Elin Decompiled Documentation
EA 23.102 Nightly
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ZoneEventManager Member List
This is the complete list of members for
ZoneEventManager
, including all inherited members.
_map
EClass
static
_zone
EClass
static
Add
(ZoneEvent e, bool allowDuplicate=false)
ZoneEventManager
inline
Add< T >
(bool allowDuplicate=false)
ZoneEventManager
inline
AddPreEnter
(ZonePreEnterEvent e, bool executeIfActiveZone=true)
ZoneEventManager
inline
AdvMode
EClass
static
Bigger
(int a, int b)
EClass
inline
static
Branch
EClass
static
BranchOrHomeBranch
EClass
static
Clear
()
ZoneEventManager
inline
Colors
EClass
static
core
EClass
static
curve
(int a, int start, int step, int rate=75)
EClass
inline
static
debug
EClass
static
editorSources
EClass
static
game
EClass
static
gamedata
EClass
static
GetEvent< T >
()
ZoneEventManager
inline
Home
EClass
static
list
ZoneEventManager
listPreEnter
ZoneEventManager
OnLeaveZone
()
ZoneEventManager
inline
OnLoad
(Zone _zone)
ZoneEventManager
inline
OnSimulateHour
()
ZoneEventManager
inline
OnVisit
()
ZoneEventManager
inline
pc
EClass
static
player
EClass
static
Remove
(ZoneEvent e)
ZoneEventManager
inline
Remove< T >
()
ZoneEventManager
inline
rnd
(int a)
EClass
inline
static
rndf
(float a)
EClass
inline
static
rndHalf
(int a)
EClass
inline
static
rndSqrt
(int a)
EClass
inline
static
scene
EClass
static
screen
EClass
static
setting
EClass
static
Smaller
(int a, int b)
EClass
inline
static
Sound
EClass
static
sources
EClass
static
Tick
(float delta)
ZoneEventManager
inline
ui
EClass
static
Wait
(float a, Card c)
EClass
inline
static
Wait
(float a, Point p)
EClass
inline
static
Wilds
EClass
static
world
EClass
static
zone
ZoneEventManager
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