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Elin Decompiled Documentation EA 23.289 Nightly
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Static Public Member Functions | |
| static int | rnd (int a) |
Static Public Attributes | |
| static Core | core |
Properties | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
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inlinestatic |
Definition at line 47 of file EMono.cs.
References Rand.rnd().
Referenced by Effect._Play(), WidgetMascot._Update(), HoardActor.Activate(), ZoneInspector.FillUtil.FillBlock(), ZoneInspector.FillUtil.FillFloor(), UIMapPreview.GenerateMap(), BaseGameScreen.GetRandomPoint(), DramaOutcome.marry(), Scene.OnUpdate(), UIInventory.RefreshGrid(), WidgetMascot.Say(), and WidgetMascot.Update().
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Definition at line 5 of file EMono.cs.
Referenced by Effect._Play(), WidgetSystemIndicator._Refresh(), CardInspector._TapeList(), UIAutoTurn._Update(), BaseGameScreen.Activate(), Scene.ApplyZoneConfig(), UIScaleFix.Awake(), UICharaMaker.BuildRaces(), DramaOutcome.check_sketch(), WidgetManager.DialogLoad(), WidgetManager.DialogSave(), BaseGameScreen.Draw(), BaseTileMap.Draw(), BaseTileMap.DrawTile(), Scene.FocusAndPause(), DramaOutcome.give_sketch_special(), Scene.Init(), UICharaMaker.ListJob(), UICharaMaker.ListRace(), WidgetManager.Load(), BaseGameScreen.ModTargetZoomIndex(), WidgetFeed.OnActivate(), WidgetMainText.OnActivate(), WidgetBottomBar.OnChangeResolution(), WidgetSideScreen.OnChangeResolution(), UIHangIcon.OnClick(), WidgetSceneCustomizer.OnClickLoad(), WidgetSceneCustomizer.OnClickSave(), TCUI.OnDraw(), UIInventory.OnInit(), CharaActorPCC.OnRender(), WidgetHotbar.OnSetContextMenu(), WidgetMainText.OnSetContextMenu(), Scene.OnUpdate(), WidgetMinimap.OnUpdate(), CardInspector.OnValidate(), DramaManager.ParseLine(), EffectIRenderer.Play(), Effect.Play(), UIHangIcon.Refresh(), BaseGameScreen.RefreshAll(), TCOrbitChara.RefreshAll(), TCOrbitThing.RefreshAll(), WidgetMainText.RefreshBG(), BaseGameScreen.RefreshGrading(), WidgetHotbar.RefreshHighlight(), UIInventory.RefreshMenu(), BaseGameScreen.RefreshPosition(), UIHomeInfo.RefreshReport(), ZoneInspector.RefreshScreen(), BaseGameScreen.RefreshScreenSize(), BaseGameScreen.RefreshSky(), BaseGameScreen.RefreshWeather(), GameScreenElona.RefreshWeather(), UIInventory.RefreshWindow(), WidgetManager.Save(), UIScreenshot.SavePreview(), TCText.Say(), WidgetCurrentTool.Select(), UIColorPicker.SetColor(), ActorEx.SetOwner(), WidgetHotbar.SetShortcutMenu(), BaseGameScreen.SetTargetZoomIndex(), BaseGameScreen.SetZoom(), WidgetSideScreen.SlideMiniGame(), BaseGameScreen.SnapScreen(), TCSimpleText.Spawn(), TCSimpleText.SpawnIcon(), DramaOutcome.StartNewGame2(), DramaActor.Talk(), Scene.ToggleFreePos(), Scene.ToggleMuteBGM(), Scene.ToggleSnapFreePos(), Scene.TryWarnLinuxMod(), Scene.TryWarnMacScreen(), EmbarkActor.Update(), UISong.Update(), Scene.UpdateCursor(), UICardInfo.UpdateImage(), BaseGameScreen.UpdateShaders(), and WidgetDebug.UpdateText().
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Definition at line 17 of file EMono.cs.
