Elin Decompiled Documentation EA 23.102 Nightly
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EMono Class Reference
Inheritance diagram for EMono:
ActionHint BackerContentInspector BaseGameScreen BaseTileMap BaseTileSelector BuildMenu CardInspector CollectibleActor DialogDrama DramaActor DramaManager DramaOutcome DramaProp DropdownGrid ESoundSource EUtil EffectManager EloMapActor EloMapTileSelector EmbarkActor ExtraHint HoardActor InteractionMenu ItemGachaResult ItemHomeResource ItemMod ItemNotice ItemNumLog ItemPopulation ItemQuest ItemQuestTracker ItemStatistics ItemWidget LittlePopper PCOrbit PartialMapMenu RigidUpdate Scene SceneObject ScreenEffect ScreenGuide ScreenOverlay SourceManager SourcePrefInspector SpatialInspector TC TCSimpleText TerrainMenu UIAutoTurn UICardInfo UICharaMaker UIColorPicker UICurrency UIDistribution UIDragGridInfo UIDragGridIngredients UIFactionInfo UIGameBG UIHangIcon UIHomeInfo UIInventory UIMagicChest UIMapPreview UIMapSelector UIPlaceHelper UIQueue UIRecipeInfo UIResourceTrack UIScaleFix UIScreenshot UISong UIZoneInfo VFX Widget WidgetManager WorldInspector ZoneInspector

Static Public Member Functions

static int rnd (int a)
 

Static Public Attributes

static Core core
 

Properties

static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 3 of file EMono.cs.

Member Function Documentation

◆ rnd()

Member Data Documentation

◆ core

Core EMono.core
static

Definition at line 5 of file EMono.cs.

Referenced by Effect._Play(), WidgetSystemIndicator._Refresh(), CardInspector._TapeList(), UIAutoTurn._Update(), BaseGameScreen.Activate(), Scene.ApplyZoneConfig(), UIScaleFix.Awake(), UICharaMaker.BuildRaces(), DramaOutcome.check_sketch(), WidgetManager.DialogLoad(), WidgetManager.DialogSave(), BaseGameScreen.Draw(), BaseTileMap.Draw(), BaseTileMap.DrawTile(), Scene.FocusAndPause(), DramaOutcome.give_sketch_special(), Scene.Init(), UICharaMaker.ListJob(), UICharaMaker.ListRace(), WidgetManager.Load(), BaseGameScreen.ModTargetZoomIndex(), WidgetFeed.OnActivate(), WidgetMainText.OnActivate(), WidgetBottomBar.OnChangeResolution(), WidgetSideScreen.OnChangeResolution(), UIHangIcon.OnClick(), WidgetSceneCustomizer.OnClickLoad(), WidgetSceneCustomizer.OnClickSave(), TCUI.OnDraw(), UIInventory.OnInit(), CharaActorPCC.OnRender(), WidgetHotbar.OnSetContextMenu(), WidgetMainText.OnSetContextMenu(), Scene.OnUpdate(), WidgetMinimap.OnUpdate(), CardInspector.OnValidate(), DramaManager.ParseLine(), EffectIRenderer.Play(), Effect.Play(), UIHangIcon.Refresh(), BaseGameScreen.RefreshAll(), TCOrbitChara.RefreshAll(), TCOrbitThing.RefreshAll(), WidgetMainText.RefreshBG(), BaseGameScreen.RefreshGrading(), WidgetHotbar.RefreshHighlight(), UIInventory.RefreshMenu(), BaseGameScreen.RefreshPosition(), UIHomeInfo.RefreshReport(), ZoneInspector.RefreshScreen(), BaseGameScreen.RefreshScreenSize(), BaseGameScreen.RefreshSky(), BaseGameScreen.RefreshWeather(), GameScreenElona.RefreshWeather(), UIInventory.RefreshWindow(), WidgetManager.Save(), UIScreenshot.SavePreview(), TCText.Say(), WidgetCurrentTool.Select(), UIColorPicker.SetColor(), ActorEx.SetOwner(), WidgetHotbar.SetShortcutMenu(), BaseGameScreen.SetTargetZoomIndex(), BaseGameScreen.SetZoom(), WidgetSideScreen.SlideMiniGame(), BaseGameScreen.SnapScreen(), TCSimpleText.Spawn(), TCSimpleText.SpawnIcon(), DramaOutcome.StartNewGame2(), DramaActor.Talk(), Scene.ToggleFreePos(), Scene.ToggleMuteBGM(), Scene.ToggleSnapFreePos(), Scene.TryWarnLinuxMod(), Scene.TryWarnMacScreen(), EmbarkActor.Update(), UISong.Update(), Scene.UpdateCursor(), UICardInfo.UpdateImage(), BaseGameScreen.UpdateShaders(), and WidgetDebug.UpdateText().

Property Documentation

◆ _map

Map EMono._map
staticget

Definition at line 17 of file EMono.cs.

Referenced by WidgetStockTracker._Refresh(), UIMapPreview._RefreshPoint(), BuildMenu._Search(), BuildMenu.Activate(), BackerContentInspector.ContentObj.Apply(), ZoneInspector.ResizeUtil.Apply(), Scene.ApplyZoneConfig(), DropdownGrid.BuildIngredients(), ZoneInspector.FillUtil.ClearBlock(), ZoneInspector.FillUtil.ClearBridge(), ZoneInspector.FillUtil.ClearObj(), EffectMeteor.Create(), BaseGameScreen.Draw(), BaseTileMap.Draw(), BaseTileMap.DrawTile(), ZoneInspector.FillUtil.FillBlock(), ZoneInspector.FillUtil.FillFloor(), ZoneInspector.FillUtil.FlattenHeight(), BaseGameScreen.FocusCenter(), BaseGameScreen.FocusPC(), DramaOutcome.get_scratch(), Scene.Init(), DropdownGrid.ListIngredients(), BuildMenu.OnActivate(), GameScreen.OnActivate(), WidgetArtTool.OnActivate(), WidgetMinimap.OnActivate(), WidgetSceneCustomizer.OnActivate(), WidgetSceneCustomizer.OnClickSave(), WidgetMinimap.OnMoveZone(), WidgetNotice.OnRefresh(), WidgetMinimap.OnSetContextMenu(), DramaManager.ParseLine(), BaseTileSelector.ProcessFillTiles(), DramaOutcome.PutOutFire(), Scene.RebuildActorEx(), ItemQuestTracker.Refresh(), UIDragGridIngredients.Refresh(), UIRecipeInfo.Refresh(), BaseGameScreen.RefreshAll(), ZoneInspector.RefreshAll(), Scene.RefreshBG(), BuildMenu.RefreshCategory(), WidgetSceneCustomizer.RefreshColor(), BaseGameScreen.RefreshGrading(), UIRecipeInfo.RefreshList(), WidgetMinimap.RefreshMarkers(), BaseGameScreen.RefreshPosition(), GameScreenElona.RefreshPosition(), ZoneInspector.RefreshScreen(), BaseGameScreen.RefreshScreenSize(), BaseGameScreen.RefreshSky(), BaseGameScreen.RefreshWeather(), GameScreenElona.RefreshWeather(), BackerContentInspector.ContentObj.Remove(), WidgetSearch.Search(), ZoneInspector.SetAllPlayerCreation(), UIMapPreview.SetMap(), WidgetSceneCustomizer.ShowPicker(), DropdownGrid.TrySelect(), WidgetMinimap.UpdateMap(), BaseGameScreen.UpdateShaders(), WidgetDebug.UpdateText(), and Scene.UpdateTimeRatio().

◆ _zone

◆ AdvMode

bool EMono.AdvMode
staticget

Definition at line 9 of file EMono.cs.

Referenced by BaseGameScreen.Focus().

◆ Branch

◆ BranchOrHomeBranch

FactionBranch EMono.BranchOrHomeBranch
staticget

Definition at line 23 of file EMono.cs.

Referenced by UICurrency.Build(), and DramaManager.ParseLine().

◆ Colors

ColorProfile EMono.Colors
staticget

Definition at line 35 of file EMono.cs.

Referenced by BaseTileMap.DrawTile(), WidgetHP.Refresh(), and CardActor.SetOwner().

◆ debug

◆ editorSources

SourceManager EMono.editorSources
staticget

Definition at line 43 of file EMono.cs.

Referenced by CardInspector._SpawnList().

◆ game

Game EMono.game
staticget

Definition at line 7 of file EMono.cs.

Referenced by WidgetDate._Refresh(), WidgetSystemIndicator._Refresh(), DramaOutcome.convert_Jure(), BuildMenu.Deactivate(), BaseGameScreen.Draw(), BaseTileMap.Draw(), TileMapElona.Draw(), EUtil.ExitGame(), DramaOutcome.fiama_gold(), BaseGameScreen.FocusPC(), DramaOutcome.guild_join(), DramaOutcome.guild_trial(), BuildMenu.Init(), Scene.Init(), UICharaMaker.ListModes(), DramaOutcome.melilith_friend(), DramaOutcome.OnClaimLand(), ItemQuestTracker.OnClickClose(), TCExtra.OnDraw(), WidgetMinimap.OnPointerDown(), Scene.OnUpdate(), DramaManager.ParseLine(), DramaOutcome.poppy_found(), DramaOutcome.QuestDebt_reward(), DramaOutcome.QuestDefense_0(), DramaOutcome.QuestDefense_1(), DramaOutcome.QuestExploration_AfterComplete(), DramaOutcome.QuestExploration_AfterCrystal(), DramaOutcome.QuestExploration_MeetFarris(), DramaOutcome.QuestExploration_MeetFarris2(), ItemQuestTracker.Refresh(), UICharaMaker.Refresh(), UIPlaceHelper.Refresh(), WidgetHP.Refresh(), WidgetQuestTracker.Refresh(), TCOrbitChara.RefreshAll(), UIInventory.RefreshGrid(), BaseTileMap.RefreshHeight(), UIInventory.RefreshHighlight(), UIHomeInfo.RefreshInfo(), UIInventory.RefreshMenu(), GameScreenElona.RefreshPosition(), UIHomeInfo.RefreshReport(), BaseGameScreen.RefreshTilt(), UICharaMaker.SetChara(), ItemQuest.SetQuest(), WidgetHotbar.SetShortcutMenu(), UIFactionInfo.SetZone(), UIZoneInfo.SetZone(), DramaOutcome.StartNewGame(), DramaOutcome.StartNewGame2(), Scene.ToggleFreePos(), Scene.ToggleHighlightArea(), Scene.ToggleLight(), Scene.ToggleRoof(), Scene.ToggleShowRoof(), Scene.ToggleShowWall(), Scene.ToggleSlope(), Scene.ToggleSnapFreePos(), Scene.ToggleTilt(), WidgetQuestTracker.TryShow(), UISong.Update(), BaseGameScreen.UpdateShaders(), and WidgetDebug.UpdateText().

◆ gamedata

GameData EMono.gamedata
staticget

Definition at line 33 of file EMono.cs.

◆ Home

Faction EMono.Home
staticget

Definition at line 25 of file EMono.cs.

Referenced by ItemGachaResult.Confirm().

◆ pc

Chara EMono.pc
staticget

Definition at line 13 of file EMono.cs.

Referenced by WidgetStats._OnActivate(), WidgetMenuPanel._OnChangeMode(), WidgetDate._Refresh(), BuildMenu._Search(), UIAutoTurn._Update(), UICharaMaker.AddDomain(), UICurrency.Build(), WidgetRoster.Build(), WidgetStatsBar.Build(), DropdownGrid.BuildIngredients(), DramaOutcome.chara_hired(), DramaOutcome.chara_hired_ticket(), DramaOutcome.check_sketch(), ItemGachaResult.Confirm(), DramaOutcome.convert_Jure(), UIInventory.DoAct(), BaseGameScreen.Draw(), BaseTileMap.Draw(), TileMapElona.Draw(), BaseTileMap.DrawTile(), TileMapElona.DrawTile(), DramaOutcome.fiama_pet(), DramaOutcome.fiama_starter_gift(), BaseGameScreen.FocusPC(), DramaOutcome.get_scratch(), ActorEx.GetVolume(), DramaOutcome.give_sketch_special(), DramaOutcome.guild_mageTrial(), Scene.Init(), UICharaMaker.ListJob(), UICharaMaker.ListRace(), DramaManager.Load(), WidgetArtTool.OnActivate(), WidgetEquip.OnActivate(), WidgetExp.OnClick(), WidgetExpHome.OnClick(), TCExtra.OnDraw(), WidgetMinimap.OnPointerDown(), WidgetStats.OnRefresh(), CardActor.OnRender(), WidgetRoster.OnSetContextMenu(), BaseTileSelector.OnUpdate(), Scene.OnUpdate(), DramaManager.ParseLine(), WidgetCurrentTool.RebuildSlots(), ActorEx.Refresh(), ItemQuestTracker.Refresh(), TCOrbitChara.Refresh(), TCOrbitThing.Refresh(), UIHomeInfo.Refresh(), UIRecipeInfo.Refresh(), WidgetExp.Refresh(), WidgetExpHome.Refresh(), WidgetHP.Refresh(), WidgetMouseover.Refresh(), WidgetStatsBar.Refresh(), WidgetTracker.Refresh(), TCOrbitChara.RefreshAll(), UIRecipeInfo.RefreshBalance(), BuildMenu.RefreshCategory(), BaseGameScreen.RefreshGrading(), UIHomeInfo.RefreshInfo(), UIInventory.RefreshList(), UIRecipeInfo.RefreshList(), WidgetSearch.RefreshList(), WidgetMinimap.RefreshMarkers(), UIInventory.RefreshMenu(), BaseGameScreen.RefreshPosition(), GameScreenElona.RefreshPosition(), BaseGameScreen.RefreshWeather(), GameScreenElona.RefreshWeather(), DramaOutcome.revive_pet(), WidgetSearch.Search(), WidgetCurrentTool.Select(), DramaActor.SetChoice(), WidgetHotbar.SetShortcutMenu(), UISong.SetSong(), DramaOutcome.sister_friend(), DramaOutcome.StartNewGame2(), WidgetTracker.Toggle(), UIDragGridIngredients.Update(), UISong.Update(), and WidgetDebug.UpdateText().

◆ player

Player EMono.player
staticget

Definition at line 11 of file EMono.cs.

Referenced by UIResourceTrack._Refresh(), WidgetStockTracker._Refresh(), WidgetCurrentTool._RefreshCurrentHotItem(), BuildMenu._Search(), UICharaMaker.AddDomain(), WidgetStatsBar.Build(), DropdownGrid.BuildIngredients(), DramaOutcome.check_sketch(), DramaOutcome.check_sketch2(), DramaOutcome.convert_Jure(), UIInventory.DoAct(), BaseTileMap.Draw(), BaseTileMap.DrawTile(), DramaOutcome.fiama_gold(), DramaOutcome.fiama_starter_gift(), DramaOutcome.GetFelmeraRewardIndex(), DramaOutcome.give_sketch_reward(), DramaOutcome.give_sketch_special(), UIDragGridInfo.Init(), Scene.Init(), UICharaMaker.ListJob(), BuildMenu.OnActivate(), WidgetCurrentTool.OnActivate(), WidgetMemo.OnActivate(), UIHangIcon.OnClick(), WidgetCurrentTool.OnClickButtonHotItem(), CollectibleActor.OnCollisionEnter2D(), WidgetManager.OnGameInstantiated(), UIInventory.OnInit(), CharaActorPCC.OnRender(), WidgetHotbar.OnSetContextMenu(), WidgetTracker.OnSetContextMenu(), Scene.OnUpdate(), TileSelectorElona.OnUpdateInput(), DramaManager.ParseLine(), CollectibleActor.PlaySound(), DramaOutcome.QuestCraft_Drop1(), DramaOutcome.QuestDefense_1(), DramaOutcome.QuestExploration_Drop1(), DramaOutcome.QuestSharedContainer_Drop1(), DramaOutcome.QuestVernis_DropRecipe(), UICharaMaker.Refresh(), UIHangIcon.Refresh(), UIPlaceHelper.Refresh(), UIRecipeInfo.Refresh(), WidgetTracker.Refresh(), TCOrbitChara.RefreshAll(), TCOrbitThing.RefreshAll(), BuildMenu.RefreshCategory(), UIInventory.RefreshHighlight(), WidgetCurrentTool.RefreshHighlight(), UIInventory.RefreshMenu(), UIHomeInfo.RefreshReport(), ZoneInspector.RefreshScreen(), BaseGameScreen.RefreshScreenSize(), UICharaMaker.RerollJob(), WidgetManager.Reset(), WidgetManager.Save(), WidgetCodex.Search(), WidgetCurrentTool.Select(), UIInventory.Sort(), BuildMenu.Toggle(), and WidgetTracker.Toggle().

