Elin Decompiled Documentation EA 23.102 Nightly
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MapBounds Member List

This is the complete list of members for MapBounds, including all inherited members.

_mapEClassstatic
_zoneEClassstatic
AdvModeEClassstatic
Bigger(int a, int b)EClassinlinestatic
BranchEClassstatic
BranchOrHomeBranchEClassstatic
CanExpand(int a)MapBoundsinline
CenterXMapBounds
CenterZMapBounds
ColorsEClassstatic
Contains(int dx, int dz)MapBoundsinline
Contains(Point p)MapBoundsinline
coreEClassstatic
curve(int a, int start, int step, int rate=75)EClassinlinestatic
debugEClassstatic
editorSourcesEClassstatic
Expand(int a)MapBoundsinline
ForeachCell(Action< Cell > action)MapBoundsinline
ForeachPoint(Action< Point > action)MapBoundsinline
ForeachXYZ(Action< int, int > action)MapBoundsinline
gameEClassstatic
gamedataEClassstatic
GetBottomPos(float rate=-1f)MapBoundsinline
GetCenterPos()MapBoundsinline
GetLeftPos(float rate=-1f)MapBoundsinline
GetRandomBottomPos()MapBoundsinline
GetRandomEdge(int r=3)MapBoundsinline
GetRandomLeftPos()MapBoundsinline
GetRandomPoint()MapBoundsinline
GetRandomRightPos()MapBoundsinline
GetRandomSpace(int width, int height, int tries=100)MapBoundsinline
GetRandomSpawnPos()MapBoundsinline
GetRandomSurface(int x, int z, int radius, bool walkable=true, bool allowWater=false)MapBoundsinline
GetRandomSurface(bool centered=false, bool walkable=true, bool allowWater=false)MapBoundsinline
GetRandomTopPos()MapBoundsinline
GetRightPos(float rate=-1f)MapBoundsinline
GetSpawnPos(int x, int z, int maxX, int maxZ)MapBoundsinline
GetSurface(int x, int z, bool walkable=true)MapBoundsinline
GetTopPos(float rate=-1f)MapBoundsinline
HeightMapBounds
HomeEClassstatic
maxXMapBounds
maxZMapBounds
pcEClassstatic
playerEClassstatic
rnd(int a)EClassinlinestatic
rndf(float a)EClassinlinestatic
rndHalf(int a)EClassinlinestatic
rndSqrt(int a)EClassinlinestatic
sceneEClassstatic
screenEClassstatic
SetBounds(int _x, int _z, int _maxX, int _maxZ)MapBoundsinline
settingEClassstatic
SizeMapBounds
Smaller(int a, int b)EClassinlinestatic
SoundEClassstatic
sourcesEClassstatic
uiEClassstatic
Wait(float a, Card c)EClassinlinestatic
Wait(float a, Point p)EClassinlinestatic
WidthMapBounds
WildsEClassstatic
worldEClassstatic
xMapBounds
zMapBounds