Referenced by WidgetStockTracker._Refresh(), UIMapPreview._RefreshPoint(), BuildMenu._Search(), BuildMenu.Activate(), BackerContentInspector.ContentObj.Apply(), ZoneInspector.ResizeUtil.Apply(), Scene.ApplyZoneConfig(), DropdownGrid.BuildIngredients(), ZoneInspector.FillUtil.ClearBlock(), ZoneInspector.FillUtil.ClearBridge(), ZoneInspector.FillUtil.ClearObj(), EffectMeteor.Create(), BaseGameScreen.Draw(), BaseTileMap.Draw(), BaseTileMap.DrawTile(), DramaOutcome.event_az2(), DramaOutcome.event_az3(), ZoneInspector.FillUtil.FillBlock(), ZoneInspector.FillUtil.FillFloor(), ZoneInspector.FillUtil.FlattenHeight(), BaseGameScreen.FocusCenter(), BaseGameScreen.FocusPC(), DramaOutcome.get_scratch(), Scene.Init(), DropdownGrid.ListIngredients(), DramaOutcome.marry(), BuildMenu.OnActivate(), GameScreen.OnActivate(), WidgetArtTool.OnActivate(), WidgetMinimap.OnActivate(), WidgetSceneCustomizer.OnActivate(), WidgetSceneCustomizer.OnClickSave(), WidgetMinimap.OnMoveZone(), WidgetNotice.OnRefresh(), WidgetMinimap.OnSetContextMenu(), DramaManager.ParseLine(), BaseTileSelector.ProcessFillTiles(), DramaOutcome.PutOutFire(), Scene.RebuildActorEx(), ItemQuestTracker.Refresh(), UIDragGridIngredients.Refresh(), UIRecipeInfo.Refresh(), BaseGameScreen.RefreshAll(), ZoneInspector.RefreshAll(), Scene.RefreshBG(), BuildMenu.RefreshCategory(), WidgetSceneCustomizer.RefreshColor(), BaseGameScreen.RefreshGrading(), UIRecipeInfo.RefreshList(), WidgetMinimap.RefreshMarkers(), BaseGameScreen.RefreshPosition(), GameScreenElona.RefreshPosition(), ZoneInspector.RefreshScreen(), BaseGameScreen.RefreshScreenSize(), BaseGameScreen.RefreshSky(), BaseGameScreen.RefreshWeather(), GameScreenElona.RefreshWeather(), BackerContentInspector.ContentObj.Remove(), WidgetSearch.Search(), ZoneInspector.SetAllPlayerCreation(), UIMapPreview.SetMap(), WidgetSceneCustomizer.ShowPicker(), DropdownGrid.TrySelect(), WidgetMinimap.UpdateMap(), BaseGameScreen.UpdateShaders(), WidgetDebug.UpdateText(), and Scene.UpdateTimeRatio().
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Definition at line 19 of file EMono.cs.
Referenced by WidgetMenuPanel._OnChangeMode(), WidgetDate._Refresh(), UIMapPreview._RefreshPoint(), WidgetMascot._Update(), BaseGameScreen.Activate(), UIScreenshot.Activate(), UICurrency.Build(), WidgetStatsBar.Build(), BuildMenu.Deactivate(), UIInventory.DoAct(), BaseGameScreen.Draw(), BaseTileMap.Draw(), TileMapElona.Draw(), BaseTileMap.DrawTile(), DramaOutcome.event_az(), DramaOutcome.event_swordkeeper(), ZoneInspector.Export(), DramaOutcome.fiama_pet(), ActorEx.GetVolume(), UIDragGridInfo.Init(), Scene.Init(), BuildMenu.OnActivate(), WidgetCodex.OnActivate(), Scene.OnUpdate(), DramaManager.ParseLine(), DramaOutcome.PutOutFire(), DramaOutcome.QuestDefense_0(), DramaOutcome.QuestDefense_1(), DramaOutcome.QuestExploration_AfterCrystal(), DramaOutcome.QuestExploration_MeetFarris2(), ItemQuestTracker.Refresh(), UIHomeInfo.Refresh(), TCOrbitChara.RefreshAll(), TCOrbitThing.RefreshAll(), Scene.RefreshBG(), BaseGameScreen.RefreshGrading(), UIHomeInfo.RefreshInfo(), WidgetMinimap.RefreshMarkers(), UIInventory.RefreshMenu(), BaseGameScreen.RefreshPosition(), GameScreenElona.RefreshPosition(), BaseGameScreen.RefreshSky(), WidgetMinimap.RefreshStyle(), BaseGameScreen.RefreshTilt(), BaseGameScreen.RefreshWeather(), WidgetSearch.Search(), UIFactionInfo.SetZone(), UIZoneInfo.SetZone(), Scene.ToggleTilt(), DramaOutcome.Tutorial1(), WidgetSearch.Update(), BaseGameScreen.UpdateShaders(), and WidgetDebug.UpdateText().
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Definition at line 9 of file EMono.cs.
Referenced by BaseGameScreen.Focus().
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Definition at line 21 of file EMono.cs.
Referenced by WidgetDate._Refresh(), UICurrency.Build(), WidgetStatsBar.Build(), DramaOutcome.chara_hired(), DramaOutcome.chara_hired_ticket(), DramaOutcome.QuestExploration_MeetFarris2(), UIHomeInfo.Refresh(), ItemStatistics.Refresh(), UIHomeInfo.RefreshInfo(), UIHomeInfo.RefreshReport(), and BuildMenu.Toggle().
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Definition at line 23 of file EMono.cs.
Referenced by UICurrency.Build(), and DramaManager.ParseLine().
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Definition at line 35 of file EMono.cs.
Referenced by BaseTileMap.DrawTile(), WidgetHP.Refresh(), BaseGameScreen.RefreshWeather(), and CardActor.SetOwner().
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Definition at line 45 of file EMono.cs.
Referenced by WidgetDate._Refresh(), WidgetSystemIndicator._Refresh(), BuildMenu._Search(), BuildMenu.Activate(), DropdownGrid.BuildIngredients(), WidgetManager.DialogSave(), BaseTileMap.DrawTile(), UIDragGridInfo.Init(), Scene.Init(), BuildMenu.OnActivate(), WidgetArtTool.OnActivate(), WidgetManager.OnGameInstantiated(), TileSelectorElona.OnRenderTile(), WidgetStatsBar.OnSetContextMenu(), TileSelectorElona.OnUpdateInput(), DramaManager.ParseLine(), UIRecipeInfo.Refresh(), BuildMenu.RefreshCategory(), UIInventory.RefreshMenu(), UIHomeInfo.RefreshReport(), DramaActor.SetChoice(), UIInventory.SwitchTab(), and BuildMenu.Toggle().
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Definition at line 43 of file EMono.cs.
Referenced by CardInspector._SpawnList().
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Definition at line 7 of file EMono.cs.
Referenced by WidgetDate._Refresh(), WidgetSystemIndicator._Refresh(), DramaOutcome.convert_Jure(), BuildMenu.Deactivate(), BaseGameScreen.Draw(), BaseTileMap.Draw(), TileMapElona.Draw(), EUtil.ExitGame(), DramaOutcome.fiama_gold(), BaseGameScreen.FocusPC(), DramaOutcome.guild_join(), DramaOutcome.guild_trial(), BuildMenu.Init(), UISearchPeople.Init(), Scene.Init(), UICharaMaker.ListModes(), DramaOutcome.melilith_friend(), DramaOutcome.OnClaimLand(), ItemQuestTracker.OnClickClose(), TCExtra.OnDraw(), WidgetMinimap.OnPointerDown(), Scene.OnUpdate(), DramaManager.ParseLine(), DramaOutcome.poppy_found(), DramaOutcome.QuestDebt_reward(), DramaOutcome.QuestDefense_0(), DramaOutcome.QuestDefense_1(), DramaOutcome.QuestExploration_AfterComplete(), DramaOutcome.QuestExploration_AfterCrystal(), DramaOutcome.QuestExploration_MeetFarris(), DramaOutcome.QuestExploration_MeetFarris2(), ItemQuestTracker.Refresh(), UICharaMaker.Refresh(), UIPlaceHelper.Refresh(), WidgetHP.Refresh(), WidgetQuestTracker.Refresh(), TCOrbitChara.RefreshAll(), UIInventory.RefreshGrid(), BaseTileMap.RefreshHeight(), UIInventory.RefreshHighlight(), UIHomeInfo.RefreshInfo(), UIInventory.RefreshMenu(), GameScreenElona.RefreshPosition(), UIHomeInfo.RefreshReport(), BaseGameScreen.RefreshTilt(), UICharaMaker.SetChara(), ItemQuest.SetQuest(), WidgetHotbar.SetShortcutMenu(), UIFactionInfo.SetZone(), UIZoneInfo.SetZone(), DramaOutcome.StartNewGame(), DramaOutcome.StartNewGame2(), Scene.ToggleFreePos(), Scene.ToggleHighlightArea(), Scene.ToggleLight(), Scene.ToggleRoof(), Scene.ToggleShowRoof(), Scene.ToggleShowWall(), Scene.ToggleSlope(), Scene.ToggleSnapFreePos(), Scene.ToggleTilt(), WidgetQuestTracker.TryShow(), UISong.Update(), BaseGameScreen.UpdateShaders(), and WidgetDebug.UpdateText().
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Definition at line 25 of file EMono.cs.
Referenced by ItemGachaResult.Confirm().
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Definition at line 13 of file EMono.cs.
Referenced by WidgetStats._OnActivate(), WidgetMenuPanel._OnChangeMode(), WidgetDate._Refresh(), BuildMenu._Search(), UIAutoTurn._Update(), UICharaMaker.AddDomain(), UICurrency.Build(), WidgetRoster.Build(), WidgetStatsBar.Build(), DropdownGrid.BuildIngredients(), DramaOutcome.chara_hired(), DramaOutcome.chara_hired_ticket(), DramaOutcome.check_sketch(), ItemGachaResult.Confirm(), DramaOutcome.convert_Jure(), UIInventory.DoAct(), BaseGameScreen.Draw(), BaseTileMap.Draw(), TileMapElona.Draw(), BaseTileMap.DrawTile(), TileMapElona.DrawTile(), DramaOutcome.duponne_capture(), DramaOutcome.event_az(), DramaOutcome.event_az3(), DramaOutcome.fiama_pet(), DramaOutcome.fiama_starter_gift(), BaseGameScreen.FocusPC(), DramaOutcome.get_scratch(), ActorEx.GetVolume(), DramaOutcome.give_sketch_special(), DramaOutcome.guild_mageTrial(), UISearchPeople.Init(), Scene.Init(), UICharaMaker.ListJob(), UICharaMaker.ListRace(), DramaManager.Load(), DramaOutcome.marry(), BuildMenu.OnActivate(), WidgetArtTool.OnActivate(), WidgetEquip.OnActivate(), WidgetExp.OnClick(), WidgetExpHome.OnClick(), TCExtra.OnDraw(), WidgetMinimap.OnPointerDown(), WidgetStats.OnRefresh(), CardActor.OnRender(), BaseTileSelector.OnUpdate(), Scene.OnUpdate(), DramaManager.ParseLine(), WidgetCurrentTool.RebuildSlots(), ActorEx.Refresh(), ItemQuestTracker.Refresh(), TCOrbitChara.Refresh(), TCOrbitThing.Refresh(), UIHomeInfo.Refresh(), UIRecipeInfo.Refresh(), WidgetExp.Refresh(), WidgetExpHome.Refresh(), WidgetHP.Refresh(), WidgetMouseover.Refresh(), WidgetStatsBar.Refresh(), WidgetTracker.Refresh(), TCOrbitChara.RefreshAll(), UIRecipeInfo.RefreshBalance(), BuildMenu.RefreshCategory(), BaseGameScreen.RefreshGrading(), UIHomeInfo.RefreshInfo(), UIInventory.RefreshList(), UIRecipeInfo.RefreshList(), WidgetSearch.RefreshList(), WidgetMinimap.RefreshMarkers(), UIInventory.RefreshMenu(), BaseGameScreen.RefreshPosition(), GameScreenElona.RefreshPosition(), BaseGameScreen.RefreshWeather(), GameScreenElona.RefreshWeather(), DramaOutcome.revive_pet(), WidgetSearch.Search(), WidgetCurrentTool.Select(), DramaActor.SetChoice(), WidgetHotbar.SetShortcutMenu(), UISong.SetSong(), DramaOutcome.sister_friend(), DramaOutcome.StartNewGame2(), WidgetTracker.Toggle(), UIDragGridIngredients.Update(), UISong.Update(), WidgetDebug.UpdateText(), DramaOutcome.upgrade_miscreation(), DramaOutcome.wedding_fail(), DramaOutcome.wedding_kiss(), DramaOutcome.wedding_setup(), and DramaOutcome.wedding_success().
