.cs:36
SourceTactics.Row.dist
int dist
Definition:
SourceTactics.cs:14
SourceTactics.Row.id
string id
Definition:
SourceTactics.cs:8
SourceTactics.Row.party
int party
Definition:
SourceTactics.cs:20
SourceTactics.Row.movePC
int movePC
Definition:
SourceTactics.cs:18
SourceTactics.Row.buff
int buff
Definition:
SourceTactics.cs:34
SourceTactics.Row.name_JP
string name_JP
Definition:
SourceTactics.cs:10
SourceTactics.Row.move
int move
Definition:
SourceTactics.cs:16
SourceTactics.Row.detail_JP
string detail_JP
Definition:
SourceTactics.cs:40
SourceTactics.Row.range
int range
Definition:
SourceTactics.cs:26
SourceTactics.Row.detail
string detail
Definition:
SourceTactics.cs:42
SourceTactics.Row.name
string name
Definition:
SourceTactics.cs:12
SourceTactics.Row.UseAlias
override bool UseAlias
Definition:
SourceTactics.cs:50
SourceTactics.Row.detail_L
string detail_L
Definition:
SourceTactics.cs:48
SourceTactics.Row.heal
int heal
Definition:
SourceTactics.cs:30
SourceTactics.Row.tag
string[] tag
Definition:
SourceTactics.cs:38
SourceTactics.Row.summon
int summon
Definition:
SourceTactics.cs:32
SourceTactics
Definition:
SourceTactics.cs:4
SourceTactics.CreateRow
override Row CreateRow()
Definition:
SourceTactics.cs:55
SourceTactics.SetRow
override void SetRow(Row r)
Definition:
SourceTactics.cs:80
Elin
SourceTactics.cs
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