This is the complete list of members for InspectGroupTask, including all inherited members.
| _map | EClass | static |
| _zone | EClass | static |
| actions | InspectGroup< TaskPoint > | |
| Add(string text, string idSprite, Action action, bool sound=false, int priority=0, bool auto=false) | InspectGroup< TaskPoint > | inline |
| Add(string text, string idSprite, Action< T > action, bool sound=false, int priority=0, bool auto=false) | InspectGroup< TaskPoint > | inline |
| AdvMode | EClass | static |
| Bigger(int a, int b) | EClass | inlinestatic |
| Branch | EClass | static |
| BranchOrHomeBranch | EClass | static |
| CanInspect() | InspectGroup< TaskPoint > | inline |
| Colors | EClass | static |
| Contains(IInspect t) | InspectGroup< TaskPoint > | inlinevirtual |
| core | EClass | static |
| Create(IInspect t) | InspectGroup< TaskPoint > | inlinestatic |
| curve(int a, int start, int step, int rate=75) | EClass | inlinestatic |
| debug | EClass | static |
| editorSources | EClass | static |
| FirstTarget | InspectGroup< TaskPoint > | |
| FirstTarget | InspectGroup< TaskPoint > | |
| game | EClass | static |
| gamedata | EClass | static |
| GetName() | InspectGroup< TaskPoint > | inline |
| Home | EClass | static |
| MultiName | InspectGroupTask | |
| OnSetActions() | InspectGroupTask | inlinevirtual |
| pc | EClass | static |
| player | EClass | static |
| rnd(long a) | EClass | inlinestatic |
| rnd(int a) | EClass | inlinestatic |
| rndf(float a) | EClass | inlinestatic |
| rndHalf(int a) | EClass | inlinestatic |
| rndSeed(int a, int seed) | EClass | inlinestatic |
| rndSqrt(int a) | EClass | inlinestatic |
| scene | EClass | static |
| screen | EClass | static |
| SetActions() | InspectGroup< TaskPoint > | inlinevirtual |
| SetActions() | InspectGroup< TaskPoint > | inline |
| setting | EClass | static |
| Smaller(int a, int b) | EClass | inlinestatic |
| Solo | InspectGroup< TaskPoint > | |
| Sound | EClass | static |
| sources | EClass | static |
| targets | InspectGroup< TaskPoint > | |
| type | InspectGroup< TaskPoint > | |
| ui | EClass | static |
| Wait(float a, Card c) | EClass | inlinestatic |
| Wait(float a, Point p) | EClass | inlinestatic |
| Wilds | EClass | static |
| world | EClass | static |