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Definition at line 11 of file EMono.cs.
Referenced by UIResourceTrack._Refresh(), WidgetStockTracker._Refresh(), WidgetCurrentTool._RefreshCurrentHotItem(), BuildMenu._Search(), UICharaMaker.AddDomain(), WidgetStatsBar.Build(), DropdownGrid.BuildIngredients(), DramaOutcome.check_sketch(), DramaOutcome.check_sketch2(), DramaOutcome.convert_Jure(), UIInventory.DoAct(), BaseTileMap.Draw(), BaseTileMap.DrawTile(), DramaOutcome.duponne_capture(), DramaOutcome.duponne_reward(), DramaOutcome.fiama_gold(), DramaOutcome.fiama_starter_gift(), DramaOutcome.GetFelmeraRewardIndex(), DramaOutcome.give_catball_recipe(), DramaOutcome.give_sketch_reward(), DramaOutcome.give_sketch_special(), UIDragGridInfo.Init(), Scene.Init(), UICharaMaker.ListJob(), BuildMenu.OnActivate(), WidgetCurrentTool.OnActivate(), WidgetMemo.OnActivate(), UIHangIcon.OnClick(), WidgetCurrentTool.OnClickButtonHotItem(), CollectibleActor.OnCollisionEnter2D(), WidgetManager.OnGameInstantiated(), UIInventory.OnInit(), CharaActorPCC.OnRender(), WidgetHotbar.OnSetContextMenu(), WidgetTracker.OnSetContextMenu(), Scene.OnUpdate(), TileSelectorElona.OnUpdateInput(), DramaManager.ParseLine(), CollectibleActor.PlaySound(), DramaOutcome.QuestCraft_Drop1(), DramaOutcome.QuestDefense_1(), DramaOutcome.QuestExploration_Drop1(), DramaOutcome.QuestSharedContainer_Drop1(), DramaOutcome.QuestVernis_DropRecipe(), UICharaMaker.Refresh(), UIHangIcon.Refresh(), UIPlaceHelper.Refresh(), UIRecipeInfo.Refresh(), WidgetTracker.Refresh(), TCOrbitChara.RefreshAll(), TCOrbitThing.RefreshAll(), BuildMenu.RefreshCategory(), UIInventory.RefreshHighlight(), WidgetCurrentTool.RefreshHighlight(), UIInventory.RefreshMenu(), UIHomeInfo.RefreshReport(), ZoneInspector.RefreshScreen(), BaseGameScreen.RefreshScreenSize(), UICharaMaker.RerollJob(), WidgetManager.Reset(), WidgetManager.Save(), WidgetCodex.Search(), WidgetCurrentTool.Select(), UIInventory.Sort(), BuildMenu.Toggle(), and WidgetTracker.Toggle().
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Definition at line 27 of file EMono.cs.
Referenced by BaseGameScreen.Activate(), BaseWidgetNotice.Add(), Scene.ApplyZoneConfig(), BaseGameScreen.Draw(), BaseTileMap.Draw(), TileMapElona.Draw(), BaseTileMap.DrawTile(), BaseTileMap.GetThingPosition(), EloMapActor.Initialize(), Widget.Config.IsInRightMode(), Widget.IsInRightMode(), BaseGameScreen.ModTargetZoomIndex(), GameScreen.OnActivate(), GameScreenElona.OnActivate(), WidgetArtTool.OnActivate(), WidgetSceneCustomizer.OnActivate(), BaseTileMap.OnActivate(), EloMapActor.OnChangeHour(), VFX.OnChangeHour(), PCOrbit.OnChangeMin(), CardActor.OnRender(), CharaActorPCC.OnRender(), TileSelectorElona.OnRenderTile(), EffectIRenderer.OnUpdate(), Scene.OnUpdate(), EloMapTileSelector.OnUpdateInput(), TileSelectorElona.OnUpdateInput(), BuildMenu.Refresh(), ESoundSource.Refresh(), UIGameBG.Refresh(), WidgetMouseover.Refresh(), BaseGameScreen.RefreshAll(), BuildMenu.RefreshCategoryArea(), BaseGameScreen.RefreshGrading(), BaseTileSelector.RefreshMouseInfo(), BaseGameScreen.RefreshPosition(), GameScreenElona.RefreshPosition(), BaseGameScreen.RefreshScreenSize(), BaseGameScreen.RefreshSky(), BaseGameScreen.RefreshWeather(), GameScreenElona.RefreshWeather(), WidgetSceneCustomizer.ShowPicker(), Scene.ToggleBirdView(), WidgetSearch.Update(), BaseGameScreen.UpdateShaders(), ActionHint.UpdateText(), and WidgetDebug.UpdateText().
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Definition at line 29 of file EMono.cs.
Referenced by WidgetMainText.Append(), BuildMenu.Deactivate(), BaseGameScreen.Draw(), TCUI.DrawImmediate(), Scene.DrawPass(), ScreenGuide.DrawWall(), Scene.Init(), BuildMenu.OnActivate(), WidgetArtTool.OnActivate(), Scene.OnChangeHour(), TCUI.OnDraw(), BaseTileSelector.OnUpdate(), Scene.OnUpdate(), WidgetMinimap.OnUpdate(), TCOrbitTask.Refresh(), ZoneInspector.RefreshScreen(), UISong.SetSong(), TCSimpleText.Spawn(), TCSimpleText.SpawnIcon(), Scene.ToggleTilt(), BaseTileSelector.TryProcessTiles(), Scene.UpdateCursor(), and WidgetDebug.UpdateText().
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Definition at line 31 of file EMono.cs.
Referenced by BaseTileMap.DrawTile(), Scene.Init(), BaseTileMap.OnActivate(), CharaActorPCC.OnRender(), WidgetHotbar.Rebuild(), WidgetCurrentTool.RebuildSlots(), Scene.RefreshBG(), BaseGameScreen.RefreshSky(), BaseGameScreen.RefreshWeather(), GameScreenElona.RefreshWeather(), and Scene.UpdateTimeRatio().
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Definition at line 39 of file EMono.cs.
Referenced by WidgetSystemIndicator._Refresh(), WidgetInspector._Show(), DramaOutcome.chara_hired(), DramaOutcome.chara_hired_ticket(), BaseTileMap.Draw(), TileMapElona.Draw(), RigidExplode.Explode(), BuildMenu.Init(), CollectibleActor.OnCollisionEnter2D(), EffectMeteor.OnPlay(), Scene.OnUpdate(), DramaManager.ParseLine(), CollectibleActor.PlaySound(), ItemGachaResult.SetChara(), Widget.SoundActivate(), and Scene.ToggleMuteBGM().
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Definition at line 41 of file EMono.cs.
