Elin Decompiled Documentation EA 23.102 Nightly
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Static Public Member Functions | |
static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
Static Public Attributes | |
static Core | core |
Properties | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
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Definition at line 55 of file EClass.cs.
Referenced by Chara.CalculateMaxStamina(), ThingGen.CreateTreasureContent(), DNA.Generate(), Element.GetCost(), Faction.GetFameTax(), AI_Shear.GetFur(), Ability.GetPower(), Card.GetPrice(), Recipe.GetQualityBonus(), Card.MakeFoodFrom(), TraitSeed.MakeSeed(), TraitBaseContainer.OnCreate(), QuestTaskHunt.OnKillChara(), AttackProcess.Perform(), AttackProcess.Prepare(), TraitBaseContainer.Prespawn(), Chara.RefreshFaithElement(), Chara.RefreshSpeed(), AI_UseCrafter.Run(), ConChampagne.Tick(), and Map.TryShatter().
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Definition at line 50 of file EClass.cs.
References Rand.rnd().
Referenced by Game._Create(), ThingGen._Create(), Chara._Move(), ZoneEventDefenseGame._OnTickRound(), AM_Adv._OnUpdateInput(), TraitShrine._OnUse(), Game.AddAdventurers(), Card.AddBlood(), SourceMaterial.Row.AddBlood(), Zone.AddCardSplinkle(), FactionBranch.AddRecruit(), GameDate.AdvanceDay(), GameDate.AdvanceHour(), ZoneEventQuest.AggroEnemy(), Card.ApplyBacker(), Chara.ApplyDeathPenalty(), Thing.ApplyMaterial(), ActMelee.Attack(), FactionBranch.AutoClean(), TraitWell.BadEffect(), DramaCustomSequence.Build(), Map.Burn(), AttackProcess.CalcHit(), Chara.CallHelp(), EloMap.CanBuildSite(), MapGenDungen.ChooseRoom(), RecipeManager.ComeUpWithRecipe(), TraitCrafter.Craft(), RecipeCard.Craft(), Critter.Create(), Card.Create(), World.CreateDayData(), Player.CreateEquip(), ThingGen.CreateMap(), AI_PracticeDummy.CreateProgress(), AI_Torture.CreateProgress(), Region.CreateRandomSite(), Trait.CreateStock(), ThingGen.CreateTreasureContent(), CritterRandom.CritterRandom(), Chara.Cuddle(), Chara.Cure(), Chara.CureTempElements(), FactionBranch.DailyOutcome(), ActEffect.DamageEle(), Card.DamageHP(), Chara.DamageTempElement(), Map.DestroyObj(), Card.Die(), Chara.Die(), Chara.DoHostileAction(), Player.DreamSpell(), Chara.EnhanceTempElement(), Player.EnterLocalZone(), AI_PlayMusic.Evaluate(), ZonePreEnterEncounter.Execute(), GenRoom.Fill(), Chara.FindNewEnemy(), AI_Fuck.Finish(), GameUpdater.SurfaceUpdater.FixedUpdate(), GameUpdater.ThingUpdater.FixedUpdate(), Chara.GainAbility(), Zone.Generate(), Biography.Generate(), DNA.Generate(), Biography.GenerateAppearance(), Biography.GenerateBirthday(), FactionBranch.GenerateGarbage(), DNA.GenerateGene(), Zone_SnowGrave.GenerateGrave(), AreaTypeFarm.GetAI(), GenBounds.GetBounds(), POIMap.GetCenterCell(), POIMap.GetCenterOfEmptyCell(), AI_Clean.GetCleanPoint(), TraitItemProc.GetCraftNum(), TraitScrollMapTreasure.GetDest(), QuestSupplyBulk.GetDestNum(), QuestSupplyBulkJunk.GetDestNum(), Zone_Dungeon.GetDungenID(), Zone_RandomDungeonNature.GetDungenID(), POIMap.GetEmptyCell(), Thing.GetEnchant(), Weather.GetForecast(), AI_Shear.GetFur(), Chara.GetIdPortraitCat(), RankedZoneManager.GetList(), TraitShrine.GetMaterial(), Map.GetNearbyResourcePoint(), GrowSystemTree.GetPlantBonus(), Card.GetPrice(), SpawnList.GetRandom(), MapBounds.GetRandomBottomPos(), Card.GetRandomColor(), Map.GetRandomEdge(), MapBounds.GetRandomEdge(), MapBounds.GetRandomLeftPos(), MATERIAL.GetRandomMaterial(), MATERIAL.GetRandomMaterialFromCategory(), FactionBranch.GetRandomName(), Point.GetRandomNeighbor(), MapBounds.GetRandomPoint(), Point.GetRandomPoint(), Map.GetRandomPoint(), Point.GetRandomPointInRadius(), MapBounds.GetRandomRightPos(), MapBounds.GetRandomSpace(), MapBounds.GetRandomSurface(), MapBounds.GetRandomTopPos(), DNA.GetRandomType(), Zone.GetRandomVisitPos(), Season.GetRandomWeather(), Quest.GetRewardPlat(), QuestMusic.GetRewardPlat(), DramaCustomSequence.GetRumor(), Element.GetSourceValue(), ActEffect.GetTeleportPos(), Chara.GiveGift(), Zone.GrowPlants(), Chara.HoldCard(), TraitGamble.IdleUse(), Quest.Init(), GenBounds.IsSub(), Chara.Kick(), Point.ListWitnesses(), ActEffect.LoveMiracle(), TraitFoodEggFertilized.MakeBaby(), CraftUtil.MakeDish(), Chara.MakeEgg(), AI_Fish.Makefish(), Chara.MakeGrave(), MapGen.MakeNeighbor(), MapGen.MakeNeighbor_old(), MapGen.MakeRiver(), MapGen.MakeRoad(), TraitSeed.MakeSeed(), Map.MineBlock(), Map.MineFloor(), Map.MineObj(), Map.MineRamp(), Affinity.Mod(), StatsMana.Mod(), StatsStamina.Mod(), Chara.ModCorruption(), FactionBranch.ModExp(), ElementContainer.ModExp(), MapGen.ModifyHeight(), CraftUtil.ModRandomFoodEnc(), Chara.MutateRandom(), Trait.OfferProcess(), Zone_Casino.OnActivate(), TraitTrap.OnActivateTrap(), FactionBranch.OnAdvanceDay(), Player.OnAdvanceDay(), GlobalGoalAdv.OnAdvanceHour(), GlobalGoalVisitAndStay.OnAdvanceHour(), Player.OnAdvanceHour(), Region.OnAdvanceHour(), SourceThingV.OnAfterImportData(), Trait.OnBarter(), AM_Adv.OnBecomeNoGoal(), TraitWell.OnBlend(), Religion.OnChangeHour(), TraitBrewery.OnChildDecay(), Chara.OnCreate(), Thing.OnCreate(), TraitBaseContainer.OnCreate(), TraitBaseSpellbook.OnCreate(), TraitDreamBug.OnCreate(), TraitFirework.OnCreate(), TraitLockpick.OnCreate(), TraitMerchant.OnCreate(), TraitMod.OnCreate(), TraitMonsterBall.OnCreate(), TraitPowerStatue.OnCreate(), TraitRod.OnCreate(), TraitRodRandom.OnCreate(), TraitScrollMapTreasure.OnCreate(), TraitSeed.OnCreate(), TraitSpecialLantern.OnCreate(), TraitStethoscope.OnCreate(), TraitWell.OnCreate(), TraitWhipLove.OnCreate(), Player.OnCreateGame(), TaskChopWood.OnCreateProgress(), TaskDrawWater.OnCreateProgress(), TaskHarvest.OnCreateProgress(), TaskPlow.OnCreateProgress(), TaskPourWater.OnCreateProgress(), Chara.OnDeserialized(), QuestRandom.OnDropReward(), TraitFortuneCookie.OnEat(), Zone_RandomDungeonFactory.OnGenerateMap(), Zone_VernisMine.OnGenerateMap(), Zone_CaveMonster.OnGenerateRooms(), MapGenDungen.OnGenerateTerrain(), QuestHarvest.OnInit(), QuestMusic.OnInit(), QuestTaskHunt.OnInit(), QuestTaskKarma.OnInit(), ZoneEventPhone.OnInit(), Chara.OnInsulted(), ZoneEventHarvest.OnLeaveZone(), ElementContainerCard.OnLevelUp(), GrowSystemBerry.OnMineObj(), GrowSystemFlower.OnMineObj(), GrowSystemHerb.OnMineObj(), GrowSystemPasture.OnMineObj(), GrowSystemPlant.OnMineObj(), GrowSystemTree.OnMineObj(), GrowSystemWeed.OnMineObj(), TraitAltar.OnOffer(), GenRoom.OnPopulate(), GenRoomMonsterHouse.OnPopulate(), AI_Fish.ProgressFish.OnProgress(), AI_Fish.ProgressFish.OnProgressComplete(), TaskBuild.OnProgressComplete(), TaskCraft.OnProgressComplete(), TaskDig.OnProgressComplete(), TaskMine.OnProgressComplete(), TraitBaseSpellbook.OnRead(), TraitScrollStatic.OnRead(), GrowSystemTreeCoralwood.OnSetObj(), FactionBranch.OnSimulateDay(), FactionBranch.OnSimulateHour(), TraitGenerator.OnSimulateHour(), TraitPhone.OnSimulateHour(), Zone.OnSimulateHour(), RecipeManager.OnSleep(), Affinity.OnTalkRumor(), ZoneEventBeggerChest.OnTickRound(), AM_Cinema.OnUpdateInput(), TraitGiftJure.OnUse(), TraitPlamoBox.OnUse(), TraitScrollMapTreasure.OnUse(), ZoneEventHarvest.OnVisit(), ZoneEventMusic.OnVisit(), ZoneEventSubdue.OnVisit(), ActRanged.Perform(), ActWater.Perform(), AttackProcess.Perform(), Chara.PerformWork(), GrowSystem.Perish(), Zone_Dungeon.PlaceRail(), SourceMaterial.Row.PlayHitEffect(), ActEffect.Poison(), GrowSystem.PopHarvest(), GenRoom.Populate(), ActPray.Pray(), AttackProcess.Prepare(), TraitBaseContainer.Prespawn(), TraitContainerCurrency.Prespawn(), FoodEffect.Proc(), ActEffect.Proc(), ActEffect.ProcAt(), Map.Quake(), TraitBaseSpellbook.ReadFailEffect(), CharaAbility.Refresh(), FortuneRollData.RefreshPrize(), Chara.RequestProtection(), Chara.ResistCon(), Chara.RestockEquip(), Chara.RestockInventory(), SerializedCards.Restore(), Map.Reveal(), Religion.Revelation(), AI_Craft_Snowman.Run(), AI_Fuck.Run(), AI_Idle.Run(), AI_Massage.Run(), AI_OpenGambleChest.Run(), AI_PassTime.Run(), AI_PlayMusic.Run(), AI_Shear.Run(), AI_Steal.Run(), AI_UseCrafter.Run(), GoalCombat.Run(), GoalIdle.Run(), GoalNeeds.Run(), GoalTask.Run(), GoalVisitorGuest.Run(), NoGoal.Run(), TaskWater.Run(), SourceMaterial.Tier.Select(), ElementSelecter.Select(), SpawnList.Select(), Lot.SetBaseRoom(), Weather.SetCondition(), AIWork_Chore.SetDestPos(), Chara.SetEnemy(), Chara.SetEQQuality(), GenBounds.SetFloor(), QuestSupplySpecific.SetIdThing(), ConHallucination.SetOwner(), Card.SetRandomDir(), Card.SetRandomLightColors(), GenRoom.SetRandomPoint(), GenRoom.SetRandomPointCentered(), GrowSystem.SetRandomStage(), Card.SetRandomTone(), RegionPoint.SetRegionPoint(), GameDate.ShipRandomPackages(), TraitGenerator.ShortOut(), Chara.ShouldThrowAway(), Zone.Simulate(), Zone.SpawnAltar(), Card.SpawnLoot(), Zone.SpawnLostItems(), GenRoom.SpawnMob(), ConSleep.SuccubusVisit(), Chara.TalkTopic(), Point.TalkWitnesses(), ActThrow.Throw(), AI_PlayMusic.ThrowReward(), Chara.Tick(), ConBleed.Tick(), ConBurning.Tick(), ConDisease.Tick(), ConDrunk.Tick(), ConEntangle.Tick(), ConInsane.Tick(), ConMiasma.Tick(), ConPoison.Tick(), ConSleep.Tick(), Chara.TickConditions(), GoalTask.TryAssignDesignations(), TraitSwitch.TryDisarmTrap(), Chara.TryDropBossLoot(), Zone.TryGenerateEvolved(), Zone.TryGenerateOre(), Zone.TryGenerateShrine(), AI_Goto.TryGoTo(), Chara.TryIdentify(), Thing.TryLickEnchant(), MapGen.TryMakeRiver(), GoalCombat.TryMove(), Chara.TryMoveFrom(), Chara.TryNullifyCurse(), Trait.TryOpenLock(), AI_Idle.TryPerformIdleUse(), GrowSystem.TryPick(), Chara.TryPoisonPotion(), GrowSystem.TryPopSeed(), TraitBaseSpellbook.TryProgress(), Chara.TryPush(), SlaverData.TryRefresh(), AI_Shopping.TryRestock(), TraitSwitch.TrySetAct(), TraitWell.TrySetAct(), Chara.TrySetEnemy(), Map.TryShatter(), AI_Shopping.TryShop(), Zone.TrySpawnFollower(), Chara.TryUpgrade(), GoalCombat.TryUseAbility(), Point.TryWitnessCrime(), Critter.Update(), GameUpdater.Update(), LogicalFire.Update(), TraitFoodEgg.Update(), GameUpdater.Update100ms(), Chara.UseAbility(), TraitMoongate.UseMoongate(), and Chara.Vomit().
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Definition at line 79 of file EClass.cs.
References Rand.rndf().
Referenced by TaskHarvest.HarvestThing(), Chara.ModCorruption(), ElementContainer.ModExp(), Card.SpawnLoot(), ActThrow.Throw(), Zone.TryGenerateBigDaddy(), Zone.TryGenerateEvolved(), and Zone.TryGenerateShrine().
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Definition at line 74 of file EClass.cs.
References Rand.rnd().
Referenced by Chara._Move(), InvOwnerRecycle._OnProcess(), FactionBranch.CalcInnIncome(), FactionBranch.CalcTourismIncome(), Region.CreateRandomSite(), Trait.CreateStock(), ThingGen.CreateTreasureContent(), Card.DamageHP(), ZonePreEnterBoutWin.Execute(), ZonePreEnterEncounter.Execute(), AI_Fuck.Finish(), DNA.Generate(), Quest.GetRewardPlat(), Trait.OnBarter(), QuestDefenseGame.OnBeforeComplete(), TraitBlanket.OnCreate(), TraitToolRangeCane.OnCreate(), QuestRandom.OnDropReward(), GrowSystemPasture.OnMineObj(), ZoneEventMusic.OnVisit(), DramaManager.ParseLine(), FoodEffect.Proc(), ActEffect.Proc(), AI_Idle.Run(), AI_OpenGambleChest.Run(), TaskCullLife.Run(), GameDate.ShipGoods(), Card.SpawnLoot(), Zone.SpawnLostItems(), Chara.TryDropBossLoot(), and Chara.TryPush().
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Definition at line 84 of file EClass.cs.
References Rand.rndSqrt().
Referenced by Thing.GetEnchant().
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Definition at line 89 of file EClass.cs.
References Game.Wait().
Referenced by ActMelee.Attack(), ActRanged.Perform(), and ActEffect.ProcAt().
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Definition at line 6 of file EClass.cs.
Referenced by Chara._CreateRenderer(), TileType._HitTest(), Chara._Move(), InvOwnerIdentify._OnProcess(), AM_Adv._OnUpdateInput(), TraitMoongateEx._OnUse(), ActPlan._Update(), Element._WriteNote(), Zone.Activate(), ActionMode.Activate(), Map.AddBackerTree(), ElementContainer.AddNote(), BaseListPeople.AddSubButtonWork(), Card.AddThing(), GameDate.AdvanceHour(), GameDate.AdvanceMin(), CoreConfig.Apply(), Map.ApplyBackerObj(), Zone.ApplyBackerPet(), CoreConfig.ApplyFont(), CoreConfig.ApplyFPS(), CoreConfig.ApplyGrading(), Thing.ApplyMaterialElements(), CoreConfig.ApplyScale(), CoreConfig.ApplySkin(), ActMelee.Attack(), AM_Adv.AxisMove(), RecipeCard.BuildIngredientList(), ContentGallery.Page.BuildNote(), HotItemHeld.CanChangeHeightByWheel(), GameIO.CanLoad(), Act.CanPerform(), ActThrow.CanThrow(), ElementContainerFaction.CheckDirty(), ElementContainerCard.CheckSkillActions(), GameLang.ConvertDrama(), Critter.Create(), GameIndex.Create(), Game.Create(), TextureData.CreateReplace(), Card.DamageHP(), ActionMode.DoFunc(), RenderDataHalfBlock.Draw(), CardRenderer.Draw(), CharaBody.Equip(), Player.ExitBorder(), PartialMap.ExportDialog(), Zone.ExportDialog(), GenRoom.Fill(), CoreDebug.FirstAdventurer(), BaseMapGen.Generate(), Msg.GetGameText(), Affinity.GetIcon(), TraitFirework.GetID(), Card.GetLightRadius(), Thing.GetName(), Chara.GetName(), Cell.GetObjName(), CoreConfig.GetPostEffectProfile(), CardRenderer.GetPref(), BaseStats.GetSprite(), HotItemIcon.GetSprite(), HotItemNoItem.GetSprite(), SourceElement.Row.GetSprite(), HotItemSpeed.GetSprite(), Card.GetSprite(), AI_PassTime.GetStateIcon(), Steam.HasDLC(), AM_Copy.ImportDialog(), Zone.ImportDialog(), BiomeProfile.Init(), CoreConfig.Init(), TextureManager.Init(), ActionMode.InputMovement(), Card.Inspect(), CharaBody.IsEquippable(), ActionMode.IsFuncPressed(), MapMetaData.IsValidVersion(), Net.DownloadMeta.IsValidVersion(), Game.Kill(), Card.LevelUp(), LayerEditPlaylist.ListBGM.List(), FactionBranch.ModExp(), Card.ModNum(), Chara.MutateRandom(), AM_Adv.OnBecomeNoGoal(), ActionMode.OnCancel(), PostEffectProfile.OnChangeProfile(), ContentConfigOther.OnClickDownloadWallpaper(), Chara.OnCreate(), TraitFirework.OnCreate(), TraitTape.OnCreate(), TaskHarvest.OnCreateProgress(), AM_Cinema.OnDeactivate(), DragItemCard.OnDrag(), InvOwner.OnDrag(), CharaRenderer.OnEnterScreen(), Game.OnGameInstantiated(), MapGenDungen.OnGenerateTerrain(), CoreConfig.OnInit(), SourceFloor.Row.OnInit(), ContentConfigTest.OnInstantiate(), BaseListPeople.OnInstantiate(), ListPeopleCallReserve.OnInstantiate(), ListPeopleBed.OnInstantiate(), ButtonGrid.OnMiddleClick(), ConGravity.OnRefresh(), NotificationBuff.OnRefresh(), TraitPaintBoard.OnRenderExtra(), TraitShrine.OnRenderExtra(), AM_Adv.OnRenderTile(), CoreConfig.OnReset(), HotItemLayer.OnSetItem(), TraitNewZone.OnStepped(), ContentGallery.OnSwitchContent(), AM_Adv.OnUpdateCursor(), AM_Paint.OnUpdateInput(), TraitDaggerGrave.OnUse(), TraitMoongate.OnUse(), TraitMoongateEx.OnUse(), TraitTape.OnUse(), ColorProfile.OnValidate(), Zone.OnVisit(), ModManager.ParseExtra(), Game.Pause(), ActRanged.Perform(), Tutorial.Play(), AttackProcess.PlayRangedAnime(), Point.PlaySound(), BaseStats.PopText(), AM_Adv.PressedActionMove(), ActEffect.Proc(), ActEffect.ProcAt(), InvOwner.Transaction.Process(), CoreDebug.QuickStart(), ButtonElement.Refresh(), ContentGallery.Refresh(), TextureData.RefreshAll(), AM_Adv.RefreshArrow(), AM_Region.RefreshArrow(), Zone.RefreshBGM(), Player.RefreshCurrentHotItem(), ContentCodex.RefreshList(), CharaRenderer.RefreshStateIcon(), ActionMode.RefreshTexts(), TextureManager.RefreshTextures(), CoreConfig.RefreshUIBrightness(), CoreDebug.RegenerateNames(), CoreConfig.Reset(), CoreConfig.ResetGame(), CoreConfig.ResetGeneral(), CoreConfig.ResetGraphics(), HotbarManager.ResetHotbar(), CoreConfig.ResetInput(), CoreConfig.ResetOther(), CoreConfig.ResetTest(), Zone.Revive(), GoalManualMove.Run(), CoreConfig.Save(), Game.Save(), Map.Save(), GameIO.SaveGame(), PartialMap.SavePreview(), CardRenderer.Say(), TraitDetector.Search(), Net.SendChat(), Lot.SetBaseRoom(), CoreConfig.SetBGMInterval(), ButtonGrid.SetCard(), Card.SetCensored(), CardRenderer.SetCensored(), Portrait.SetChara(), Weather.SetCondition(), Card.SetDirtyWeight(), Chara.SetFeat(), GrowSystem.SetGenericFirstStageTile(), GrowSystemTree.SetGenericFirstStageTile(), HotItem.SetImage(), Act.SetImage(), SourceElement.Row.SetImage(), CharaRenderer.SetOwner(), Card.SetPaintData(), RegionPoint.SetRegionPoint(), RenderRow.SetSpriteRenderer(), GameDate.ShipGoods(), NotificationCondition.ShouldRemove(), HotItemContext.Show(), CardRenderer.ShowEmo(), ActionMode.ShowLayer(), ResearchManager.ShowNewPlans(), Thing.ShowSplitMenu(), Thing.ShowSplitMenu2(), Zone.SpawnAltar(), CardRenderer.SpawnSimpleText(), QuestManager.Start(), Game.StartNewGame(), ActThrow.Throw(), Chara.Tick(), ActionMode.TogglePause(), GoalManualMove.TryAltMove(), CoreConfig.TryLoadConfig(), Chara.TryRestock(), HotItemHeld.TrySetAct(), TraitCoreZone.TrySetAct(), Map.TrySmoothPick(), Card.TryStackTo(), CoreConfig.TryUpdatePlayedHour(), ButtonAbility.TryUse(), CharaBody.Unequip(), GameUpdater.Update100ms(), CoreDebug.UpdateAlways(), ActionMode.UpdateInput(), CoreDebug.UpdateInput(), CharaRenderer.UpdatePosition(), Net.UploadFile(), TraitMoongate.UseMoongate(), CoreDebug.ValidateData(), Map.ValidateVersion(), ElementContainer.Value(), Game.Wait(), ActEffect.Wish(), and Thing.WriteNote().
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Definition at line 18 of file EClass.cs.
Referenced by TaskBuild._CanPerformTask(), PartialMap._Load(), Chara._Move(), Card._Move(), Zone.Activate(), ActionMode.Activate(), SerializedCards.Add(), Props.Add(), Map.AddBackerTree(), Card.AddBlood(), SourceMaterial.Row.AddBlood(), Map.AddCardOnActivate(), Lot.AddConnectedRooms(), Card.AddThing(), GameDate.AdvanceMin(), GameDate.AdvanceMonth(), ZoneEventQuest.AggroEnemy(), Point.Animate(), MapSubset.Apply(), LiquidProfile.Apply(), PartialMap.Apply(), LiquidProfile.ApplyColor(), GrowSystem.ApplySeed(), ActMelee.Attack(), Recipe.Build(), VirtualDate.BuildSunMap(), AI_Shopping.Buy(), FactionBranch.CalcInnIncome(), Point.CallGuard(), Chara.CallHelp(), TraitTrolley.CanActivate(), TraitSpotExit.CanBuiltAt(), MapBounds.CanExpand(), GrowSystem.CanGrow(), Chara.CanInteractTo(), Chara.CanMoveTo(), QuestCrafter.CanUpdateOnTalk(), QuestDefense.CanUpdateOnTalk(), QuestPuppy.CanUpdateOnTalk(), QuestSharedContainer.CanUpdateOnTalk(), QuestShippingChest.CanUpdateOnTalk(), QuestVernis.CanUpdateOnTalk(), ZoneEventSubdue.CheckClear(), ElementContainerFaction.CheckDirty(), AM_MoveInstalled.CheckEnemyNearBy(), Zone.ClaimZone(), Chara.ClearBed(), FactionBranch.CountGuests(), Zone.CountMinions(), FactionBranch.CountPasture(), FactionBranch.CountWealthyGuests(), RecipeCard.Craft(), Area.Create(), AI_Torture.CreateProgress(), FactionBranch.DailyOutcome(), ActEffect.DamageEle(), Card.DamageHP(), Chara.Die(), AIAct.DoGoto< T >(), AIAct.DoGotoSpot< T >(), CardRenderer.Draw(), Card.EjectSockets(), GrowSystem.EqualizePlants(), ZonePreEnterBout.Execute(), ZonePreEnterBoutWin.Execute(), ZonePreEnterDigStairs.Execute(), ZonePreEnterOnCompleteQuestInstance.Execute(), MapBounds.Expand(), Zone.Export(), Chara.FindBed(), Chara.FindMaster(), Chara.FindNearestNewEnemy(), Chara.FindNewEnemy(), Map.FindThing(), GoalWork.FindWork(), CoreDebug.Fix_LostCore(), GameUpdater.AreaUpdater.FixedUpdate(), GameUpdater.SurfaceUpdater.FixedUpdate(), GameUpdater.FastSurfaceUpdater.FixedUpdate(), GameUpdater.LogicUpdater.FixedUpdate(), GameUpdater.SensorUpdater.FixedUpdate(), GameUpdater.CharaUpdater.FixedUpdate(), GameUpdater.ConditionUpdater.FixedUpdate(), GameUpdater.ThingUpdater.FixedUpdate(), MapBounds.ForeachCell(), Zone.Generate(), ZoneProfile.Generate(), CharaList.Get(), RefArea.Get(), AI_Pray.GetAltar(), RefChara.GetAndCache(), AI_Clean.GetCleanPoint(), CoreDebug.GetDebugContainer(), GoalSiege.GetDestCard(), HomeResourceNature.GetDestValue(), QuestTrackCraft.GetDetail(), Zone.GetElectricity(), TaskMine.GetHitResult(), Card.GetLightRadius(), DramaCustomSequence.GetListGuide(), FactionBranch.GetMailBox(), FactionBranch.GetMailBoxPos(), TileTypeWallHang.GetMountHeight(), Props.GetNumStockedAndRoaming(), Cell.GetObjName(), CoreDebug.GetOrCreateDebugContainer(), GoalGraze.GetPos(), AI_Idle.GetRandomAssignedRoom(), MapBounds.GetRandomSpawnPos(), Zone.GetRandomSpot< T >(), MapBounds.GetRandomSurface(), Zone.GetRandomVisitPos(), Card.GetSightRadius(), Zone.GetSoilCost(), Zone.GetSpawnPos(), AI_Grab< T >.GetTarget(), TaskCullLife.GetTarget(), TaskClean.GetTarget(), QuestVernis.GetTextProgress(), AI_Haul.GetThingToClean(), GrowSystem.Grow(), Zone.GrowPlants(), TaskHarvest.HarvestThing(), QuestManager.HasFarAwayEscort(), AM_CreateArea.HitTest(), AM_ExpandArea.HitTest(), AM_MoveInstalled.HitTest(), Los.IsBlocked(), Recipe.IsCraftable(), GenBounds.IsEmpty(), Chara.IsInSpot< T >(), Point.IsInSpot< T >(), TraitShackle.IsRestraining(), Point.ListCharasInRadius(), QuestDeliver.ListDestThing(), GenBounds.ListEmptyPoint(), HomeResourceWorth.ListHeirloom(), BaseArea.ListInteractions(), Zone.ListMinions(), Region.ListMobs(), TaskWater.ListPoints(), Trait.ListPoints(), TraitLightSun.ListPoints(), Chara.MakeAlly(), MapGen.MakeRiver(), Map.MineFloor(), Map.MineObj(), Map.MineRamp(), MapGen.ModifyHeight(), Card.MoveImmediate(), Chara.MoveZone(), Zone_Casino.OnActivate(), Zone_User.OnActivate(), TraitTrap.OnActivateTrap(), FactionBranch.OnActivateZone(), FactionBranch.OnAfterSimulate(), Zone_WindRest.OnAfterSimulate(), Zone_Tent.OnBeforeDeactivate(), AM_Designation< T >.OnBeforeProcessTiles(), Zone_Nymelle.OnBeforeSimulate(), AI_Torture.OnCancelOrSuccess(), NotificationBattle.OnClick(), NotificationGuest.OnClick(), TraitTape.OnCreate(), TaskChopWood.OnCreateProgress(), TaskDrawWater.OnCreateProgress(), TaskHarvest.OnCreateProgress(), TaskPourWater.OnCreateProgress(), AM_EditMarker.OnDeactivate(), QuestDeliver.OnEnterZone(), Player.OnExitBorder(), ZoneEventSiege.OnFirstTick(), Zone.OnGenerateMap(), Zone_CursedManor.OnGenerateMap(), Zone_CursedManorDungeon.OnGenerateMap(), Zone_DungeonPuppy.OnGenerateMap(), Zone_Field.OnGenerateMap(), Zone_RandomDungeon.OnGenerateMap(), Zone_RandomDungeonFactory.OnGenerateMap(), Zone_TestRoom.OnGenerateMap(), Zone_VernisMine.OnGenerateMap(), Zone_Void.OnGenerateMap(), Zone_WindRest.OnGenerateMap(), Zone_SubTown.OnGenerateRooms(), MapGenDungen.OnGenerateTerrain(), ZoneInstanceRandomQuest.OnLeaveZone(), BaseListPeople.OnList(), ListPeopleBed.OnList(), Room.OnLoad(), Act.OnMarkMapHighlights(), ActBolt.OnMarkMapHighlights(), GrowSystemPasture.OnMineObj(), GrowSystemTree.OnMineObj(), AIWork_Clean.OnPerformWork(), AM_CreateArea.OnProcessTiles(), AM_Designation< T >.OnProcessTiles(), AM_EditArea.OnProcessTiles(), AM_Populate.OnProcessTiles(), AM_Terrain.OnProcessTiles(), AI_Water.OnProgressComplete(), TaskBuild.OnProgressComplete(), TaskCut.OnProgressComplete(), TaskDig.OnProgressComplete(), TaskMine.OnProgressComplete(), TaskMoveInstalled.OnProgressComplete(), GrowSystem.OnProgressComplete(), ConSleep.OnRemoved(), AM_Adv.OnRenderTile(), AM_BaseTerrain.OnRenderTile(), MapSubset.OnSave(), InspectGroupArea.OnSetActions(), InspectGroupBlock.OnSetActions(), InspectGroupObj.OnSetActions(), TraitFertilizer.OnSimulateHour(), TraitGenerator.OnSimulateHour(), Zone.OnSimulateHour(), Zone.OnSimulateMonth(), GoalSleep.OnSimulatePosition(), ConInvisibility.OnStart(), TraitDrink.OnThrowGround(), TraitLeverBreaker.OnToggle(), AM_Cinema.OnUpdateInput(), TraitGiftNewYear.OnUse(), TraitScrollMapTreasure.OnUse(), ColorProfile.OnValidate(), Zone.OnVisit(), ZoneEventDefenseGame.OnVisit(), ZoneEventHarvest.OnVisit(), ZoneEventMusic.OnVisit(), MapGen.Output(), ActRanged.Perform(), ActSummonGuard.Perform(), Fov.Perform(), AM_Deconstruct.Perform(), GrowSystem.Perish(), Zone_Dungeon.PlaceRail(), GrowSystem.PopHarvest(), MapGen.Populate(), ActEffect.Proc(), ActEffect.ProcAt(), Card.PurgeDuplicateArtifact(), Map.PutAway(), Zone.RainWater(), FactionBranch.Recruit(), BranchMap.Refresh(), ContentPopulation.Refresh(), Room.Refresh(), Zone.RefreshCriminal(), Zone.RefreshElectricity(), Map.RefreshFOVAll(), Map.RefreshSunMap(), ActionMode.RefreshTexts(), Recipe.Ingredient.RefreshThing(), CoreConfig.RefreshUIBrightness(), Weather.RefreshWeather(), CoreDebug.RegenerateNames(), Chara.ReleaseMinion(), TraitDaggerGrave.RemainingSword(), Props.Remove(), Card.RemoveThing(), Chara.RequestProtection(), Zone.ResetHostility(), Map.Resize(), SerializedCards.Restore(), Map.RevealAll(), Chara.Revive(), AI_Bladder.Run(), AI_Clean.Run(), AI_Cook.Run(), AI_Deconstruct.Run(), AI_Fuck.Run(), AI_GotoHearth.Run(), AI_Idle.Run(), AI_LeaveMap.Run(), AI_Offer.Run(), AI_PlayMusic.Run(), AI_Trolley.Run(), GoalCombat.Run(), GoalSleep.Run(), GoalSpot.Run(), GoalTask.Run(), TaskClean.Run(), TaskDump.Run(), TaskWater.Run(), RecipeUpdater.RunRecipe(), PartialMap.Save(), TraitDetector.Search(), ActWait.Search(), Lot.SetBaseRoom(), ButtonResourceTrack.SetCat(), Weather.SetCondition(), Card.SetDeconstruct(), AIWork.SetDestination(), AIWork_Chore.SetDestPos(), Card.SetPlaceState(), ButtonResourceTrack.SetProp(), HitSummary.SetRecipe(), MeetingManager.SetRoom(), Card.SetSale(), Map.SetSeen(), AM_MoveInstalled.SetTarget(), BaseTaskHarvest.SetTarget(), Map.Shift(), HotItemContext.Show(), Zone.Simulate(), ZoneEventQuest.Spawn(), ZoneEventQuest.SpawnBoss(), Card.SpawnLoot(), Chara.Stumble(), ConSleep.SuccubusSleep(), ConSleep.SuccubusVisit(), ContentRanking.SwitchRanking(), Chara.SyncRide(), Msg.TalkMaid(), Player.TargetRanged(), Card.Teleport(), CoreDebug.Test_Grow(), CoreDebug.TestSpawn(), ActThrow.Throw(), Chara.Tick(), ConChampagne.Tick(), ConSleep.Tick(), Chara.TickConditions(), TraitDoor.ToggleDoor(), TraitDoorSwing.ToggleDoor(), CoreDebug.ToggleRevealMap(), Zone.TryAddThingInSharedContainer(), Zone.TryAddThingInSpot< T >(), GoalTask.TryAssignAreaTask(), Chara.TryAssignBed(), TraitSwitch.TryDisarmTrap(), Zone.TryGenerateOre(), Zone.TryGenerateShrine(), Cell.TryGetPlant(), Zone.TryGetRestock< T >(), Zone.TryGetThingFromSharedContainer(), AI_Goto.TryGoTo(), ThingGen.TryLickChest(), Zone.TryListThingsInSpot< T >(), GrowSystem.TryPick(), GrowSystem.TryPopSeed(), AM_MoveInstalled.TryPutAway(), Chara.TryPutSharedItems(), AI_Shopping.TryRestock(), TraitFactionBoard.TrySetAct(), TraitMapBoard.TrySetAct(), AI_Shopping.TryShop(), Zone.TrySpawnFollower(), TraitSeed.TrySprout(), Chara.TryTakeSharedItems(), TraitTeleporter.TryTeleport(), Trait.TryToggle(), FactionBranch.TryTrash(), GoalCombat.TryUseAbility(), GameUpdater.Update(), LogicalFire.Update(), TraitSpotSpawn.Update(), GameUpdater.Update100ms(), CoreDebug.UpdateInput(), Map.UpdateMetaData(), FactionBranch.Upgrade(), Chara.UseAbility(), CoreDebug.ValidateData(), GoalWork.ValidateHobby(), TraitBed.ValidateOwners(), ElementContainerCard.ValueBonus(), VirtualRoom.VirtualRoom(), BaseListPeople.WriteHobbies(), and ButtonGrid.WriteReqMat().
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Definition at line 20 of file EClass.cs.
Referenced by PartialMap._Load(), Chara._Move(), InvOwnerChaosOffering._OnProcess(), AM_Adv._OnUpdateInput(), TraitShrine._OnUse(), ActPlan._Update(), Map._ValidateInstalled(), Card.AddBlood(), Map.AddCardOnActivate(), Card.AddThing(), GameDate.AdvanceHour(), GameDate.AdvanceMin(), InvOwner.AllowDrop(), ConfigTactics.AllyDistance(), Map.AngleToIndex(), PartialMap.Apply(), Chara.ApplyDeathPenalty(), GrowSystem.ApplySeed(), FactionBranch.AutoClean(), AM_Adv.AxisMove(), FactionBranch.BanishMember(), DramaCustomSequence.Build(), RecipeCard.Build(), Map.Burn(), AI_Shopping.Buy(), Card.CalculateFOV(), TraitTrolley.CanActivate(), TraitNewZone.CanAutoEnter(), ButtonAbility.CanAutoUse(), Card.CanBeSheared(), Chara.CanBeTempAlly(), HotItemHeld.CanChangeHeightByWheel(), QuestDeliver.CanDeliverToClient(), Chara.CanDestroyPath(), Player.CanExitBorder(), ActRestrain.CanPerform(), Act.CanPerform(), TraitScroll.CanRead(), Chara.CanReplace(), HotItemHeld.CanRotate(), TaskBuild.CanRotateBlock(), Chara.CanSleep(), QuestVernis.CanUpdateOnTalk(), TraitCatalyst.CanUse(), TraitFoodPreparedPackage.CanUse(), TraitGeneratorWheel.CanUse(), TraitItem.CanUse(), TraitLoytelMart.CanUse(), TraitMannequin.CanUse(), TraitMoongate.CanUse(), TraitPowerStatue.CanUse(), TraitShackle.CanUse(), ZoneEventSubdue.CheckClear(), Zone.ClaimZone(), GameLang.ConvertDrama(), Faction.CountWealth(), TraitCrafter.Craft(), Card.Create(), SpatialGen.CreateInstance(), Trait.CreateStock(), ThingGen.CreateTreasureContent(), FactionBranch.DailyOutcome(), ActEffect.DamageEle(), Card.DamageHP(), Card.Decay(), Card.Die(), Chara.Die(), Thing.DoAct(), ActionMode.DoFunc(), Chara.DoHostileAction(), Map.DropBlockComponent(), Chara.DropHeld(), Player.DropReward(), Chara.DropThing(), Player.EnterLocalZone(), ZonePreEnterBout.Execute(), ZonePreEnterDigStairs.Execute(), ZonePreEnterEncounter.Execute(), MapSubset.Exist(), Player.ExitBorder(), Map.ExportMetaData(), Chara.FallFromZone(), Chara.FindNewEnemy(), CoreDebug.Fix_LostCore(), CoreDebug.Fix_RemoveDemitas(), GameUpdater.SurfaceUpdater.FixedUpdate(), GameUpdater.ConditionUpdater.FixedUpdate(), Zone.Generate(), ZoneProfile.Generate(), FactionBranch.GenerateGarbage(), Zone_SnowGrave.GenerateGrave(), DNA.GenerateRandomGene(), MapGen.GenerateTerrain(), Card.GetCurrency(), TraitBigSister.GetDramaText(), TraitMayor.GetDramaText(), TraitNino.GetDramaText(), TraitNola.GetDramaText(), TraitSecretary.GetDramaText(), Hobby.GetEfficiency(), Chara.GetGoalFromTimeTable(), TaskBuild.GetHitResult(), TaskDig.GetHitResult(), TaskMine.GetHitResult(), FactionBranch.GetMeal(), Msg.GetName(), CoreDebug.GetOrCreateDebugContainer(), GrowSystemTree.GetPlantBonus(), Card.GetPrice(), TraitTicketFurniture.GetPrice(), FortuneRollData.GetPrize(), Chara.GetRevived(), DramaCustomSequence.GetRumor(), TeleportManager.GetTeleportZone(), QuestSubdue.GetTextProgress(), QuestVernis.GetTextProgress(), AI_Haul.GetThingToClean(), Chara.GetTopicText(), Chara.GiveBirth(), GrowSystem.Grow(), Chara.HasAccess(), QuestManager.HasFarAwayEscort(), TraitFoodEggFertilized.Incubate(), Quest.Init(), CoreDebug.InitDebugCommands(), Trait.Install(), CalcMoney.InvestZone(), QuestDeliver.IsDeliverTarget(), Chara.IsHostile(), TraitToolBrush.IsTamePossible(), AI_Steal.IsValidTC(), Quest.IsVisibleOnQuestBoard(), ZoneEvent.Kill(), Quest.ListDeliver(), QuestDeliver.ListDestThing(), Zone.ListLandFeats(), SpatialManager.ListReturnLocations(), Props.ListThingStack(), PartialMap.Load(), Chara.LookAt(), ActEffect.LoveMiracle(), Chara.MakeAlly(), AI_Fish.Makefish(), Chara.MakeGrave(), Chara.MakeMilk(), TraitSeed.MakeSeed(), Map.MineBlock(), Map.MineFloor(), Map.MineObj(), Card.ModCurrency(), Player.ModKarma(), TraitNewZone.MoveZone(), Chara.MoveZone(), TraitMoongate.MoveZone(), ZoneEventDefenseGame.NextWave(), TraitHitchingPost.OnActivateTrap(), GlobalGoalAdv.OnAdvanceHour(), Player.OnAdvanceHour(), Policy.OnAdvanceHour(), Zone_WindRest.OnAfterSimulate(), Trait.OnBarter(), Zone_Nymelle.OnBeforeSimulate(), TraitTeleporter.OnChangePlaceState(), TraitTent.OnChangePlaceState(), FactionBranch.OnClaimZone(), BaseListPeople.OnClick(), QuestIntroInspector.OnComplete(), QuestVernis.OnComplete(), TraitSpecialLantern.OnCreate(), TaskDig.OnCreateProgress(), TaskHarvest.OnCreateProgress(), TaskMine.OnCreateProgress(), TaskBuild.OnDestroy(), InvOwner.OnDrag(), QuestDialog.OnDropReward(), QuestRandom.OnDropReward(), CharaRenderer.OnEnterScreen(), Player.Flags.OnEnterZone(), QuestDeliver.OnEnterZone(), QuestEscort.OnEnterZone(), QuestVernis.OnEnterZone(), Player.OnExitBorder(), ZoneEventSiege.OnFirstTick(), Zone_DungeonPuppy.OnGenerateMap(), Zone_TestRoom.OnGenerateMap(), MapGenDungen.OnGenerateTerrain(), QuestTaskFlyer.OnGiveItem(), GrowSystemTree.OnHitFail(), TraitNote.OnImportMap(), ZoneEventSiege.OnKill(), ElementContainerZone.OnLearn(), ZoneEventHarvest.OnLeaveZone(), ZoneInstanceRandomQuest.OnLeaveZone(), ElementContainerZone.OnLevelUp(), ZoneEvent.OnLoad(), ZoneEventManager.OnLoad(), GrowSystemPasture.OnMineObj(), AI_Fish.ProgressFish.OnProgressComplete(), AI_Sleep.OnProgressComplete(), QuestCraft.OnProgressComplete(), TaskDig.OnProgressComplete(), TaskMine.OnProgressComplete(), TaskMoveInstalled.OnProgressComplete(), TraitBlueprint.OnRead(), TraitBookSkill.OnRead(), TraitDeed.OnRead(), TraitDeedRelocate.OnRead(), TraitDiary.OnRead(), TraitScrollMap.OnRead(), ConIncognito.OnRemoved(), ConSleep.OnRemoved(), AM_Adv.OnRenderTile(), PropsManager.OnSetPlaceState(), FactionBranch.OnSimulateDay(), TraitGenerator.OnSimulateHour(), TraitPhone.OnSimulateHour(), GoalSleep.OnSimulatePosition(), ConIncognito.OnStart(), QuestEscort.OnStart(), QuestFiamaLock.OnStart(), TraitFloorSwitch.OnStepped(), ZoneEventQuest.OnTickRound(), TraitLeverBreaker.OnToggle(), TraitBookResident.OnUse(), TraitCrafter.OnUse(), TraitDaggerGrave.OnUse(), TraitEditPlaylist.OnUse(), TraitFarmChest.OnUse(), TraitGeneMachine.OnUse(), TraitGiftJure.OnUse(), TraitGiftNewYear.OnUse(), TraitGiftPack.OnUse(), TraitHat.OnUse(), TraitParcel.OnUse(), TraitPlamoBox.OnUse(), TraitPolicyBoard.OnUse(), TraitStairsLocked.OnUse(), TraitWaystone.OnUse(), TraitWhistlePeace.OnUse(), ZoneEventDefenseGame.OnVisit(), ZoneEventHarvest.OnVisit(), ZoneEventMusic.OnVisit(), ZoneEventSubdue.OnVisit(), TraitContainer.Open(), ActRestrain.Perform(), HotItemActionSleep.Perform(), ActPlan.Item.Perform(), Fov.Perform(), GrowSystem.Perish(), Chara.Pick(), Chara.PickOrDrop(), Zone_Dungeon.PlaceRail(), AttackProcess.PlayRangedAnime(), GrowSystem.PopHarvest(), GrowSystem.PopMineObj(), Point.PositionAuto(), Point.PositionCenter(), ActEffect.Proc(), TraitEffect.Proc(), ActEffect.ProcAt(), InvOwner.Transaction.Process(), Map.PutAway(), FactionBranch.PutInMailBox(), TaskCraft.PutOutResources(), CoreDebug.QuickStart(), TraitBaseSpellbook.ReadFailEffect(), TraitGenerator.Recover(), FactionBranch.Recruit(), Religion.Reforge(), Cell.Refresh(), ContentHomeRanking.Refresh(), TraitGeneratorWheel.Refresh(), FortuneRollData.RefreshPrize(), ActionMode.RefreshTexts(), TextureManager.RefreshTextures(), Weather.RefreshWeather(), QuestEscort.ReleaseEscort(), Map.ReloadRoom(), Map.ResetEditorPos(), HotbarManager.ResetHotbar(), SerializedCards.Restore(), Zone.Revive(), Chara.Revive(), AI_Craft_Snowman.Run(), AI_Eat.Run(), AI_Haul.Run(), AI_Idle.Run(), AI_PassTime.Run(), AI_PlayMusic.Run(), AI_Slaughter.Run(), AI_UseCrafter.Run(), GoalCombat.Run(), GoalIdle.Run(), PartialMap.Save(), MapSubset.Save(), ActWait.SearchMedal(), ItemGeneral.SetChara(), Meeting.SetChara(), Weather.SetCondition(), Map.SetObj(), Card.SetPlaceState(), RegionPoint.SetRegionPoint(), Chara.SetRenderParam(), Map.SetZone(), TraitGenerator.ShortOut(), TraitGeneratorWheel.ShouldWork(), HotItemContext.Show(), AM_Adv.ShowAllAction(), Chara.ShowDialog(), Zone.Simulate(), VirtualDate.SimulateDay(), VirtualDate.SimulateHour(), VirtualDate.SimulateMonth(), ZoneEventMusic.Spawn(), ZoneEventQuest.Spawn(), CoreDebug.Spawn(), Zone.SpawnAltar(), ZoneEventQuest.SpawnBoss(), CoreDebug.SpawnBoss(), Card.SpawnLoot(), Zone.SpawnLostItems(), Card.Teleport(), CoreDebug.Test_Siege(), CoreDebug.Test_SiegeGuard(), CoreDebug.TestSpawn(), ActThrow.Throw(), AI_PlayMusic.ThrowReward(), Chara.Tick(), ConChampagne.Tick(), ConFear.Tick(), ConSleep.Tick(), ConSuffocation.Tick(), Chara.TickConditions(), Trait.Toggle(), Map.TryAddRoom(), Zone.TryAddThing(), BiomeProfile.ClusterThing.TryCreate(), Chara.TryDropBossLoot(), Zone.TryGenerateBigDaddy(), Zone.TryGenerateShrine(), Religion.TryGetGift(), Chara.TryHoldCard(), Card.TryMakeRandomItem(), TaskDump.TryPerform(), GrowSystem.TryPick(), GrowSystem.TryPopSeed(), Chara.TryPush(), Chara.TryPutShared(), Chara.TryPutSharedItems(), SlaverData.TryRefresh(), Trait.TryRefuel(), Chara.TryRestock(), AI_Shopping.TryRestock(), HotItemHeld.TrySetAct(), TraitBed.TrySetAct(), TraitBuildBoard.TrySetAct(), TraitCanvas.TrySetAct(), TraitCoreDefense.TrySetAct(), TraitCoreZone.TrySetAct(), TraitCrafter.TrySetAct(), TraitElevator.TrySetAct(), TraitFactionBoard.TrySetAct(), TraitHomeBoard.TrySetAct(), TraitHouseBoard.TrySetAct(), TraitMapBoard.TrySetAct(), TraitNewZone.TrySetAct(), TraitPaintBoard.TrySetAct(), TraitResearchBoard.TrySetAct(), TraitResidentBoard.TrySetAct(), TraitRoomPlate.TrySetAct(), TraitSwitch.TrySetAct(), TraitTeleporter.TrySetAct(), TraitWaystone.TrySetAct(), TraitSalesTag.TrySetHeldAct(), TraitTicketFurniture.TrySetHeldAct(), Trait.TrySetToggleAct(), Map.TryShatter(), AI_Shopping.TryShop(), Map.TrySmoothPick(), Zone.TrySpawnFollower(), TraitTeleporter.TryTeleport(), Trait.TryToggle(), FactionBranch.TryTrash(), GoalCombat.TryUseAbility(), GameUpdater.Update(), TraitFoodEgg.Update(), TraitGeneratorWheel.Update(), TraitSpotSpawn.Update(), PointTarget.Update(), CoreDebug.UpdateInput(), Zone.UpdateQuests(), TraitBed.ValidateOwners(), Chara.Vomit(), and Policy.WriteNote().
