This is the complete list of members for MapGen, including all inherited members.
_Instance | MapGen | privatestatic |
_map | EClass | static |
_zone | EClass | static |
AdvMode | EClass | static |
Bigger(int a, int b) | EClass | inlinestatic |
biomeProfiles | BaseMapGen | |
biomes | BaseMapGen | |
biomeSand | BaseMapGen | |
biomeShore | BaseMapGen | |
biomeWater | BaseMapGen | |
blockHeight | BaseMapGen | |
bp | BaseMapGen | |
Branch | EClass | static |
BranchOrHomeBranch | EClass | static |
Colors | EClass | static |
core | EClass | static |
crawlers | BaseMapGen | |
Create(Zone z) | GenBounds | inlinestatic |
curve(int a, int start, int step, int rate=75) | EClass | inlinestatic |
debug | EClass | static |
editorSources | EClass | static |
err | BaseMapGen | static |
extraBiome | BaseMapGen | |
FuncCheckEmpty | GenBounds | |
game | EClass | static |
gamedata | EClass | static |
Generate(ZoneBlueprint _bp) | BaseMapGen | inline |
GenerateTerrain() | MapGen | inlineprotectedvirtual |
GetBounds(int w, int h, bool ignoreBlock) | GenBounds | inline |
GetBounds(Map map, Zone zone, int x, int y, int width, int height, int dw, int dh, bool ignoreBlock) | GenBounds | inline |
height | GenBounds | |
heights1 | BaseMapGen | protected |
heights2 | BaseMapGen | protected |
heights3 | BaseMapGen | protected |
heights3d | BaseMapGen | protected |
Home | EClass | static |
hSetting | BaseMapGen | |
Instance | MapGen | static |
IsEmpty() | GenBounds | inline |
IsSub(BiomeProfile.Tile g, int x, int y) | GenBounds | inlineprivate |
lastSize | BaseMapGen | |
layerBiome | BaseMapGen | |
layerHeight | BaseMapGen | |
layerRiver | BaseMapGen | |
layerStratum | BaseMapGen | |
ListEmptyPoint() | GenBounds | inline |
MakeNeighbor() | MapGen | inline |
MakeNeighbor_old() | MapGen | inline |
MakeRiver(Map _map) | MapGen | inline |
MakeRoad() | MapGen | inline |
map | GenBounds | |
marginPartial | GenBounds | |
ModifyHeight(Map _map) | MapGen | inline |
OnGenerateTerrain() | MapGen | inlineprotectedvirtual |
Output() | MapGen | inline |
OX | BaseMapGen | |
OZ | BaseMapGen | |
pc | EClass | static |
player | EClass | static |
Populate(Map _map) | MapGen | inline |
rnd(int a) | EClass | inlinestatic |
rndf(float a) | EClass | inlinestatic |
rndHalf(int a) | EClass | inlinestatic |
rndSqrt(int a) | EClass | inlinestatic |
scene | EClass | static |
screen | EClass | static |
seed | BaseMapGen | |
SetBlock(BiomeProfile.Tile t, int x, int z, int idMat=-1) | GenBounds | inline |
SetBlock(int x, int z, int idMat, int idBlock, int direction=0) | GenBounds | inline |
SetFloor(BiomeProfile.Tile t, int x, int z) | GenBounds | inline |
SetFloor(int x, int z, int idMat, int idFloor, int direction=0) | GenBounds | inline |
SetSize(int size, int _poiSize) | BaseMapGen | inline |
setting | EClass | static |
Size | GenBounds | |
skipWater | BaseMapGen | protected |
Smaller(int a, int b) | EClass | inlinestatic |
Sound | EClass | static |
sources | EClass | static |
subBiomes | BaseMapGen | |
TryAddMapPiece(MapPiece.Type type=MapPiece.Type.Any, float ruin=-1f, string tags=null, Action< PartialMap, GenBounds > onCreate=null) | GenBounds | inline |
TryMakeRiver(Point p1, Point p2) | MapGen | inline |
ui | EClass | static |
variation | BaseMapGen | |
Wait(float a, Card c) | EClass | inlinestatic |
Wait(float a, Point p) | EClass | inlinestatic |
waterCount | BaseMapGen | protected |
waters | BaseMapGen | protected |
width | GenBounds | |
Wilds | EClass | static |
world | EClass | static |
x | GenBounds | |
y | GenBounds | |
zone | GenBounds | |
zp | BaseMapGen | |