This is the complete list of members for EffectIRenderer, including all inherited members.
_map | EMono | static |
_Play(Point from, Vector3 fromV, float fixY=0f, Point to=null, Sprite sprite=null) | Effect | inline |
_zone | EMono | static |
Activate() | Effect | inlineprotected |
AdvMode | EMono | static |
anime | EffectIRenderer | |
animeData | EffectIRenderer | |
Branch | EMono | static |
BranchOrHomeBranch | EMono | static |
card | EffectIRenderer | |
Colors | EMono | static |
core | EMono | static |
debug | EMono | static |
destPos | Effect | |
destV | Effect | |
dirs | Effect | |
duration | Effect | |
ease | Effect | |
editorSources | EMono | static |
Emit(int num) | Effect | inline |
Flip(bool x=false, bool y=false) | Effect | inline |
follow | EffectIRenderer | |
from | EffectIRenderer | |
fromV | Effect | |
game | EMono | static |
gamedata | EMono | static |
Get(Effect original) | Effect | inlinestatic |
Get(string id) | Effect | inlinestatic |
Get< T >(string id) | Effect | inlinestatic |
Home | EMono | static |
Kill() | Effect | inline |
killed | Effect | protected |
killTimer | Effect | |
lookAtTarget | Effect | |
manager | Effect | static |
materialsToDestroy | Effect | |
moveTween | Effect | |
onComplete | Effect | |
OnDestroy() | Effect | inline |
OnDisable() | Effect | inline |
OnKill() | EffectIRenderer | inlinevirtual |
OnPlay() | Effect | inlinevirtual |
OnUpdate() | EffectIRenderer | inlinevirtual |
origin | EffectIRenderer | |
pc | EMono | static |
Play(Card _card, Card _origin, Vector3 _to) | EffectIRenderer | inline |
Play(Card origin, Card _card, Point from, Point to=null, float fixY=0f) | EffectIRenderer | inline |
Effect.Play(float delay, Point from, float fixY=0f, Point to=null, Sprite sprite=null) | Effect | inline |
Effect.Play(Point from, float fixY=0f, Point to=null, Sprite sprite=null) | Effect | inline |
Effect.Play(Vector3 v) | Effect | inline |
player | EMono | static |
pool | Effect | |
pooled | Effect | |
poolParent | Effect | |
posFix | Effect | |
randomFlip | Effect | |
randomRange | Effect | |
randomSpeed | Effect | |
rnd(int a) | EMono | inlinestatic |
rotate | Effect | |
scene | EMono | static |
screen | EMono | static |
setColor | Effect | |
SetParticleColor(Color c) | Effect | inline |
SetParticleColor(Color color, bool changeMaterial=false, string idCol="_Color") | Effect | inline |
SetScale(float a) | Effect | inline |
SetStartDelay(float a) | Effect | inline |
setting | EMono | static |
snapInterval | EffectIRenderer | |
snapTimer | EffectIRenderer | private |
Sound | EMono | static |
sources | EMono | static |
speed | Effect | |
spriteIndex | Effect | |
sprites | Effect | |
sr | Effect | |
startDelay | Effect | |
systems | Effect | |
test | Effect | |
timer | Effect | |
Type enum name | Effect | |
type | Effect | |
ui | EMono | static |
v | EffectIRenderer | private |
world | EMono | static |