_AddLayer(string id) | Layer | inline |
_Close() | ELayer | inlineprotectedvirtual |
_map | ELayer | static |
_rect | Layer | protected |
_rectLayers | UI | |
_RemoveLayer(Layer l) | Layer | inlineprivate |
_zone | ELayer | static |
AddLayer(string id) | Layer | inline |
AddLayer(Layer l) | Layer | inline |
AddLayer< T >() | Layer | inline |
AddLayer< T >(string id) | Layer | inline |
AddLayerDontCloseOthers(Layer l) | Layer | inline |
AddLayerDontCloseOthers< T >() | Layer | inline |
AddLayerToUI(string id) | ELayer | inline |
AdvMode | ELayer | static |
AllowInventoryInteractions | UI | |
animeIn | Layer | |
animeOut | Layer | |
ApplySkin() | Layer | inlinevirtual |
autoTurn | UI | |
Awake() | UI | inlineprotectedvirtual |
BlockActions | UI | |
BlockInput | UI | |
BlockMouseOverUpdate | UI | |
blockWidgetClick | UI | |
blur | UI | |
blurSize | UI | privatestatic |
blurSpeed | UI | |
blurStopInstance | Layer | static |
Branch | ELayer | static |
cancelKeyDown | Layer | static |
canvas | UI | |
canvasScaler | UI | |
cg | UI | |
CheckWindowOrder() | UI | inline |
Close() | Layer | inlinevirtual |
CloseLayers() | Layer | inline |
closeOnRightClick | Layer | static |
closeOthers | Layer | |
Colors | ELayer | static |
config | ELayer | static |
console | UI | |
contextMenu | UI | |
core | ELayer | static |
Create(string path) | Layer | inlinestatic |
Create< T >() | Layer | inlinestatic |
Create< T >(string path) | Layer | inlinestatic |
CreateContextMenu(string cid="ContextMenu") | UI | inline |
CreateContextMenuInteraction() | UI | inline |
currentDrag | UI | |
debug | ELayer | static |
defaultActionMode | Layer | |
Delay(float duration=0.05f) | Layer | inline |
DisableClose() | Layer | inline |
dragDuration | UI | |
durationHideMouseHint | UI | private |
EndDrag(bool canceled=false) | UI | inline |
extraHint | UI | |
FlashCover(float durationOut=1f, float duration=1f, float durationIn=1f, Action onFadeOut=null, Action onComplete=null, Color color=default(Color)) | UI | inline |
FreezeScreen(float duration, bool highlight=true) | UI | inline |
game | ELayer | static |
GetLayer(string id) | Layer | inline |
GetLayer< T >(bool fromTop=false) | Layer | inline |
GetOrAddLayer< T >() | Layer | inline |
GetTextHeader(Window window) | Layer | inlinevirtual |
GetTopLayer() | Layer | inline |
HeaderIsListOf(int id) | Layer | inlinevirtual |
Hide(float duration=1f) | UI | inline |
HideCover(float duration=0f, Action onComplete=null) | UI | inline |
HideFloats() | UI | inline |
HideMouseHint(float duration=0.2f) | UI | inline |
hidingCover | UI | private |
Home | ELayer | static |
hud | UI | |
IdHelp | ELayer | |
idLayer | Layer | |
ignoreSounds | Layer | static |
imageFreeze | UI | |
Init() | ELayer | inlinevirtual |
InitInspector() | ELayer | inline |
inputModule | UI | |
IsAbilityOpen | UI | |
IsActive | UI | |
IsAllowGeneralInput() | Layer | inline |
IsBlockWidgetClick() | Layer | inline |
IsCovered() | UI | inline |
isDestroyed | Layer | protected |
IsDragging | UI | |
IsFloat | ELayer | |
IsHideHud() | Layer | inline |
IsInventoryOpen | UI | |
IsPauseGame | UI | |
IsPointerOnLayer() | Layer | inline |
isPointerOverUI | UI | |
IsUseBlur() | Layer | inline |
itemTalk | ELayer | private |
Kill() | ELayer | inlineprotectedvirtual |
langHint | Layer | |
lastParentPos | Layer | |
layerFloat | UI | |
layers | Layer | |
layoutLang | UI | |
light | UI | |
lightContrast | UI | |
matBlur | UI | |
minWidth | UI | |
mouseInfo | UI | |
nextDrag | UI | |
OnActivateZone() | UI | inline |
OnAfterAddLayer() | ELayer | inlinevirtual |
OnAfterInit() | Layer | inlinevirtual |
OnBack() | Layer | inlinevirtual |
OnBeforeAddLayer() | ELayer | inlinevirtual |
OnChangeLayer() | UI | inlinevirtual |
OnClickAction(string _mode) | UI | inline |
OnClickClose() | Layer | inline |
OnCoreStart() | UI | inline |
OnCreate() | Layer | inlinevirtual |
OnDrag() | UI | inline |
OnDragSpecial() | UI | inline |
OnInit() | Layer | inlinevirtual |
OnKill() | Layer | inlinevirtual |
onKill | Layer | |
OnKillGame() | UI | inline |
OnRightClick() | ELayer | inlinevirtual |
OnSwitchContent(Window window) | Layer | inlinevirtual |
OnUpdate() | UI | inline |
OnUpdateInput() | Layer | inlinevirtual |
OpenFloatInv(bool ignoreSound=false) | UI | inline |
option | Layer | |
parent | Layer | |
pc | ELayer | static |
player | ELayer | static |
popGame | UI | |
popSystem | UI | |
rectDynamic | UI | |
rectDynamicEssential | UI | |
rectLayers | UI | |
RefreshActiveState() | UI | inline |
RemoveLayer(Layer l) | Layer | inline |
RemoveLayer< T >() | Layer | inline |
RemoveLayers(bool removeImportant=false) | Layer | inline |
rightClicked | Layer | static |
rnd(int a) | ELayer | inlinestatic |
Say(string text, Sprite sprite=null) | UI | inline |
scene | ELayer | static |
screen | ELayer | static |
screenLock | Layer | |
searchPath | Layer | static |
SetDelay(float d) | Layer | inline |
SetLight(bool enable) | UI | inline |
SetOnKill(Action action) | Layer | inline |
setting | ELayer | static |
SetTitles(string langList, string idHeaderRow=null) | Layer | inline |
Show(float duration=1f) | UI | inline |
ShowBalloon(bool enable) | UI | inline |
ShowCover(float duration=0f, float dest=1f, Action onComplete=null, Color color=default(Color)) | UI | inline |
ShowFloats() | UI | inline |
ShowLang() | UI | inline |
ShowMouseHint() | UI | inline |
ShowSceneSelector() | UI | inline |
ShowScreenLock(string id) | Layer | inline |
skins | UI | |
skipInput | Layer | static |
Sound | ELayer | static |
sources | ELayer | static |
StartDrag(DragItem item) | UI | inline |
SwitchContent(int idWindow, int i) | Layer | inline |
TalkHomeMemeber(string id) | ELayer | inline |
TalkMaid(string id) | ELayer | inline |
texFreeze | UI | |
ToggleAbility(bool delay=false) | UI | inline |
ToggleCanvas() | UI | inline |
ToggleFeedback() | UI | inline |
ToggleInventory(bool delay=false) | UI | inline |
ToggleLayer(string id) | Layer | inline |
ToggleLayer< T >(string id=null) | Layer | inline |
TopLayer | Layer | |
TryShowHelp() | ELayer | inline |
TryShowHint(string _langHint=null) | ELayer | inline |
tweenCover | UI | private |
ui | ELayer | static |
uid | Layer | |
UnfreezeScreen() | UI | inline |
UpdateInput() | Layer | inline |
WaitAndClose() | Layer | inline |
wasActive | UI | |
widgets | UI | |
windows | Layer | |
world | ELayer | static |