Elin Decompiled Documentation EA 23.102 Nightly
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Public Attributes | |
BaseModManager | mods = new BaseModManager() |
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Version | version |
Version | versionMoongate |
Version | versionMod |
ReleaseMode | releaseMode |
string | langCode |
EventSystem | eventSystem |
List< Action > | actionsLateUpdate = new List<Action>() |
List< Action > | actionsNextFrame = new List<Action>() |
Canvas | canvas |
string | forceLangCode |
int | frame |
Static Public Attributes | |
static new CoreEmu | Instance |
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static bool | IsOffline |
static BaseCore | Instance |
static bool | resetRuntime |
static Func< bool > | BlockInput |
Protected Member Functions | |
override void | Awake () |
virtual void | Awake () |
Additional Inherited Members | |
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virtual void | ConsumeInput () |
void | WaitForEndOfFrame (Action action) |
virtual void | StopEventSystem (float duration=0.2f) |
virtual void | StopEventSystem (Component c, Action action, float duration=0.15f) |
virtual void | FreezeScreen (float duration=0.3f) |
virtual void | UnfreezeScreen () |
virtual void | RebuildBGMList () |
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int | lastScreenWidth |
int | lastScreenHeight |
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virtual float | uiScale [get] |
Definition at line 1 of file CoreEmu.cs.
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inlineprotectedvirtual |
Reimplemented from BaseCore.
Definition at line 7 of file CoreEmu.cs.
References CorePath.Init(), and Instance.
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static |
Definition at line 5 of file CoreEmu.cs.
Referenced by Awake().
BaseModManager CoreEmu.mods = new BaseModManager() |
Definition at line 3 of file CoreEmu.cs.