Elin Decompiled Documentation EA 23.102 Nightly
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ColorUtil Class Reference

Static Public Member Functions

static Color RandomHSV (float minS, float maxS, float minV, float maxV)
 
static Color HSVToRGB (float H, float S, float V)
 

Detailed Description

Definition at line 3 of file ColorUtil.cs.

Member Function Documentation

◆ HSVToRGB()

static Color ColorUtil.HSVToRGB ( float  H,
float  S,
float  V 
)
inlinestatic

Definition at line 10 of file ColorUtil.cs.

11 {
12 Color white = Color.white;
13 if (S == 0f)
14 {
15 white.r = V;
16 white.g = V;
17 white.b = V;
18 }
19 else if (V == 0f)
20 {
21 white.r = 0f;
22 white.g = 0f;
23 white.b = 0f;
24 }
25 else
26 {
27 white.r = 0f;
28 white.g = 0f;
29 white.b = 0f;
30 float num = H * 6f;
31 int num2 = (int)Mathf.Floor(num);
32 float num3 = num - (float)num2;
33 float num4 = V * (1f - S);
34 float num5 = V * (1f - S * num3);
35 float num6 = V * (1f - S * (1f - num3));
36 switch (num2)
37 {
38 case -1:
39 white.r = V;
40 white.g = num4;
41 white.b = num5;
42 break;
43 case 0:
44 white.r = V;
45 white.g = num6;
46 white.b = num4;
47 break;
48 case 1:
49 white.r = num5;
50 white.g = V;
51 white.b = num4;
52 break;
53 case 2:
54 white.r = num4;
55 white.g = V;
56 white.b = num6;
57 break;
58 case 3:
59 white.r = num4;
60 white.g = num5;
61 white.b = V;
62 break;
63 case 4:
64 white.r = num6;
65 white.g = num4;
66 white.b = V;
67 break;
68 case 5:
69 white.r = V;
70 white.g = num4;
71 white.b = num5;
72 break;
73 case 6:
74 white.r = V;
75 white.g = num6;
76 white.b = num4;
77 break;
78 }
79 white.r = Mathf.Clamp(white.r, 0f, 1f);
80 white.g = Mathf.Clamp(white.g, 0f, 1f);
81 white.b = Mathf.Clamp(white.b, 0f, 1f);
82 }
83 return white;
84 }

References Color.

Referenced by RandomHSV().

◆ RandomHSV()

static Color ColorUtil.RandomHSV ( float  minS,
float  maxS,
float  minV,
float  maxV 
)
inlinestatic

Definition at line 5 of file ColorUtil.cs.

6 {
7 return HSVToRGB(Rand.Range(0f, 1f), Rand.Range(minS, maxS), Rand.Range(minV, maxV));
8 }
static Color HSVToRGB(float H, float S, float V)
Definition: ColorUtil.cs:10
Definition: Rand.cs:4
static int Range(int min, int max)
Definition: Rand.cs:42

References HSVToRGB(), and Rand.Range().


The documentation for this class was generated from the following file: