Elin Decompiled Documentation EA 23.102 Nightly
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TileTypeFence Member List

This is the complete list of members for TileTypeFence, including all inherited members.

_HitTest(Point pos, Card target, bool canIgnore=true)TileTypeinline
_mapEClassstatic
_zoneEClassstatic
AdvModeEClassstatic
AllowBloodTileType
AllowLitterTileType
AllowMultiInstallTileType
AllowObjTileType
AltitudeAsDirTileType
AlwaysShowShadowTileType
Bigger(int a, int b)EClassinlinestatic
BlockTileTypestatic
blockRenderModeTileTypeWall
BlockShipTileTypestatic
BoatTileTypestatic
BoxTypeTileTypeWall
BranchEClassstatic
BranchOrHomeBranchEClassstatic
BridgeTileTypestatic
BridgeDecoTileTypestatic
BridgePillarTileTypestatic
CanBeHeldTileType
CanBuiltOnAreaTileTypeBlock
CanBuiltOnBlockTileType
CanBuiltOnBridgeTileType
CanBuiltOnFloorTileType
CanBuiltOnThingTileTypeBlock
CanBuiltOnWaterTileTypeBaseBlock
CanInstaCompleteTileType
CanRotate(bool buildMode)TileTypeinlinevirtual
CanSpawnOnWaterTileType
CanStackTileType
CastAmbientShadowTileTypeFence
CastAmbientShadowBackTileTypeFence
CastShadowBackTileTypeWall
CastShadowSelfTileTypeFence
ChangeBlockDirTileType
ChasmTileTypestatic
ColorsEClassstatic
coreEClassstatic
curve(int a, int start, int step, int rate=75)EClassinlinestatic
debugEClassstatic
dictTileTypestatic
DoorTileTypestatic
editorSourcesEClassstatic
EditorTileTileType
FenceTileTypestatic
FenceClosedTileTypestatic
FloorTileTypestatic
FloorAltitudeTileType
FloorHeightTileType
FloorScaffoldTileTypestatic
FloorWaterTileTypestatic
FloorWaterDeepTileTypestatic
FloorWaterShallowTileTypestatic
ForceRpeatBlockTileType
FreeStyleTileType
gameEClassstatic
gamedataEClassstatic
GetDesiredDir(Point p, int d)TileTypeinlinevirtual
GetMountHeight(ref Vector3 v, Point p, int d, Card target=null)TileTypeinlinevirtual
GetRampFix(int dir, SourcePref pref=null)TileTypeinline
HalfBlockTileTypestatic
HitTest(Point pos)TileTypeinlineprotectedvirtual
HitTypeTileType
HomeEClassstatic
IgnoreBuildRuleTileType
IlluminationTileTypestatic
Init()TileTypeinlinestatic
InvisibleTileType
InvisiBlockTileTypestatic
IsBlockLiquidTileType
IsBlockMountTileType
IsBlockPassTileTypeBlock
IsBlockSightTileTypeFence
IsBridgeTileType
IsDeepWaterTileType
IsDoorTileType
IsFenceTileTypeFence
IsFloodBlockTileTypeBlock
IsFloodDoorTileType
IsFloorTileType
IsFloorOrBridgeTileType
IsFullBlockTileTypeWall
IsLadderTileType
IsMountBlockTileType
IsOccupyCellTileType
IsOpenSightTileTypeFence
IsPlayFootSoundTileTypeBlock
IsRampTileType
IsSkipFloorTileTypeWall
IsSkipLowBlockTileType
IsUseBlockDirTileType
IsWallTileTypeFence
IsWallOrFenceTileTypeWall
IsWallOrFullBlockTileTypeBlock
IsWaterTileType
IsWaterTopTileType
LadderTileTypestatic
LangPlaceTypeTileTypeBaseBlock
LiquidTileTypestatic
LiquidLVTileType
MarkerTileTypestatic
MaxAltitudeTileType
MinAltitudeTileType
MountHeightTileTypeFence
NoneTileTypestatic
ObjTileTypestatic
ObjBigTileTypestatic
ObjCeilTileTypestatic
ObjFloatTileTypestatic
ObjHugeTileTypestatic
ObjWaterTileTypestatic
ObjWaterTopTileTypestatic
PaintTileTypestatic
pcEClassstatic
PillarTileTypestatic
playerEClassstatic
RampTileType
RampType enum nameTileType
RemoveOnFloorChangeTileType
RenderWaterBlockTileType
RepeatBlockTileTypeFence
RepeatSizeTileType
rnd(int a)EClassinlinestatic
rndf(float a)EClassinlinestatic
rndHalf(int a)EClassinlinestatic
rndSqrt(int a)EClassinlinestatic
RoadTileTypestatic
RoofTileTypestatic
RooftopTileTypestatic
ScaffoldTileTypestatic
sceneEClassstatic
screenEClassstatic
SeedTileTypestatic
SelectTypeTileTypeBlock
settingEClassstatic
ShowPillarTileType
SkyTileTypestatic
SlopeTileTypestatic
SlopeFlatTileTypestatic
slopeHeightTileType
Smaller(int a, int b)EClassinlinestatic
SoundEClassstatic
sourcesEClassstatic
StairsTileTypestatic
StairsHalfTileTypestatic
TentTileTypestatic
TreeTileTypestatic
uiEClassstatic
UseHangZFixTileType
UseLowBlockTileTypeFence
UseLowWallTilesTileType
UseMountHeightTileType
VineTileTypestatic
Wait(float a, Card c)EClassinlinestatic
Wait(float a, Point p)EClassinlinestatic
WallTileTypestatic
WallHangTileTypestatic
WallHangSignTileTypestatic
WallMountTileTypestatic
WallOpenTileTypestatic
WaterfallTileTypestatic
WildsEClassstatic
WindowTileTypestatic
worldEClassstatic