Referenced by WidgetStockTracker._Refresh(), UICurrency.Build(), UICharaMaker.BuildRaces(), BaseTileMap.DrawRoof(), BaseTileMap.DrawTile(), TileMapElona.DrawTile(), ZoneInspector.FillUtil.FillBlock(), ZoneInspector.FillUtil.FillFloor(), SourceManager.Init(), UIDragGridInfo.Init(), UIDragGridInfo.InitFuel(), DramaOutcome.QuestCraft_Drop1(), UIDistribution.Refresh(), BuildMenu.RefreshCategoryArea(), UIRecipeInfo.RefreshList(), UIInventory.ShowDistribution(), and SourcePrefInspector.ValidatePrefs().
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Definition at line 15 of file EMono.cs.
Referenced by WidgetSystemIndicator._Refresh(), BuildMenu.Activate(), PartialMapMenu.Activate(), DropdownGrid.Activate(), EUtil.AddLayer(), UIScreenshot.Awake(), WidgetMenuPanel.Build(), WidgetHotbar.CheckAutoHide(), Widget.Close(), UIScreenshot.Create(), BuildMenu.Deactivate(), UIScreenshot.Deactivate(), UICharaMaker.EditName(), UICharaMaker.EditPCC(), EUtil.ExitGame(), WidgetHotbar.GetSwapButton(), BuildMenu.Init(), Scene.Init(), UICharaMaker.ListAge(), UICharaMaker.ListAlias(), UICharaMaker.ListGender(), UICharaMaker.ListJob(), UICharaMaker.ListModes(), UICharaMaker.ListRace(), BuildMenu.OnActivate(), UIResourceTrack.OnActivate(), WidgetManager.OnActivateZone(), Scene.OnChangeHour(), UIHangIcon.OnClick(), WidgetExp.OnClick(), WidgetExpHome.OnClick(), UICharaMaker.OnClickChangePortrait(), ItemQuestTracker.OnClickClose(), WidgetHotbar.OnClickEmptyItem(), WidgetHotbar.OnDrag(), WidgetHotbar.OnEndDrag(), WidgetManager.OnGameInstantiated(), TCText.OnKill(), WidgetMinimap.OnPointerDown(), WidgetMainText.OnSetContextMenu(), WidgetSideScreen.OnSetContextMenu(), WidgetTracker.OnSetContextMenu(), WidgetHotbar.OnStartDrag(), BaseTileSelector.OnUpdate(), Scene.OnUpdate(), EloMapTileSelector.OnUpdateInput(), TileSelectorElona.OnUpdateInput(), DramaManager.ParseLine(), DramaOutcome.QuestExploration_AfterCrystal(), Widget.Reactivate(), WidgetHotbar.RebuildPages(), WidgetQuestTracker.Refresh(), UIInventory.RefreshAllList(), WidgetHotbar.RefreshButtons(), BuildMenu.RefreshCategory(), BuildMenu.RefreshCategoryArea(), WidgetHotbar.RefreshHighlights(), UIInventory.RefreshMenu(), BaseTileSelector.RefreshMouseInfo(), Widget.RefreshOrder(), Widget.SetBaseContextMenu(), Widget.SetGridContextMenu(), ItemPopulation.SetTopic(), WidgetQuestTracker.Show(), Widget.ShowContextMenu(), WidgetSceneCustomizer.ShowPicker(), WidgetInspector.SwitchPage(), WidgetTracker.Toggle(), Scene.ToggleBalloon(), WidgetMainText.ToggleLog(), WidgetQuestTracker.TryShow(), and WidgetSearch.Update().
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Definition at line 37 of file EMono.cs.
Referenced by WidgetDate._Refresh(), BaseTileMap.DrawTile(), DramaOutcome.get_scratch(), EloMapActor.GetEloMap(), Scene.Init(), WidgetArtTool.OnActivate(), UIHomeInfo.RefreshInfo(), UIHomeInfo.RefreshReport(), BaseGameScreen.RefreshScreenSize(), BaseGameScreen.RefreshSky(), BaseGameScreen.RefreshWeather(), GameScreenElona.RefreshWeather(), and Scene.UpdateTimeRatio().