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Definition at line 10 of file EClass.cs.
Referenced by Chara.ChooseNewGoal(), NotificationBattle.OnClick(), NotificationGuest.OnClick(), and HotItemFocusChara.OnClick().
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Definition at line 22 of file EClass.cs.
Referenced by Zone.AbandonZone(), Faction.AddReserve(), AI_Shopping.Buy(), MeetingManager.CallNext(), Zone.ClaimZone(), Card.Create(), CoreDebug.Fix_RemoveDuplicateUnique(), Card.GetPrice(), BaseArea.GetRandomName(), Chara.GetRevived(), Zone.GrowPlants(), AI_Fish.Makefish(), QuestVernis.OnChangePhase(), BaseListPeople.OnClick(), ListPeopleCallReserve.OnClick(), ListPeopleExpedition.OnClick(), QuestIntroInspector.OnComplete(), QuestVernis.OnComplete(), QuestDialog.OnDropReward(), Meeting.OnEndDrama(), ElementContainerZone.OnLevelUp(), BaseListPeople.OnList(), ListPeopleExpedition.OnList(), TraitBookSkill.OnRead(), ContentHomeLog.OnSwitchContent(), ContentHomeReport.OnSwitchContent(), ContentPolicy.OnSwitchContent(), ZoneEventSiege.OnTickRound(), TraitGeneMachine.OnUse(), TraitGeneratorWheel.OnUse(), Zone.OnVisit(), CoreDebug.QuickStart(), ButtonElement.Refresh(), ContentHomeLog.RefreshLog(), ContentPolicy.RefreshPolicy(), ContentPolicy.RefreshPolicyIcons(), ContentPolicy.RefreshPolicyList(), HotbarManager.ResetHotbar(), AI_AttackHome.Run(), AI_Idle.Run(), ItemGeneral.SetChara(), TraitCoreZone.SetName(), Card.SetPlaceState(), Expedition.Start(), Msg.TalkHomeMemeber(), Msg.TalkMaid(), TraitAltar.TrySetAct(), TraitCoreZone.TrySetAct(), Map.TryShatter(), AI_Shopping.TryShop(), GameUpdater.Update100ms(), CoreDebug.UpdateInput(), and TraitWrench.Upgrade().
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Definition at line 24 of file EClass.cs.
Referenced by InvOwner.InvOwner().
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Definition at line 38 of file EClass.cs.
Referenced by Hoard.Add(), Card.DamageHP(), Chara.Die(), TaskMine.DrawMarker(), Act.GetActPlanColor(), GoalAutoCombat.GetActPlanColor(), Chara.GetHoverText(), Chara.GetHoverText2(), ConNightVision.OnCalculateFov(), ConTorch.OnCalculateFov(), ConTorch.OnCreateFov(), Recipe.OnRenderMarker(), ActionMode.OnRenderTile(), AM_Mine.OnRenderTile(), AM_Picker.OnRenderTile(), AttackProcess.PlayRangedAnime(), ActEffect.ProcAt(), ButtonElement.Refresh(), ButtonRoster.Refresh(), ButtonGridExt.Refresh(), Card.RenderMarker(), ActPlan.Update(), and Recipe.WriteReqSkill().
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Definition at line 48 of file EClass.cs.
Referenced by ActionMode._HitTest(), TileType._HitTest(), AM_Adv._OnUpdateInput(), ActPlan._Update(), Element._WriteNote(), PopupManager.Add(), ZoneEventManager.Add(), ElementContainer.AddNote(), CoreDebug.AllRecipe(), DramaCustomSequence.Build(), Recipe.Build(), RecipeCard.Build(), Chara.CalcBurden(), Chara.CanAcceptItem(), QuestDeliver.CanDeliverToClient(), HitSummary.CanExecute(), Affinity.CanInvite(), Affinity.CanMarry(), AM_MoveInstalled.CanPutAway(), Chara.CanSleep(), Affinity.CanSleepBeside(), FactionBranch.CanUpgrade(), CoreDebug.CheatEnabled(), AM_MoveInstalled.CheckEnemyNearBy(), RecipeManager.ComeUpWithRecipe(), TraitCrafter.Craft(), RecipeCard.Craft(), Card.Create(), Spatial.Create(), Player.CreateEquip(), Region.CreateRandomSite(), SpatialGen.CreateRecursive(), Trait.CreateStock(), FactionBranch.DailyOutcome(), Card.DamageHP(), QuestDeliver.Deliver(), Map.DropBlockComponent(), HitSummary.Execute(), ZonePreEnterEncounter.Execute(), CoreConfig.Exist(), DNA.Generate(), FactionBranch.GenerateGarbage(), TaskHarvest.GetBaseText(), Chara.GetBurden(), Net.GetChat(), Thing.GetExtraName(), TaskBuild.GetHitResult(), TaskCut.GetHitResult(), TaskHarvest.GetHitResult(), Thing.GetHoverText(), Chara.GetHoverText2(), TraitGeneMachine.GetProgress(), Region.GetRandomSiteSource(), AM_MoveInstalled.HitTest(), CoreConfig.Init(), ModManager.Init(), AM_Build.IsFillMode(), RecipeManager.IsKnown(), SpatialManager.ListReturnLocations(), RecipeManager.ListSources(), Props.ListThingStack(), Region.ListTravelZones(), Chara.MakeEgg(), AI_Fish.Makefish(), Map.MineObj(), StatsMana.Mod(), StatsStamina.Mod(), Chara.MoveZone(), GlobalGoalAdv.OnAdvanceHour(), GlobalGoalVisitAndStay.OnAdvanceHour(), Region.OnAdvanceHour(), Faction.OnAdvanceMonth(), Trait.OnBarter(), FactionBranch.OnClaimZone(), Chara.OnCreate(), Thing.OnCreate(), Game.OnGameInstantiated(), Affinity.OnGift(), Game.OnLoad(), Player.OnLoad(), AM_MoveInstalled.OnProcessTiles(), AI_Fish.ProgressFish.OnProgressComplete(), TaskDig.OnProgressComplete(), TraitBlueprint.OnRead(), TraitDeed.OnRead(), TraitStoryBook.OnRead(), TraitStoryBookHome.OnRead(), HotItemLayer.OnSetItem(), AM_FlagCell.OnSetSubMenuButton(), QuestManager.OnShowDialog(), FactionBranch.OnSimulateDay(), ContentGallery.OnSwitchContent(), ContentQuest.OnSwitchContent(), Affinity.OnTalkRumor(), AM_Inspect.OnUpdateInput(), TraitDaggerGrave.OnUse(), TraitEditPlaylist.OnUse(), TraitGeneMachine.OnUse(), TraitStairsLocked.OnUse(), ZoneEventMusic.OnVisit(), ActRanged.Perform(), ActRide.Perform(), Check.Perform(), AM_Deconstruct.Perform(), Tutorial.Play(), FoodEffect.Proc(), ActEffect.ProcAt(), Card.PurgeDuplicateArtifact(), Map.PutAway(), CoreDebug.QuickStart(), WindowCharaMini.Refresh(), ModManager.RefreshMods(), WindowChara.RefreshNote(), ContentPolicy.RefreshPolicy(), ContentConfigOther.RefreshRewardCode(), HotbarManager.ResetHotbar(), CoreDebug.Resource(), ActionMode.RotateUnderMouse(), AI_Eat.Run(), AI_Idle.Run(), AI_OpenGambleChest.Run(), AI_PassTime.Run(), AI_PlayMusic.Run(), AI_Steal.Run(), AI_UseCrafter.Run(), GoalCombat.Run(), Game.Save(), ContentQuest.SelectQuest(), Net.SendChat(), GameDate.ShipRandomPackages(), PointTarget.ShouldIgnore(), HotItemContext.Show(), AM_Adv.ShowAllAction(), Card.SpawnLoot(), Game.StartNewGame(), ActThrow.Throw(), Chara.Tick(), ConDisease.Tick(), Chara.TickConditions(), Player.TooHeavyToMove(), Chara.TryDropBossLoot(), Zone.TryGenerateShrine(), Religion.TryGetGift(), CoreConfig.TryLoadConfig(), GoalCombat.TryMove(), TraitBaseSpellbook.TryProgress(), TraitBuildBoard.TrySetAct(), TraitEffect.TrySetAct(), TraitElevator.TrySetAct(), TraitHouseBoard.TrySetAct(), TraitMapBoard.TrySetAct(), TraitPaintBoard.TrySetAct(), TraitRoomPlate.TrySetAct(), TraitTeleporter.TrySetAct(), TraitWell.TrySetAct(), AI_Shopping.TryShop(), Zone.TrySpawnFollower(), Chara.TryUpgrade(), GoalCombat.TryUseAbility(), GameUpdater.Update(), CoreDebug.UpdateAlways(), ActionMode.UpdateInput(), Zone.UpdateQuests(), TraitWrench.Upgrade(), Chara.UseAbility(), DNA.WriteNote(), HomeResourceWorth.WriteNote(), Thing.WriteNote(), and TraitGene.WriteNote().
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Definition at line 44 of file EClass.cs.
Referenced by BiomeProfile.BaseTile._GetBlock(), BiomeProfile.BaseTile._GetFloor(), BiomeProfile.BaseTile._GetMat(), BiomeProfile.BaseTile._GetObj(), BiomeProfile.BaseTile._GetSpawnList(), BiomeProfile.BaseTile._GetThing(), BiomeProfile.BaseTile._SetBlock(), BiomeProfile.BaseTile._SetFloor(), BiomeProfile.BaseTile._SetMat(), BiomeProfile.BaseTile._SetObj(), BiomeProfile.BaseTile._SetSpawnList(), BiomeProfile.BaseTile._SetThing(), BiomeProfile.BaseTile._SpawnList(), BiomeProfile.BaseTile.BlockRows(), BiomeProfile.BaseTile.FloorRows(), BiomeProfile.BaseTile.MatRows(), BiomeProfile.BaseTile.ObjRows(), and BiomeProfile.BaseTile.ThingRows().
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Definition at line 8 of file EClass.cs.
Referenced by Chara._Move(), InvOwnerDeliver._OnProcess(), AM_Adv._OnUpdateInput(), ActPlan._Update(), Zone.AbandonZone(), Zone.Activate(), ActionMode.Activate(), QuestManager.Add(), Card.AddExp(), Zone.AddGlobalCharasOnActivate(), QuestManager.AddQuestAsh(), QuestManager.AddQuestFiama(), Zone.AddRandomVisitor(), Card.AddThing(), GameDate.AdvanceDay(), GameDate.AdvanceHour(), Chara.ApplyJob(), DramaCustomSequence.Build(), Zone.CanDestroy(), Player.CanExitBorder(), TraitSalesTag.CanTagSale(), QuestVernis.CanUpdateOnTalk(), ActionMode.ChangeGameSpeed(), CoreDebug.CheatEnabled(), ElementContainerFaction.CheckDirty(), Zone.ClaimZone(), Quest.Complete(), GameLang.ConvertDrama(), Faction.CountMembers(), Faction.CountTerritories(), GameIndex.Create(), Card.Create(), ThingGen.CreateCardboardBox(), ThingGen.CreateMap(), ThingGen.CreateTreasureContent(), Chara.Cuddle(), Card.DamageHP(), Zone.Deactivate(), QuestCraft.Deliver(), QuestDeliver.Deliver(), Card.Destroy(), Zone.Destroy(), Chara.Die(), ActionMode.DoFunc(), CardRenderer.Draw(), Map.DropBlockComponent(), Player.EnterLocalZone(), AI_PlayMusic.Evaluate(), ZonePreEnterOnCompleteQuestInstance.Execute(), Player.ExitBorder(), Quest.Fail(), Chara.FindNewEnemy(), CoreDebug.Fix_LoytelDebt(), CoreDebug.Fix_RemoveDemitas(), RefZone.Get(), Faction.GetBaseTax(), Faction.GetChildren(), Faction.GetFactionSalary(), Chara.GetFavCat(), Chara.GetFavFood(), RankedZoneManager.GetList(), Thing.GetName(), Zone.GetOrCreateFortuneRollData(), Card.GetPaintSprite(), Card.GetPrice(), Recipe.GetQuestTrack(), Faction.GetRankIncome(), QueueList< T >.GetTask(), TaskList< T >.GetTask(), TeleportManager.GetTeleportZone(), Chara.GiveGift(), TraitDoorman_Fighter.GiveTrial(), TraitDoorman_Mage.GiveTrial(), TraitDoorman_Thief.GiveTrial(), Game.GotoTitle(), Faction.HasMember(), Faction.Init(), Quest.Init(), Chara.IsBranchMember(), Chara.IsEscorted(), GamePrincipal.Item.IsModified(), GamePrincipal.Item.IsSealed(), Religion.IsValidArtifact(), TaskDump.IsValidContainer(), Faction.IsWearingPanty(), Religion.LeaveFaith(), Quest.ListDeliver(), RecipeManager.ListSources(), TaskDump.ListThingsToPut(), Region.ListTowns(), Region.ListTravelZones(), Region.ListZonesInRadius(), Game.Load(), TraitMoongate.LoadMap(), ActEffect.LoveMiracle(), Map.MineBlock(), Map.MineObj(), Player.ModKarma(), Chara.MoveHome(), Chara.MoveZone(), GlobalGoalVisitAndStay.OnAdvanceHour(), Faction.OnAdvanceMonth(), FactionBranch.OnAfterSimulate(), Zone_WindRest.OnAfterSimulate(), Chara.OnBanish(), Trait.OnBarter(), AM_Adv.OnBecomeNoGoal(), Zone_Nymelle.OnBeforeSimulate(), QuestDefense.OnChangePhase(), QuestVernis.OnChangePhase(), TraitTeleporter.OnChangePlaceState(), FactionBranch.OnClaimZone(), ContentCodex.OnClickGetCard(), QuestIntroInspector.OnComplete(), QuestLoytelFarm.OnComplete(), QuestSharedContainer.OnComplete(), QuestShippingChest.OnComplete(), QuestVernis.OnComplete(), Quest.OnCompleteTask(), World.OnCreate(), Chara.OnCreate(), TraitAltar.OnCreate(), TraitBaseSpellbook.OnCreate(), TraitFollower.OnCreate(), FactionBranch.OnCreate(), Player.OnCreateGame(), TaskHarvest.OnCreateProgress(), InvOwner.OnDrag(), TraitDrinkMilkMother.OnDrink(), QuestDialog.OnDropReward(), Meeting.OnEndDrama(), Player.Flags.OnEnterZone(), Zone_DungeonPuppy.OnGenerateMap(), Zone_SubTown.OnGenerateRooms(), TraitAltar.OnImportMap(), ElementContainerFaction.OnJoinFaith(), ElementContainerFaction.OnLeaveFaith(), ZoneInstanceBout.OnLeaveZone(), ListPeopleRevive.OnList(), Game.OnLoad(), AI_Fish.ProgressFish.OnProgressComplete(), TraitBaseSpellbook.OnRead(), TraitDeed.OnRead(), TraitDeedRelocate.OnRead(), TraitStoryBookHome.OnRead(), AM_Adv.OnRenderTile(), HotItemHeld.OnRenderTile(), FactionBranch.OnSimulateDay(), RecipeManager.OnSleep(), QuestDebt.OnStart(), QuestExploration.OnStart(), QuestIntoDarkness.OnStart(), Player.OnStartNewGame(), ContentChronicle.OnSwitchContent(), ContentCodex.OnSwitchContent(), ContentQuest.OnSwitchContent(), ZoneEventQuest.OnTickRound(), Zone.OnVisit(), ZoneEventDefenseGame.OnVisit(), ZoneEventHarvest.OnVisit(), ZoneEventMusic.OnVisit(), ZoneEventSubdue.OnVisit(), Game.Pause(), InvOwnerDeliver.PayBill(), HotItemFocusPos.Perform(), Chara.Pick(), GrowSystem.PopMineObj(), ActEffect.Proc(), InvOwner.Transaction.Process(), Religion.Punish(), CoreDebug.QuickStart(), Game.Quit(), FactionBranch.ReceivePackages(), Religion.Reforge(), ContentHomeRanking.Refresh(), ContentPopulation.Refresh(), ContentTactics.Refresh(), ContentFaction.RefreshFactions(), FortuneRollData.RefreshPrize(), WindowChara.RefreshProfile(), Chara.RefreshSpeed(), ContentFaction.RefreshZones(), Spatial.Register(), Map.Reload(), Chara.RemoveGlobal(), FactionBranch.RemoveMemeber(), CoreDebug.ResetPetUpgrades(), CoreDebug.ResetPrincipalSeals(), SerializedCards.Restore(), Zone.Revive(), Chara.Revive(), AI_Idle.Run(), AI_OpenGambleChest.Run(), AI_PlayMusic.Run(), GoalCombat.Run(), TaskDump.Run(), RecipeUpdater.RunRecipe(), GameIO.SaveGame(), Msg.SayRaw(), World.SendPackage(), ButtonAbility.SetAct(), Meeting.SetChara(), Chara.SetFaith(), Card.SetFreePos(), Chara.SetGlobal(), TraitBaseSpellbook.SetName(), FactionBranch.SetOwner(), RegionPoint.SetRegionPoint(), TraitTicketFurniture.SetZone(), GameDate.ShipGoods(), GameDate.ShipPackages(), HotItemSpeed.ShouldHighlight(), HotItemToggle.ShouldHighlight(), HotItemContext.Show(), Chara.ShowDialog(), ResearchManager.ShowNewPlans(), Zone.Simulate(), Zone.SpawnAltar(), ZoneEventQuest.SpawnBoss(), Card.SpawnLoot(), QuestManager.Start(), Game.StartNewGame(), CoreDebug.Test_GodTalk(), Chara.Tick(), WindowChara.ToggleFeatMode(), ActionMode.TogglePause(), Recipe.ToggleTrack(), Zone.TryAddThingInSharedContainer(), Chara.TryDropBossLoot(), Chara.TryGetThrowable(), Faction.TryPayBill(), GrowSystem.TryPick(), GrowSystem.TryPopSeed(), TraitCoreZone.TrySetAct(), TraitMapBoard.TrySetAct(), TraitTeleporter.TrySetAct(), Chara.TrySetEnemy(), Zone.TrySpawnFollower(), TraitTeleporter.TryTeleport(), ActionMode.UnPause(), GameUpdater.Update(), GameUpdater.Update100ms(), CoreDebug.UpdateInput(), Zone.UpdateQuests(), HomeResourceWorth.UpdateRank(), TraitMoongate.UseMoongate(), TraitBed.ValidateOwners(), ElementContainerCard.ValueBonus(), GamePrincipal.Item.WasSealed(), ActEffect.Wish(), EloPos.WriteNote(), and Thing.WriteNote().
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Definition at line 36 of file EClass.cs.
Referenced by TraitShrine.OnCreate(), and Zone.TryGenerateShrine().
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Definition at line 26 of file EClass.cs.
Referenced by Chara._MakeAlly(), FactionBranch.AddMemeber(), GameIndex.Create(), GoalSiege.GetDestCard(), Faction.GetHostility(), ListPeopleCallReserve.GetInfo(), ListPeopleSelect.GetInfo(), Chara.IsBranchMember(), Chara.IsHomeMember(), BaseListPeople.OnClick(), Player.OnCreateGame(), ListPeopleCallReserve.OnList(), FactionBranch.OnSimulateDay(), ContentTop.OnSwitchContent(), CoreDebug.QuickStart(), ContentPopulation.Refresh(), and ContentRanking.SwitchRanking().
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Definition at line 14 of file EClass.cs.
Referenced by TaskBuild._GetHitResult(), TileType._HitTest(), Chara._MakeAlly(), Chara._Move(), TraitAltar._OnOffer(), InvOwnerBlend._OnProcess(), InvOwnerMod._OnProcess(), InvOwnerOffering._OnProcess(), InvOwnerRecycle._OnProcess(), AM_Adv._OnUpdateInput(), AM_ViewZone._OnUpdateInput(), TraitMoongateEx._OnUse(), TraitGodStatue._OnUse(), TraitShrine._OnUse(), HotItemNoItem._TrySetAct(), ActPlan._Update(), Element._WriteNote(), Zone.AbandonZone(), Zone.Activate(), RecipeManager.Add(), Chara.AddCondition(), Zone.AddGlobalCharasOnActivate(), Player.AddInventory(), FactionBranch.AddMemeber(), ElementContainer.AddNote(), PolicyManager.AddPolicy(), Card.AddThing(), GameDate.AdvanceDay(), GameDate.AdvanceHour(), GameDate.AdvanceMonth(), ZoneEventQuest.AggroEnemy(), PartialMap.Apply(), Chara.ApplyDeathPenalty(), ActMelee.Attack(), InvOwner.AutoUse(), AM_Adv.AxisMove(), CoreDebug.BroadcastNext(), DramaCustomSequence.Build(), Recipe.Build(), RecipeCard.Build(), RecipeCard.BuildIngredientList(), Player.CanAcceptInput(), AM_Adv.CanAct(), InvOwner.CanAltClick(), TraitNewZone.CanAutoEnter(), RecipeManager.CanCeomUpWithRecipe(), HotItemHeld.CanChangeHeightByWheel(), InvOwner.CanCtrlClick(), QuestCraft.CanDeliverToClient(), Zone.CanDestroy(), HitSummary.CanExecute(), Player.CanExitBorder(), GoalManualMove.CanMove(), TraitAltar.CanOffer(), InvOwner.CanOpenContainer(), TaskHarvest.CanProgress(), Chara.CanReplace(), HotItemHeld.CanRotate(), TaskBuild.CanRotateBlock(), Player.CanSee(), InvOwner.CanShiftClick(), QuestDialog.CanStartQuest(), ActThrow.CanThrow(), QuestCrafter.CanUpdateOnTalk(), QuestLoytelFarm.CanUpdateOnTalk(), TraitShackle.CanUse(), CoreDebug.ChangeJob(), CoreDebug.ChangeRace(), ZoneEventSubdue.CheckClear(), Zone.ClaimZone(), CoreDebug.COM_MaxConstruction(), CoreDebug.COM_Teleport(), RecipeManager.ComeUpWithRecipe(), Quest.Complete(), GameLang.Convert(), GameLang.ConvertDrama(), TraitCrafter.Craft(), Recipe.Craft(), RecipeCard.Craft(), GameIndex.Create(), Player.CreateEquip(), SpatialGen.CreateInstance(), AI_PracticeDummy.CreateProgress(), Region.CreateRandomSite(), Chara.Cuddle(), FactionBranch.DailyOutcome(), ActEffect.DamageEle(), Card.DamageHP(), MiniGame.Deactivate(), Zone.Deactivate(), Card.Decay(), Card.Destroy(), Chara.Die(), Spatial.Dist(), Thing.DoAct(), ActionMode.DoFunc(), Chara.DoHostileAction(), CardRenderer.Draw(), Player.DreamSpell(), Player.DropReward(), TraitDye.Dye(), Card.EjectSockets(), Player.EndTurn(), Player.EnterLocalZone(), CharaBody.Equip(), Player.EquipTool(), FactionBranch.Evalue(), HitSummary.Execute(), ZonePreEnterBout.Execute(), ZonePreEnterBoutWin.Execute(), ZonePreEnterEncounter.Execute(), ZonePreEnterOnCompleteQuestInstance.Execute(), Player.ExitBorder(), Chara.FallFromZone(), Chara.FindAmmo(), Chara.FindNewEnemy(), AI_Fuck.Finish(), Point.FirstVisibleChara(), CoreDebug.Fix_EtherDisease(), CoreDebug.Fix_LostCore(), CoreDebug.Fix_LoytelDebt(), GameUpdater.ConditionUpdater.FixedUpdate(), CoreDebug.FlyMode(), GoalAutoCombat.GetAbilities(), ActPlan.GetAction(), GoalAutoCombat.GetActPlanColor(), Player.GetBackgroundText(), QuestSupply.GetBonus(), QuestSupplySpecific.GetBonus(), TraitPainter.GetCanvas(), FactionBranch.GetDailyIncome(), TraitCrafter.GetDuration(), RankedZone.GetFactionName(), TaskBuild.GetHitResult(), TaskDig.GetHitResult(), Chara.GetHoverText(), RankedZoneManager.GetIncome(), Card.GetLightRadius(), Msg.GetName(), Thing.GetName(), CoreDebug.GetOrCreateDebugContainer(), StatsBurden.GetPhase(), AI_Trolley.GetPoint(), Card.GetPrice(), FortuneRollData.GetPrize(), FortuneRollData.GetPrizeList(), Recipe.GetQualityBonus(), Chara.GetRevived(), HotItemHeld.GetSelfAct(), RecipeSource.GetSPCost(), Chara.GetSubPassData(), Thing.GetSubPassData(), TaskCullLife.GetTarget(), BaseTaskHarvest.GetText(), TaskBuild.GetText(), InvOwner.GetTextDetail(), QuestCompanion.GetTextProgress(), TaskDig.GetTreasureMap(), RecipeManager.GetUnlearnedRecipe(), Chara.GiveGift(), Chara.GiveLovePotion(), GoalAutoCombat.GoalAutoCombat(), CoreDebug.GodMode(), TaskHarvest.HarvestThing(), QuestManager.HasFarAwayEscort(), Player.HasValidRangedTarget(), ActMelee.HideHint(), AM_Adv.HighlightWall(), ZoneEventDefenseGame.Horn_Ally(), ZoneEventDefenseGame.Horn_Retreat(), TraitFoodEggFertilized.Incubate(), Quest.Init(), Trait.Install(), CalcMoney.Invest(), Element.IsActive(), ElementContainerFaction.IsEffective(), Chara.IsEnemyOnPath(), Element.IsFactionElement(), Chara.IsHostile(), FoodEffect.IsHumanFlesh(), Card.IsInMutterDistance(), Act.IsToolValid(), AIAct.IsToolValid(), FoodEffect.IsUndeadFlesh(), InvOwner.Transaction.IsValid(), Thing.IsValidIngredient(), Religion.JoinFaith(), Religion.LeaveFaith(), QuestDeliver.ListDestThing(), ElementContainer.ListElements(), InvOwnerEquip.ListInteractions(), Props.ListThingStack(), TaskDump.ListThingsToPut(), Region.ListTravelZones(), Thing.ListValidTraits(), Point.ListVisibleCards(), Point.ListVisibleCharas(), TraitMoongate.LoadMap(), ActEffect.LoveMiracle(), Chara.MakeAlly(), RecipeCard.MakeDish(), Chara.MakeGrave(), Chara.MakePartyMemeber(), TraitSeed.MakeSeed(), Map.MineFloor(), Map.MineObj(), CraftUtil.MixIngredients(), RecipeCard.MixIngredients(), Chara.ModAffinity(), TraitWell.ModCharges(), Player.ModKarma(), Card.ModNum(), Chara.MoveHome(), TraitNewZone.MoveZone(), Player.MoveZone(), Chara.MoveZone(), TraitMoongate.MoveZone(), CalcMoney.Negotiate(), AM_Adv.OnActivate(), TraitHitchingPost.OnActivateTrap(), Player.OnAdvanceDay(), Player.OnAdvanceHour(), Region.OnAdvanceHour(), Faction.OnAdvanceMonth(), FactionBranch.OnAfterSimulate(), AM_Adv.OnAfterUpdate(), InvOwner.OnAltClick(), Trait.OnBarter(), AM_Adv.OnBecomeNoGoal(), AM_Adv.OnBeforeUpdate(), TraitDreamBug.OnBlend(), TraitBrewery.OnChildDecay(), FactionBranch.OnClaimZone(), NotificationStats.OnClick(), InvOwner.OnClick(), InvOwnerDraglet.OnClick(), HotItemLayer.OnClick(), BaseListPeople.OnClick(), ListPeopleRevive.OnClick(), ContentCodex.OnClickAddCards(), ContentCodex.OnClickGetCard(), QuestIntroInspector.OnComplete(), QuestVernis.OnComplete(), TaskChopWood.OnCreateProgress(), TaskHarvest.OnCreateProgress(), InvOwner.OnDrag(), TraitDrinkMilkMother.OnDrink(), QuestDialog.OnDropReward(), AI_UseCrafter.OnEnd(), TraitRollingFortune.OnEndAI(), ShopTransaction.OnEndTransaction(), CharaRenderer.OnEnterScreen(), Player.OnExitBorder(), Zone_Field.OnGenerateMap(), Zone_RandomDungeon.OnGenerateMap(), Zone_Void.OnGenerateMap(), Affinity.OnGift(), Chara.OnGiveErohon(), ContentConfigGame.OnInstantiate(), ListPeopleBuySlave.OnInstantiate(), ListPeopleRevive.OnInstantiate(), ZoneEventHarvest.OnLeaveZone(), ElementContainerCard.OnLevelUp(), ElementContainerZone.OnLevelUp(), ListPeopleRevive.OnList(), Game.OnLoad(), Player.OnLoad(), Act.OnMarkMapHighlights(), ActBolt.OnMarkMapHighlights(), ActRush.OnMarkMapHighlights(), GrowSystemFlower.OnMineObj(), GrowSystemHerb.OnMineObj(), GrowSystemKinoko.OnMineObj(), GrowSystemWeed.OnMineObj(), TraitAltar.OnOffer(), MiniGame.OnPlay(), AI_Fish.ProgressFish.OnProgressComplete(), QuestCraft.OnProgressComplete(), TaskBuild.OnProgressComplete(), TaskCraft.OnProgressComplete(), TaskDig.OnProgressComplete(), TraitBaseSpellbook.OnRead(), TraitBookSkill.OnRead(), TraitDeed.OnRead(), TraitDeedRelocate.OnRead(), TraitDiary.OnRead(), TraitScrollStatic.OnRead(), ConSleep.OnRemoved(), TraitPaintBoard.OnRenderExtra(), AM_Adv.OnRenderTile(), HotItemHeld.OnRenderTile(), AM_Blueprint.OnSave(), TraitEquipItem.OnSetCardGrid(), HotItemHeld.OnSetCurrentItem(), TraitToolTorch.OnSetCurrentItem(), InvOwner.OnShiftClick(), TraitClock.OnSimulateHour(), Zone.OnSimulateHour(), RecipeManager.OnSleep(), QuestDebt.OnStart(), QuestDeliver.OnStart(), QuestEscort.OnStart(), Player.OnStartNewGame(), TraitFloorSwitch.OnStepped(), TraitNewZone.OnStepped(), ContentHomeReport.OnSwitchContent(), Affinity.OnTalkRumor(), ZoneEventQuest.OnTickRound(), FactionBranch.OnUnclaimZone(), HotItemHeld.OnUnselect(), TraitToolTorch.OnUnsetCurrentItem(), AM_Adv.OnUpdateCursor(), AM_BaseGameMode.OnUpdateInput(), AM_Paint.OnUpdateInput(), TraitAmmo.OnUse(), TraitEquipItem.OnUse(), TraitGambleChest.OnUse(), TraitGeneMachine.OnUse(), TraitGiftJure.OnUse(), TraitGiftNewYear.OnUse(), TraitGiftPack.OnUse(), TraitMannequin.OnUse(), TraitMaterialHammer.OnUse(), TraitParcel.OnUse(), TraitPlamoBox.OnUse(), TraitRope.OnUse(), TraitWaystone.OnUse(), TraitWhistlePeace.OnUse(), RecipeManager.OnVersionUpdate(), ZoneEventMusic.OnVisit(), Zone_Yowyn.OnVisitNewMapOrRegenerate(), TraitContainer.Open(), InvOwnerDeliver.PayBill(), ActRanged.Perform(), HotItemActionSleep.Perform(), HotItemEQSet.Perform(), HotItemFocusPos.Perform(), ActPlan.Item.Perform(), Fov.Perform(), AttackProcess.Perform(), Chara.PickHeld(), Zone_Dungeon.PlaceRail(), Card.PlaySound(), Trait.PlayToggleEffect(), ActPray.Pray(), AM_Adv.PressedActionMove(), FoodEffect.Proc(), TraitEffect.Proc(), InvOwner.Transaction.Process(), Religion.Punish(), Card.PurgeDuplicateArtifact(), Map.PutAway(), InvOwner.PutBack(), CoreDebug.QuickStart(), FactionBranch.Recruit(), Religion.Reforge(), ButtonElement.Refresh(), ButtonRoster.Refresh(), AM_Adv.RefreshArrow(), AM_Region.RefreshArrow(), Zone.RefreshBGM(), ButtonGrid.RefreshCraftable(), Player.RefreshCurrentHotItem(), Player.RefreshDomain(), Player.RefreshEmptyAlly(), WindowChara.RefreshFeatMode(), WindowChara.RefreshNote(), ContentPolicy.RefreshPolicyList(), WindowChara.RefreshProfile(), Recipe.Ingredient.RefreshThing(), Weather.RefreshWeather(), ContentFaction.RefreshZones(), HotItemEQSet.Register(), FactionBranch.RemoveMemeber(), Card.RemoveThing(), Player.ResetCurrentHotItem(), Religion.Revelation(), Chara.Revive(), ActRide.Ride(), AI_Craft_Snowman.Run(), AI_Fish.Run(), AI_Fuck.Run(), AI_Idle.Run(), AI_Paint.Run(), AI_PassTime.Run(), AI_PlayMusic.Run(), AI_Slaughter.Run(), AI_Steal.Run(), AI_Trolley.Run(), AI_UseCrafter.Run(), GoalCombat.Run(), GoalManualMove.Run(), TaskClean.Run(), TaskCullLife.Run(), TaskDump.Run(), RecipeUpdater.RunDisassemble(), RecipeUpdater.RunRecipe(), Game.Save(), TraitDetector.Search(), Player.SelectDomain(), ThirstPersonInfo.Set(), ButtonGrid.SetCard(), Weather.SetCondition(), Player.SetCurrentHotItem(), CoreDebug.SetElement(), ButtonElement.SetGrid(), QuestSupplySpecific.SetIdThing(), ButtonGrid.SetIngredient(), TraitAbility.SetMainText(), AM_Adv.SetManualMove(), TraitBookSkill.SetName(), Map.SetObj(), FactionBranch.SetOwner(), AM_Adv.SetPressedAction(), ButtonGrid.SetRecipe(), HitSummary.SetRecipe(), RegionPoint.SetRegionPoint(), BaseTaskHarvest.SetTarget(), Recipe.SetTextDifficulty(), GameDate.ShipGoods(), GameDate.ShipPackages(), GameDate.ShipRandomPackages(), PointTarget.ShouldIgnore(), Act.ShouldMapHighlight(), NotificationCondition.ShouldRemove(), Card.ShouldTrySetDirtyInventory(), AM_Adv.ShowAllAction(), InvOwner.ShowContextMenu(), Chara.ShowDialog(), Thing.ShowSplitMenu(), Thing.ShowSplitMenu2(), Player.SimulateFaction(), CoreDebug.Spawn(), CoreDebug.SpawnBoss(), Card.SpawnLoot(), ButtonAbility.SpecialHoldAction(), Meeting.Start(), MeetingManager.Start(), Game.StartNewGame(), Chara.Stumble(), TraitAltar.TakeOver(), Religion.Talk(), Msg.TalkHomeMemeber(), Player.TargetRanged(), CoreDebug.TestSpawn(), Chara.Tick(), ConFear.Tick(), ConSleep.Tick(), ConTransmute.Tick(), Chara.TickConditions(), TraitToolTorch.ToggleOn(), Player.TooHeavyToMove(), Player.TryAbortAutoCombat(), AM_Adv.TryCancelInteraction(), TraitSwitch.TryDisarmTrap(), Player.TryEquipBait(), Recipe.TryGetFirstTimeBonus(), Religion.TryGetGift(), InvOwner.TryHold(), GoalManualMove.TryMove(), Chara.TryNullifyCurse(), TraitContainer.TryOpen(), TaskDump.TryPerform(), GrowSystem.TryPick(), Chara.TryPickGroundItem(), ActPray.TryPray(), Trait.TryRefuel(), HotItemAct.TrySetAct(), HotItemHeld.TrySetAct(), TraitAltar.TrySetAct(), TraitBed.TrySetAct(), TraitCanvas.TrySetAct(), TraitContainer.TrySetAct(), TraitCoreZone.TrySetAct(), TraitDoor.TrySetAct(), TraitMirror.TrySetAct(), TraitNewspaper.TrySetAct(), TraitNewZone.TrySetAct(), TraitSwitch.TrySetAct(), TraitWaystone.TrySetAct(), TraitWell.TrySetAct(), TraitCatalyst.TrySetHeldAct(), TraitDetector.TrySetHeldAct(), TraitLeash.TrySetHeldAct(), TraitStethoscope.TrySetHeldAct(), TraitToolButcher.TrySetHeldAct(), TraitToolTorch.TrySetHeldAct(), TraitWhipLove.TrySetHeldAct(), HotItemHeld.TrySetToolAct(), Map.TrySmoothPick(), Zone.TrySpawnFollower(), Card.TryStackTo(), InvOwnerCraft.TryStartCraft(), TraitTeleporter.TryTeleport(), ButtonAbility.TryUse(), GoalCombat.TryUseAbility(), GoalAutoCombat.TryUseRanged(), CharaBody.Unequip(), Trait.Uninstall(), GameUpdater.Update(), GameUpdater.Update100ms(), ActionMode.UpdateInput(), CoreDebug.UpdateInput(), AM_Adv.UpdateLangWheel(), CharaRenderer.UpdatePosition(), FactionBranch.Upgrade(), ButtonAbility.Use(), Chara.UseAbility(), TraitMoongate.UseMoongate(), FactionBranch.ValidateUpgradePolicies(), ElementContainer.Value(), ElementContainerCard.ValueBonus(), ActEffect.Wish(), Element.BonusInfo.WriteNote(), Thing.WriteNote(), TraitBookPlan.WriteNote(), TraitBookSkill.WriteNote(), and Recipe.WriteReqSkill().
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Definition at line 12 of file EClass.cs.
Referenced by Chara._Move(), TraitAltar._OnOffer(), InvOwnerChaosOffering._OnProcess(), AM_Adv._OnUpdateInput(), AM_ViewZone._OnUpdateInput(), TraitMoongateEx._OnUse(), TraitGodStatue._OnUse(), TraitShrine._OnUse(), ActPlan._Update(), Zone.Activate(), InvOwner.ListInteraction.Add(), CoreDebug.AddAllRecipes(), Map.AddBackerTree(), Zone.AddCard(), Chara.AddCondition(), Zone.AddGlobalCharasOnActivate(), Card.AddThing(), GameDate.AdvanceDay(), GameDate.AdvanceHour(), GameDate.AdvanceMin(), GameDate.AdvanceMonth(), GameDate.AdvanceYear(), CoreDebug.AllRecipe(), Map.ApplyBackerObj(), GridItemCard.AutoAdd(), InvOwner.AutoUse(), AM_Adv.AxisMove(), Card.CalculateFOV(), RecipeManager.CanCeomUpWithRecipe(), Zone.CanDestroy(), AM_Designation< T >.CanInstaComplete(), AM_MoveInstalled.CanInstaComplete(), GoalManualMove.CanMove(), CoreDebug.ChangeJob(), CoreDebug.ClearLastWishFlag(), ContentCodex.Collect(), RecipeManager.ComeUpWithRecipe(), Quest.Complete(), GameLang.Convert(), GameLang.ConvertDrama(), TraitCrafter.Craft(), RecipeCard.Craft(), GameIndex.Create(), ThingGen.CreateBill(), Player.CreateEquip(), Region.CreateRandomSite(), Trait.CreateStock(), ThingGen.CreateTreasureContent(), ActEffect.DamageEle(), Card.DamageHP(), Chara.Die(), Thing.DoAct(), CharaRenderer.DrawHeld(), Player.DreamSpell(), Recipe.DropIngredients(), Quest.DropReward(), CoreDebug.EnableDebugResource(), Player.EnterLocalZone(), Player.EquipTool(), HitSummary.Execute(), ZonePreEnterBoutWin.Execute(), ZonePreEnterEncounter.Execute(), Quest.Fail(), AI_Fuck.Finish(), CoreDebug.Fix_LoytelDebt(), GoalAutoCombat.GetAbilities(), TraitFactionBoard.GetAlias(), InvOwner.GetAutoUseLang(), TaskHarvest.GetBaseText(), Faction.GetFameTax(), RecipeManager.GetLearnedRecipe(), Thing.GetName(), Card.GetPrice(), TraitTicketFurniture.GetPrice(), FortuneRollData.GetPrize(), FactionBranch.GetRandomName(), Card.GetSightRadius(), Zone.GetSpawnPos(), Chara.GetSubPassData(), AM_Picker.Result.GetText(), QuestDebt.GetTextProgress(), Faction.GetTotalTax(), RecipeManager.GetUnlearnedRecipe(), QuestDebt.GiveBill(), QuestDebt.GiveReward(), GrowSystem.Grow(), Zone.GrowPlants(), Recipe.HasFirstTimeBonus(), ButtonAbility.HoldAbility(), Chara.HoldCard(), Chara.IsHostile(), RecipeManager.IsKnown(), TraitShackle.IsRestraining(), Chara.Kick(), CoreDebug.LastWish(), Card.LevelUp(), RecipeManager.ListSources(), HotItemWidgetSet.Load(), CoreDebug.LOG_Spatials(), TraitSeed.MakeSeed(), Player.ModFame(), CoreDebug.ModFame(), CoreDebug.ModKarma(), Chara.MoveZone(), Chara.MutateRandom(), Faction.OnAdvanceMonth(), FactionBranch.OnAfterSimulate(), AM_Adv.OnAfterUpdate(), Trait.OnBarter(), AM_Adv.OnBecomeNoGoal(), StickyTutorial.OnClick(), InvOwner.OnClick(), HotAction.OnClick(), HotItemLayer.OnClick(), HotItemToggle.OnClick(), HotItemWidget.OnClick(), ContentCodex.OnClickAddCards(), Chara.OnCreate(), TaskHarvest.OnCreateProgress(), Map.OnDeactivate(), QuestRandom.OnDropReward(), AM_Build.OnFinishProcessTiles(), ZoneEventSiege.OnFirstTick(), ZoneEventHarvest.OnLeaveZone(), GrowSystemTree.OnMineObj(), MiniGame.OnPlay(), InvOwnerHotbar.OnProcess(), AM_Designation< T >.OnProcessTiles(), AI_Fish.ProgressFish.OnProgressComplete(), TaskBuild.OnProgressComplete(), TaskDig.OnProgressComplete(), TaskMine.OnProgressComplete(), TaskMoveInstalled.OnProgressComplete(), TraitBaseSpellbook.OnRead(), TraitBookSecret.OnRead(), TraitDeed.OnRead(), TraitIndulgence.OnRead(), TraitLicense.OnRead(), TraitRecipe.OnRead(), TraitRecipeCat.OnRead(), TraitStoryBook.OnRead(), ConSleep.OnRemoved(), ConTorch.OnRemoved(), AM_Adv.OnRenderTile(), TraitEquipItem.OnSetCardGrid(), HotItemLayer.OnSetItem(), RecipeManager.OnSleep(), QuestFiamaLock.OnStart(), Player.OnStartNewGame(), ContentGallery.OnSwitchContent(), ContentHallOfFame.OnSwitchContent(), ContentKeyItem.OnSwitchContent(), ContentStatistics.OnSwitchContent(), ContentTop.OnSwitchContent(), TraitAmmo.OnUse(), TraitCrafter.OnUse(), TraitGainPrecious.OnUse(), TraitGiftJure.OnUse(), TraitGoodsCoin.OnUse(), TraitRope.OnUse(), TraitTape.OnUse(), Zone.OnVisit(), ResearchPlan.ParseReward(), InvOwnerDeliver.PayBill(), ActRanged.Perform(), ActRestrain.Perform(), HotItemActionSleep.Perform(), ActPlan.Item.Perform(), GrowSystem.Perish(), Tutorial.Play(), TraitGacha.PlayGacha(), Card.PlaySound(), ActEffect.Poison(), GrowSystem.PopHarvest(), AM_Adv.PressedActionMove(), FoodEffect.Proc(), ActEffect.Proc(), InvOwner.Transaction.Process(), CoreDebug.QuickStart(), FactionBranch.ReceivePackages(), ButtonElement.Refresh(), ContentGallery.Refresh(), ContentHallOfFame.Refresh(), Zone.RefreshBGM(), ButtonAbility.RefreshFavIcon(), ContentCodex.RefreshList(), WindowChara.RefreshNote(), WindowChara.RefreshProfile(), Chara.RefreshSpeed(), HotItemWidgetSet.Register(), Tutorial.Remove(), Card.RemoveThing(), GameBlueprint.RerollChara(), Tutorial.Reserve(), Player.ResetCurrentHotItem(), Zone.Revive(), Chara.Revive(), AI_Fish.Run(), AI_Goto.Run(), AI_Idle.Run(), AI_OpenGambleChest.Run(), AI_PlayMusic.Run(), AI_Slaughter.Run(), AI_Steal.Run(), GoalCombat.Run(), GoalManualMove.Run(), Recipe.SaveLastIngredients(), Hotbar.Select(), ElementSelecter.Select(), Player.SelectDomain(), AI_Shopping.SellChara(), Chara.SetAI(), ButtonResourceTrack.SetCat(), ButtonGrid.SetCraftRecipe(), Point.SetHighlight(), AM_Adv.SetManualMove(), TraitRecipe.SetName(), ButtonResourceTrack.SetProp(), Faction.SetTaxTooltip(), GameDate.ShipGoods(), GameDate.ShipLetter(), GameDate.ShipRandomPackages(), HotItemToggle.ShouldHighlight(), PointTarget.ShouldIgnore(), Card.ShouldTrySetDirtyInventory(), Chara.ShowDialog(), Card.SpawnLoot(), QuestManager.Start(), Card.Talk(), Player.TargetRanged(), ActThrow.Throw(), Chara.Tick(), Hotbar.ToggleDisable(), ButtonAbility.ToggleFav(), GoalManualMove.TryAltMove(), Chara.TryDropBossLoot(), Chara.TryEquipRanged(), Zone.TryGenerateShrine(), Recipe.TryGetFirstTimeBonus(), AM_Picker.TryGetRecipe(), InvOwner.TryHold(), Chara.TryMoveFrom(), Chara.TryMoveTowards(), Chara.TryNeckHunt(), TraitContainer.TryOpen(), Trait.TryOpenLock(), GrowSystem.TryPick(), Tutorial.TryPlayReserve(), GrowSystem.TryPopSeed(), ActPray.TryPray(), TraitCoreZone.TrySetAct(), TraitCrafter.TrySetAct(), TraitWaystone.TrySetAct(), TraitWell.TrySetAct(), Card.TryUnrestrain(), CoreConfig.TryUpdatePlayedHour(), ButtonAbility.TryUse(), GoalCombat.TryUseAbility(), Hotbar.Unselect(), ActPlan.Update(), ActionMode.UpdateInput(), CoreDebug.UpdateInput(), CharaRenderer.UpdatePosition(), Zone.UpdateQuests(), ButtonAbility.Use(), Chara.UseAbility(), ElementContainerCard.ValueBonus(), and Element.BonusInfo.WriteNote().
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Definition at line 30 of file EClass.cs.
Referenced by Map._AddCard(), Chara._Move(), AM_Adv._OnUpdateInput(), AM_Sim._OnUpdateInput(), ActPlan._Update(), Zone.Activate(), ActionMode.Activate(), MiniGame.Activate(), GameDate.AdvanceHour(), RefractionProfile.Apply(), PostEffectProfile.Apply(), LiquidProfile.Apply(), CoreConfig.ApplyGrading(), Recipe.Build(), RecipeCard.Build(), Card.CalculateFOV(), HotItemHeld.CanChangeHeightByWheel(), Region.CanCreateZone(), ActRush.CanPerform(), HotItemHeld.CanRotate(), Zone.ClaimZone(), CoreDebug.COM_PlayStartDrama(), RecipeCard.Craft(), Card.CreateFov(), Region.CreateRandomSite(), Card.DamageHP(), Zone.Deactivate(), Zone.Destroy(), Spatial.Dist(), ActionMode.DoFunc(), TaskDesignation.Draw(), CardRenderer.Draw(), Map.DropBlockComponent(), Player.EnterLocalZone(), HotItemActionMode.Execute(), GameUpdater.FixedUpdate(), TileTypeWallHang.GetDesiredDir(), TraitScrollMapTreasure.GetDest(), ActionMode.GetHintText(), TaskBuild.GetHitResult(), TaskMoveInstalled.GetHitResult(), Card.GetLightPower(), Zone.GetProfile(), EloMap.GetRoadDist(), RankedZone.GetSprite(), AM_MoveInstalled.GetTarget(), Game.GotoTitle(), AM_MoveInstalled.HitTest(), TextureManager.Init(), Region.InitElomap(), ActionMode.InputMovement(), AM_MoveInstalled.InputWheel(), TextureData.IsValid(), Game.Kill(), Point.ListCards(), Region.ListTravelZones(), Game.Load(), Map.MineObj(), Player.MoveZone(), AM_Bird.OnActivate(), Zone_Olvina.OnActivate(), Zone_SisterHouse.OnActivate(), HotItemSpeed.OnClick(), HotItemToggle.OnClick(), BaseListPeople.OnClick(), MapGenRegion.OnGenerateTerrain(), Area.OnHoverArea(), ActBolt.OnMarkMapHighlights(), ActRush.OnMarkMapHighlights(), TraitDeedRelocate.OnRead(), ConBlind.OnRemoved(), Recipe.OnRenderMarker(), AM_MoveInstalled.OnRenderTile(), ConBlind.OnStart(), TraitJukeBox.OnToggle(), AM_Bird.OnUpdateInput(), AM_Inspect.OnUpdateInput(), TraitRadio.OnUse(), PostEffectProfile.OnValidate(), ActRush.Perform(), ActPlan.Item.Perform(), Point.PlaySound(), BaseStats.PopText(), Point.PositionTopdownTreasure(), TextureManager.RefreshTextures(), Weather.RefreshWeather(), Map.Reload(), Zone.RemoveCard(), Card.RenderMarker(), CardRenderer.RenderToRenderCam(), RenderData.RenderToRenderCam(), NoGoal.Run(), Chara.SetAIImmediate(), Card.SetFreePos(), RegionPoint.SetRegionPoint(), Chara.SetTempHand(), Fov.SetVisible(), HotItemActionMode.ShouldHighlight(), HotItemToggle.ShouldHighlight(), PointTarget.ShouldIgnore(), HotItemContext.Show(), Player.SimulateFaction(), Game.StartNewGame(), Player.TargetRanged(), CoreDebug.Test_Filter(), Chara.Tick(), Point.ToRegionPos(), HotItemHeld.TrySetAct(), TraitMapBoard.TrySetAct(), GameUpdater.Update(), PointTarget.Update(), GameUpdater.Update100ms(), ActionMode.UpdateInput(), CoreDebug.UpdateInput(), and AM_Adv.UpdateLangWheel().
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Definition at line 32 of file EClass.cs.
Referenced by Chara._Move(), AM_Sim._OnUpdateInput(), GameDate.AdvanceMin(), CoreConfig.Apply(), CoreConfig.ApplyGrading(), CoreConfig.ApplyZoom(), HitSummary.CanExecute(), TaskDesignation.DrawMarker(), TaskMine.DrawMarker(), RenderData.DrawRepeatTo(), ActionMode.GetGuidePass(), AM_BaseTerrain.GetGuidePass(), AM_Build.GetGuidePass(), AM_Deconstruct.GetGuidePass(), AM_Mine.GetGuidePass(), AM_MoveInstalled.GetGuidePass(), AM_RemoveDesignation.GetGuidePass(), ActionMode.GetHintText(), TileTypeWallHang.GetMountHeight(), ActionMode.InputMovement(), ActionMode.InputWheel(), AM_Build.InputWheel(), Card.MoveImmediate(), AM_Adv.OnActivate(), AM_Bird.OnActivate(), AM_Adv.OnAfterUpdate(), NotificationBattle.OnClick(), NotificationGuest.OnClick(), HotItemFocusChara.OnClick(), AM_Bird.OnDeactivate(), Recipe.OnRenderMarker(), ActionMode.OnRenderTile(), AM_Adv.OnRenderTile(), AM_Build.OnRenderTile(), AM_Mine.OnRenderTile(), AM_MoveInstalled.OnRenderTile(), AM_Picker.OnRenderTile(), AM_Region.OnRenderTile(), HotItemHeld.OnRenderTile(), Trait.OnRenderTile(), TraitRoadSign.OnRenderTile(), GrowSystem.OnRenderTileMap(), AM_Adv.OnUpdateCursor(), AM_Cinema.OnUpdateInput(), AM_Paint.OnUpdateInput(), Point.PlaySound(), Card.RenderMarker(), Card.SetFreePos(), HotItemContext.Show(), CardRenderer.SpawnSimpleText(), Card.Teleport(), Chara.Tick(), TraitMapBoard.TrySetAct(), GameUpdater.Update(), GameUpdater.Update100ms(), and CoreDebug.UpdateAlways().
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Definition at line 34 of file EClass.cs.
Referenced by Game._Create(), Chara._CreateRenderer(), Chara._Move(), Zone.Activate(), Game.AddAdventurers(), CoreConfig.Apply(), ActEffect.DamageEle(), Player.EndTurn(), TileType.GetRampFix(), BaseCondition.GetSpriteColor(), Chara.GetSubPassData(), Thing.GetSubPassData(), CoreConfig.Init(), Player.OnCreateGame(), MapGen.OnGenerateTerrain(), AM_Terrain.OnProcessTiles(), TaskCut.OnProgress(), TraitPaintBoard.OnRenderExtra(), TraitShrine.OnRenderExtra(), Recipe.OnRenderMarker(), Trait.OnRenderTile(), ActRanged.Perform(), AttackProcess.PlayRangedAnime(), Card.RefreshColor(), Lot.RefreshData(), ActionMode.RefreshTexts(), Card.RenderMarker(), CoreConfig.Reset(), CoreConfig.ResetGame(), CoreConfig.ResetGeneral(), CoreConfig.ResetGraphics(), CoreConfig.ResetInput(), CoreConfig.ResetOther(), CoreConfig.ResetTest(), Zone.Revive(), Lot.SetBaseRoom(), Card.SetFreePos(), Act.SetImage(), SourceElement.Row.SetImage(), Chara.SetMainElement(), AM_Adv.SetTurbo(), Chara.TalkTopic(), GameUpdater.Update(), and GameUpdater.Update100ms().
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Definition at line 46 of file EClass.cs.
Referenced by Chara._ShowDialog(), ActionMode.Activate(), PopupManager.Add(), GameDate.AdvanceDay(), CoreConfig.ApplyVolume(), Zone.ClaimZone(), Quest.Complete(), Zone.CreatePlaylist(), AI_OpenLock.CreateProgress(), Card.DamageHP(), Quest.Fail(), Zone.Generate(), Msg.GetGameText(), Religion.JoinFaith(), InvOwner.ListInteractions(), Chara.MakeAlly(), AM_Copy.OnAfterProcessTiles(), ListPeopleCallReserve.OnClick(), InvOwner.OnDrag(), AI_UseCrafter.OnEnd(), Game.OnGameInstantiated(), AM_CreateArea.OnProcessTiles(), AM_ExpandArea.OnProcessTiles(), TaskCraft.OnProgressComplete(), TraitDeedRelocate.OnRead(), TraitTape.OnUse(), DramaEventTalk.Play(), Point.PlaySound(), Zone.RefreshBGM(), Zone.RefreshPlaylist(), AI_Idle.Run(), AI_PlayMusic.Run(), AI_Trolley.Run(), AI_UseCrafter.Run(), Zone.SetBGM(), HotItemToggle.ShouldHighlight(), Quest.ShowCompleteText(), AI_Trolley.Stop(), Chara.TryDropBossLoot(), SourceMaterial.Row.TryGetSound(), TraitCoreZone.TrySetAct(), TraitWaystone.TrySetAct(), GameUpdater.Update(), GameUpdater.Update100ms(), CoreDebug.UpdateInput(), and HomeResourceWorth.UpdateRank().
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Definition at line 42 of file EClass.cs.