◆ scene

◆ screen

◆ setting

◆ Sound

◆ sources

◆ ui

UI EMono.ui
staticget

Definition at line 15 of file EMono.cs.

Referenced by WidgetSystemIndicator._Refresh(), BuildMenu.Activate(), PartialMapMenu.Activate(), DropdownGrid.Activate(), EUtil.AddLayer(), UIScreenshot.Awake(), WidgetMenuPanel.Build(), WidgetHotbar.CheckAutoHide(), Widget.Close(), UIScreenshot.Create(), BuildMenu.Deactivate(), UIScreenshot.Deactivate(), UICharaMaker.EditName(), UICharaMaker.EditPCC(), EUtil.ExitGame(), WidgetHotbar.GetSwapButton(), BuildMenu.Init(), Scene.Init(), UICharaMaker.ListAge(), UICharaMaker.ListAlias(), UICharaMaker.ListGender(), UICharaMaker.ListJob(), UICharaMaker.ListModes(), UICharaMaker.ListRace(), BuildMenu.OnActivate(), UIResourceTrack.OnActivate(), WidgetManager.OnActivateZone(), Scene.OnChangeHour(), UIHangIcon.OnClick(), WidgetExp.OnClick(), WidgetExpHome.OnClick(), UICharaMaker.OnClickChangePortrait(), ItemQuestTracker.OnClickClose(), WidgetHotbar.OnClickEmptyItem(), WidgetHotbar.OnDrag(), WidgetHotbar.OnEndDrag(), WidgetManager.OnGameInstantiated(), TCText.OnKill(), WidgetMinimap.OnPointerDown(), WidgetMainText.OnSetContextMenu(), WidgetSideScreen.OnSetContextMenu(), WidgetTracker.OnSetContextMenu(), WidgetHotbar.OnStartDrag(), BaseTileSelector.OnUpdate(), Scene.OnUpdate(), EloMapTileSelector.OnUpdateInput(), TileSelectorElona.OnUpdateInput(), DramaManager.ParseLine(), Widget.Reactivate(), WidgetHotbar.RebuildPages(), WidgetQuestTracker.Refresh(), UIInventory.RefreshAllList(), WidgetHotbar.RefreshButtons(), BuildMenu.RefreshCategory(), BuildMenu.RefreshCategoryArea(), WidgetHotbar.RefreshHighlights(), UIInventory.RefreshMenu(), BaseTileSelector.RefreshMouseInfo(), Widget.RefreshOrder(), Widget.SetBaseContextMenu(), Widget.SetGridContextMenu(), ItemPopulation.SetTopic(), WidgetQuestTracker.Show(), Widget.ShowContextMenu(), WidgetSceneCustomizer.ShowPicker(), WidgetInspector.SwitchPage(), WidgetTracker.Toggle(), Scene.ToggleBalloon(), WidgetMainText.ToggleLog(), WidgetQuestTracker.TryShow(), and WidgetSearch.Update().

◆ world


The documentation for this class was generated from the following file: