This is the complete list of members for DramaCustomSequence, including all inherited members.
_map | EClass | static |
_Talk(string idActor, string text, string idJump=null) | DramaCustomSequence | inline |
_Talk(string idActor, Func< string > funcText, string idJump=null) | DramaCustomSequence | inline |
_TempTalk(string idActor, string text, string idJump=null) | DramaCustomSequence | inline |
_zone | EClass | static |
AdvMode | EClass | static |
Bigger(int a, int b) | EClass | inlinestatic |
Branch | EClass | static |
BranchOrHomeBranch | EClass | static |
Build(Chara c) | DramaCustomSequence | inline |
BuildTextData() | DramaCustomSequence | inline |
Choice(string lang, string idJump, bool cancel=false) | DramaCustomSequence | inline |
Choice(string lang, Action onJump) | DramaCustomSequence | inline |
Choice2(string lang, string idJump) | DramaCustomSequence | inline |
Colors | EClass | static |
core | EClass | static |
curve(int a, int start, int step, int rate=75) | EClass | inlinestatic |
debug | EClass | static |
destCard | DramaCustomSequence | |
destChara | DramaCustomSequence | |
destQuest | DramaCustomSequence | |
destThing | DramaCustomSequence | |
editorSources | EClass | static |
EnableCancel(string idCancelJump=null) | DramaCustomSequence | inline |
End() | DramaCustomSequence | inline |
Event(DramaEvent e) | DramaCustomSequence | inline |
events | DramaCustomSequence | |
game | EClass | static |
gamedata | EClass | static |
GetListGuide() | DramaCustomSequence | inline |
GetRumor(Chara c) | DramaCustomSequence | inline |
GetText(Chara c, string idSheet, string idTopic) | DramaCustomSequence | inline |
GetTopic(Chara c, string idTopic=null) | DramaCustomSequence | inline |
Goto(string idJump) | DramaCustomSequence | inline |
GotoDefault() | DramaCustomSequence | inline |
HasTopic(string idSheet, string idTopic) | DramaCustomSequence | inline |
Home | EClass | static |
idCustom | DramaCustomSequence | |
idDefault | DramaCustomSequence | |
manager | DramaCustomSequence | |
Method(Action action, Func< bool > endFunc=null, string idJump=null) | DramaCustomSequence | inline |
pc | EClass | static |
player | EClass | static |
rnd(int a) | EClass | inlinestatic |
rndf(float a) | EClass | inlinestatic |
rndHalf(int a) | EClass | inlinestatic |
rndSqrt(int a) | EClass | inlinestatic |
scene | EClass | static |
screen | EClass | static |
sequence | DramaCustomSequence | |
setting | EClass | static |
setup | DramaCustomSequence | |
Smaller(int a, int b) | EClass | inlinestatic |
Sound | EClass | static |
sources | EClass | static |
Step(string step) | DramaCustomSequence | inline |
StepDefault | DramaCustomSequence | |
StepEnd | DramaCustomSequence | |
TempGoto(string idJump=null) | DramaCustomSequence | inline |
ui | EClass | static |
Wait(float a, Card c) | EClass | inlinestatic |
Wait(float a, Point p) | EClass | inlinestatic |
Wilds | EClass | static |
world | EClass | static |