Referenced by ThingGen._Create(), SourceAsset._LoadPrefs(), SourceAsset._SavePrefs(), BaseCondition._WriteNote(), BaseStats._WriteNote(), Element._WriteNote(), Zone.Activate(), SerializedCards.Add(), Hoard.Add(), Map.AddBackerTree(), Chara.AddCondition(), Chara.AddCooldown(), FactionBranch.AddFeat(), FortuneRollData.Prize.AddNote(), ElementContainer.AddNote(), PolicyManager.AddPolicy(), Hoard.AddRandom(), CraftUtil.AddRandomFoodEnc(), SourceCard.AddRow(), SourceElement.AddRow(), Card.AddRune(), DNA.Apply(), Feat.Apply(), PartialMap.Apply(), Card.ApplyBacker(), Map.ApplyBackerObj(), Zone.ApplyBackerPet(), TraitSeed.ApplySeed(), DomainManager.Build(), Recipe.Build(), RecipeCard.Build(), RecipeManager.BuildList(), CharaAbility.BuildRandomAbilityList(), CoreDebug.ChangeJob(), Card.ChangeMaterial(), CoreDebug.ChangeRace(), Element.CheckLevelBonus(), ElementContainerCard.CheckSkillActions(), RecipeManager.ComeUpWithRecipe(), Player.CountKeyItem(), TraitCrafter.Craft(), RecipeCard.Craft(), Dice.Create(), ACT.Create(), Element.Create(), Card.Create(), Quest.Create(), Condition.Create(), SpatialGen.Create(), ThingGen.Create(), TraitAbility.CreateAct(), ThingGen.CreateBlock(), ThingGen.CreateFloor(), RendererReplacer.CreateFrom(), ThingGen.CreateFromCategory(), SpawnList.CreateMaster(), ThingGen.CreateObj(), SpatialGen.CreateRecursive(), ThingGen.CreateSpellbook(), Trait.CreateStock(), TraitNewZone.CreateZone(), FactionBranch.DailyOutcome(), ActEffect.DamageEle(), CardRenderer.Draw(), Player.DreamSpell(), Recipe.DropIngredients(), Card.Dye(), Card.DyeRandom(), Chara.EQ_CAT(), FactionBranch.Evalue(), Card.Evalue(), Zone.Evalue(), SpawnList.Filter(), Props.Find(), ThingContainer.Find(), Biography.Generate(), Element.Get(), DramaSequence.GetActor(), Hoard.GetActor(), Map.GetBackerObj(), Chara.GetBuffStats(), Recipe.GetColorMaterial(), QuestDeliver.GetDeliverCat(), ElementContainer.GetElement(), BaseCondition.GetElementSource(), Thing.GetEnchant(), RankedZone.GetFactionName(), Chara.GetFavCat(), Chara.GetFavFood(), Religion.GetFeat(), Religion.GetGodTalk(), TaskMine.GetHitResult(), Chara.GetHoverText2(), Element.GetId(), BiomeProfile.Style.GetIdLight(), Recipe.GetMainMaterial(), TraitShrine.GetMaterial(), Recipe.Ingredient.GetName(), SourceElement.Row.GetName(), Thing.GetName(), Chara.GetName(), Element.GetName(), Cell.GetObjName(), Religion.GetOfferingValue(), ElementContainer.GetOrCreateElement(), Card.GetRandomColor(), Element.GetRandomElement(), MATERIAL.GetRandomMaterialFromCategory(), TraitSeed.GetRandomSeedObj(), Region.GetRandomSiteSource(), BaseTaskHarvest.GetReqEle(), RecipeSource.GetReqSkill(), Element.GetSortVal(), Element.GetSource(), TraitCrafter.GetSource(), EloMap.GetSources(), BaseCondition.GetSpriteColor(), ConBuffStats.GetText(), DNA.GetText(), Check.GetText(), Religion.GetTextBenefit(), InvOwner.GetTextDetail(), InvOwnerDraglet.GetTextDetail(), QuestCraft.GetTextProgress(), ThingContainer.GetThingStack(), EloMap.GetTileInfo(), QuestSequence.GetTitle(), Chara.GetTopicText(), TraitBoat.GetWaterMat(), ElementContainer.Has(), Card.HasElement(), Player.HasKeyItem(), HotItemAct.HotItemAct(), ACT.Init(), CardFilter.Init(), Props.Init(), SourceCard.Init(), CoreDebug.InitDebugCommands(), SourceCategory.Row.IsChildOf(), TraitCrafter.IsCraftIngredient(), SourceElement.Row.IsEncAppliable(), FoodEffect.IsHumanFlesh(), ResearchManager.IsListBarter(), FoodEffect.IsUndeadFlesh(), CoreDebug.LastWish(), Chara.ListAvailabeFeats(), CoreDebug.ListChara(), CodexManager.ListKills(), Zone.ListLandFeats(), QuestTaskHunt.ListTargets(), CoreDebug.ListThing(), Props.ListThingStack(), Props.ListThingStacksInCategory(), Map.Load(), FactionBranch.Log(), Card.MakeFoodFrom(), TraitSeed.MakeSeed(), Thing.MatchEncSearch(), Map.MineBlock(), Map.MineFloor(), Map.MineRamp(), Card.ModExp(), Player.ModKeyItem(), Chara.ModTempElement(), Chara.MutateRandom(), Trait.OfferProcess(), Zone_Casino.OnActivate(), Zone.OnAfterCreate(), SourceElement.OnAfterImportData(), SourceThingV.OnAfterImportData(), SourceFloor.OnAfterInit(), Trait.OnBarter(), Chara.OnBeforeCreate(), FactionBranch.OnClaimZone(), Chara.OnCreate(), TraitBaseSpellbook.OnCreate(), TraitBookSkill.OnCreate(), TraitMod.OnCreate(), TraitSpecialLantern.OnCreate(), FactionManager.OnCreateGame(), AIWork_Lumberjack.OnCreateProgress(), TaskDrawWater.OnCreateProgress(), TaskHarvest.OnCreateProgress(), TaskPourWater.OnCreateProgress(), Zone_Field.OnGenerateMap(), Zone_TestRoom.OnGenerateMap(), MapGen.OnGenerateTerrain(), MapGenDungen.OnGenerateTerrain(), MapGenRegion.OnGenerateTerrain(), QuestTaskHunt.OnGetDetail(), QuestTaskHunt.OnInit(), ElementContainerCard.OnLearn(), ElementContainerZone.OnLearn(), GrowSystemBerry.OnMineObj(), GrowSystemFlower.OnMineObj(), GrowSystemHerb.OnMineObj(), GrowSystemPlant.OnMineObj(), GrowSystemWeed.OnMineObj(), TraitBaseSpellbook.OnRead(), TraitStoryBookHome.OnRead(), TraitFigure.OnSetCardGrid(), GrowSystemTreeCoralwood.OnSetObj(), ContentKeyItem.OnSwitchContent(), ContentQuest.OnSwitchContent(), ElementContainerCard.OnTrain(), ZoneEventHarvest.OnVisit(), ZoneEventMusic.OnVisit(), RaceBonus.OnWriteNote(), ModManager.ParseExtra(), ResearchPlan.ParseReward(), CardFilter.Pass(), AttackProcess.Perform(), ConBuffStats.PlayEffect(), Card.PlayEffect(), TraitBaseContainer.Prespawn(), FoodEffect.Proc(), ActEffect.Proc(), CoreDebug.QuickStart(), CharaAbility.Refresh(), ContentTactics.Refresh(), WindowCharaMini.Refresh(), Lot.RefreshData(), Chara.RefreshFaithElement(), Zone.RefreshHat(), ContentCodex.RefreshInfo(), WindowChara.RefreshInfo(), ContentCodex.RefreshList(), FortuneRollData.RefreshPrize(), WindowChara.RefreshSkill(), Chara.RefreshSpeed(), ActionMode.RefreshTexts(), Chara.RerollHobby(), SourceFood.Reset(), SourceThingV.Reset(), Card.ResistLvFrom(), SerializedCards.Restore(), SourceThingV.RestorePref(), ElementSelecter.Select(), Player.SelectDomain(), ElementContainer.SetBase(), Lot.SetBaseRoom(), CoreDebug.SetElement(), QuestDeliver.SetIdThing(), QuestSupplyCat.SetIdThing(), QuestSupplySpecific.SetIdThing(), ButtonGrid.SetIngredient(), Chara.SetMainElement(), TraitAbility.SetName(), TraitAmmoTalisman.SetName(), TraitBaseSpellbook.SetName(), TraitBookSkill.SetName(), TraitScrollMap.SetName(), Map.SetObj(), ButtonResourceTrack.SetProp(), Chara.SetSource(), Thing.SetSource(), CoreDebug.SetStartStockpile(), BaseTaskHarvest.SetTarget(), TaskHarvest.ShouldGenerateDismantled(), CoreConfig.BackerContentConfig.Show(), ResearchManager.ShowNewPlans(), CoreDebug.Spawn(), CoreDebug.SpawnBoss(), SpawnList.SpawnList(), Biography.StrBio(), Tactics.Tactics(), ModUtil.Test(), ConDisease.Tick(), Chara.TryAbsorbRod(), ResearchManager.TryAddPlans(), TaskHarvest.TryGetAct(), Card.TryMakeRandomItem(), Chara.TryPoisonPotion(), SlaverData.TryRefresh(), TraitPaintBoard.TrySetAct(), TraitSpecialLantern.TrySetAct(), TraitToolTorch.TrySetHeldAct(), Zone.TrySpawnFollower(), Chara.TryUpgrade(), GoalCombat.TryUseAbility(), CoreDebug.MatColorTest.Update(), CoreDebug.UpdateAlways(), ActionMode.UpdateInput(), Zone.UpdateQuests(), SourceThingV.ValidatePref(), ActEffect.Wish(), BaseListPeople.WriteHobbies(), Element.BonusInfo.WriteNote(), DNA.WriteNote(), Thing.WriteNote(), and CoreDebug.ZoneIDs().
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Definition at line 16 of file EClass.cs.
Referenced by AM_Adv._OnUpdateInput(), AM_Sim._OnUpdateInput(), TraitMoongateEx._OnUse(), ActPlan._Update(), Zone.Activate(), ActionMode.Activate(), AM_MoveInstalled.Activate(), MiniGame.Activate(), PopupManager.Add(), CardRenderer.AddExtra(), ContentGallery.Page.BuildNote(), ButtonAbility.CanMiddleClick(), ButtonGrid.CanMiddleClick(), CoreDebug.ChangeRace(), AM_MoveInstalled.CheckEnemyNearBy(), CoreDebug.COM_PlayStartDrama(), TraitCrafter.Craft(), Steam.CreateUserContent2(), MiniGame.Deactivate(), ActionMode.DoFunc(), Net.DownloadFile(), DragItemCard.DragItemCard(), CardRenderer.Draw(), MiniGame.Exit(), Zone.Export(), Steam.GetAchievement(), Net.GetFileList(), Net.GetVote(), ActionMode.HideLayer(), CoreDebug.InitDebugCommands(), ActionMode.InputMovement(), Card.Inspect(), Zone.IsImportValid(), Game.Kill(), BaseArea.ListInteractions(), HotItemWidgetSet.Load(), Game.Load(), Player.MoveZone(), AM_Bird.OnActivate(), AM_Cinema.OnActivate(), AM_NewZone.OnActivate(), AM_NoMap.OnActivate(), AM_ViewMap.OnActivate(), Player.OnBeforeSave(), BaseNotification.OnClick(), NotificationHome.OnClick(), NotificationStats.OnClick(), StickyGacha.OnClick(), StickyHomeReport.OnClick(), GridItemCard.OnClick(), InvOwner.OnClick(), InvOwnerHotbar.OnClick(), HotItemLayer.OnClick(), HotItemWidget.OnClick(), BaseListPeople.OnClick(), ListPeopleExpedition.OnClick(), HotItemContext.OnClick(), HotItemToggleWidget.OnClick(), ContentConfigOther.OnClickDownloadWallpaper(), WindowChara.OnClickPortrait(), AM_Bird.OnDeactivate(), AM_Cinema.OnDeactivate(), AM_NoMap.OnDeactivate(), AM_ViewMap.OnDeactivate(), DragItemCard.OnDrag(), InvOwner.OnDrag(), Game.OnGameInstantiated(), HotItemContext.OnHover(), ContentConfigOther.OnInstantiate(), ContentConfigTest.OnInstantiate(), ButtonAbility.OnMiddleClick(), ButtonGrid.OnMiddleClick(), MiniGame.OnPlay(), AM_EditArea.OnProcessTiles(), AM_MoveInstalled.OnProcessTiles(), TraitBook.OnRead(), TraitDeedRelocate.OnRead(), TraitNewspaper.OnRead(), TraitStoryBook.OnRead(), TraitStoryBookHome.OnRead(), AM_Dig.OnSelectEnd(), AM_Mine.OnSelectEnd(), AM_Dig.OnSelectStart(), AM_Mine.OnSelectStart(), InspectGroupThing.OnSetActions(), HotItemLayer.OnSetItem(), HotAction.OnShowContextMenu(), AM_Adv.OnUpdateCursor(), AM_BaseGameMode.OnUpdateInput(), AM_Cinema.OnUpdateInput(), AM_Paint.OnUpdateInput(), AM_Select.OnUpdateInput(), TraitBookResident.OnUse(), TraitCrafter.OnUse(), TraitEditPlaylist.OnUse(), TraitJukeBox.OnUse(), TraitPolicyBoard.OnUse(), TraitRadio.OnUse(), TraitScrollMapTreasure.OnUse(), TraitVendingMachine.OnUse(), Game.Pause(), ActQuickCraft.Perform(), ActRanged.Perform(), HotItemLayout.Perform(), DramaEventMethod.Play(), DramaEventTalk.Play(), GameIO.PrepareSteamCloud(), InvOwner.Transaction.Process(), CoreDebug.QuickStart(), ButtonRoster.Refresh(), ButtonHotItem.RefreshItem(), HotItemWidgetSet.Register(), Card.RemoveThing(), AI_PlayMusic.Run(), TaskDump.Run(), Game.Save(), CardRenderer.Say(), Player.SelectDomain(), Net.SendChat(), Net.SendVote(), ButtonAbility.SetAct(), ButtonGrid.SetCardGrid(), ActionMode.SetCursorOnMap(), Card.SetPaintData(), AM_MoveInstalled.SetTarget(), BaseStats.SetText(), HotItemContext.Show(), AM_Adv.ShowAllAction(), ActPlan.ShowContextMenu(), InvOwner.ShowContextMenu(), CardRenderer.ShowEmo(), ActionMode.ShowLayer(), Thing.ShowSplitMenu(), Thing.ShowSplitMenu2(), AM_Build.StartBuild(), Chara.TalkTopic(), ConSleep.Tick(), Recipe.ToggleTrack(), AM_Adv.ToggleZoom(), Game.TryLoad(), GameIO.TryLoadSteamCloud(), TraitContainer.TryOpen(), TaskDump.TryPerform(), Tutorial.TryPlayReserve(), AM_MoveInstalled.TryPutAway(), TraitBed.TrySetAct(), TraitCoreZone.TrySetAct(), TraitDrawingPaper.TrySetAct(), TraitEffect.TrySetAct(), TraitElevator.TrySetAct(), TraitFactionBoard.TrySetAct(), TraitFigure.TrySetAct(), TraitHoard.TrySetAct(), TraitHomeBoard.TrySetAct(), TraitHouseBoard.TrySetAct(), TraitMapBoard.TrySetAct(), TraitMirror.TrySetAct(), TraitNewspaper.TrySetAct(), TraitPaintBoard.TrySetAct(), TraitQuestBoard.TrySetAct(), TraitResearchBoard.TrySetAct(), TraitResidentBoard.TrySetAct(), PointTarget.Update(), ActPlan.Update(), CoreDebug.UpdateAlways(), ActionMode.UpdateInput(), CoreDebug.UpdateInput(), AM_Adv.UpdateLangWheel(), Net.UploadFile(), Chara.UseAbility(), and TraitMoongate.UseMoongate().
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Definition at line 40 of file EClass.cs.
Referenced by Chara._Move(), InvOwnerGene._OnProcess(), Zone.AbandonZone(), Zone.Activate(), MsgLog.Add(), Zone.AddRandomVisitor(), FactionBranch.AddRecruit(), Faction.AddReserve(), GameDate.AdvanceDay(), GameDate.AdvanceHour(), GameDate.AdvanceYear(), DramaCustomSequence.Build(), Region.CanCreateZone(), Zone.CanDestroy(), Chara.CanRevive(), Card.CheckJustCooked(), Region.CheckRandomSites(), Chara.ChooseNewGoal(), Zone.ClaimZone(), SpatialGen.CreateInstance(), Region.CreateRandomSite(), Card.DamageHP(), Zone.Deactivate(), Expedition.End(), Chara.FallFromZone(), GameUpdater.SurfaceUpdater.FixedUpdate(), GlobalGoalExplore.GetDestZone(), GlobalGoalVisitTown.GetDestZone(), Card.GetLightRadius(), TraitGeneMachine.GetProgress(), TraitGeneMachine.GetProgressText(), Trait.GetRestockedIcon(), EloMap.GetRoadDist(), Trait.GetTextRestock(), Weather.GetTimeSinceLastRain(), Weather.GetWeatherForecast(), Quest.Init(), Quest.IsVisibleOnQuestBoard(), SpatialManager.ListReturnLocations(), TraitMoongate.LoadMap(), CoreDebug.LOG_Spatials(), RecipeCard.MakeDish(), TraitNewZone.MoveZone(), Player.MoveZone(), Chara.MutateRandom(), GlobalGoalAdv.OnAdvanceHour(), Region.OnAdvanceHour(), Faction.OnAdvanceMonth(), Chara.OnBanish(), Trait.OnBarter(), BaseListPeople.OnClick(), QuestLoytelFarm.OnComplete(), QuestShippingChest.OnComplete(), QuestVernis.OnComplete(), FactionBranch.OnCreate(), QuestDialog.OnDropReward(), Zone_Field.OnGenerateMap(), TraitScrollMap.OnRead(), FactionBranch.OnSimulateDay(), TraitGenerator.OnSimulateHour(), QuestIntoDarkness.OnStart(), Player.OnStartNewGame(), ContentTop.OnSwitchContent(), TraitDaggerGrave.OnUse(), TraitHat.OnUse(), Zone.OnVisit(), InvOwnerDeliver.PayBill(), FoodEffect.Proc(), FortuneRollData.Refresh(), Weather.RefreshForecasts(), Zone.RefreshHat(), ContentHomeReport.RefreshInfo(), CoreConfig.RefreshUIBrightness(), Weather.RefreshWeather(), Zone.Revive(), AI_Idle.Run(), AI_Slaughter.Run(), AI_Steal.Run(), Weather.SetCondition(), AIWork.SetDestination(), GameDate.ShipGoods(), GameDate.ShipLetter(), GameDate.ShipPackages(), GameDate.ShipRandomPackages(), HotItemContext.Show(), Zone.Simulate(), Chara.Tick(), Chara.TickConditions(), Zone.ToString(), Thing.TryLickEnchant(), Faction.TryPayBill(), SlaverData.TryRefresh(), TraitCoreZone.TrySetAct(), Trait.TryToggle(), Chara.TryWorkOutside(), GameUpdater.Update(), GameUpdater.Update100ms(), CoreDebug.UpdateInput(), Zone.UpdateQuests(), and VirtualDate.VirtualDate().