Definition at line 1 of file FOOD.cs.
◆ creativeDish
| const int FOOD.creativeDish = 764 |
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◆ food_bug
| const int FOOD.food_bug = 704 |
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◆ food_cat
| const int FOOD.food_cat = 701 |
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◆ food_CHA
| const int FOOD.food_CHA = 700 |
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◆ food_god
| const int FOOD.food_god = 758 |
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◆ food_human
| const int FOOD.food_human = 708 |
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◆ food_love
| const int FOOD.food_love = 703 |
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◆ food_poison
| const int FOOD.food_poison = 702 |
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◆ food_undead
| const int FOOD.food_undead = 709 |
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◆ gainWeight
| const int FOOD.gainWeight = 705 |
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◆ IDS
Initial value:= new int[13]
{
764, 702, 757, 709, 708, 707, 706, 705, 704, 703,
758, 701, 700
}
Definition at line 29 of file FOOD.cs.
◆ justcooked
| const int FOOD.justcooked = 757 |
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◆ kirimi
| const int FOOD.kirimi = 707 |
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◆ loseWeight
| const int FOOD.loseWeight = 706 |
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The documentation for this class was generated from the following file: