EA 23.173 Stable Patch 1
July 27, 2025
2 files modified.
Important Changes
None.
Biography
@@ -413,6 +413,10 @@ public void GenerateAppearance(Chara c)
cs
{
height /= 10;
}
if (c.source.tag.Contains("mini"))
{
height /= 10;
}
weight = height * height * (EClass.rnd(6) + 18) / 10000;
}
Card
cs
if (isChara && !HasElement(1241))
{
AttackSource attackSource2 = attackSource;
if (attackSource2 != AttackSource.Fatigue && (uint)(attackSource2 - 13) > 4u)
if ((uint)(attackSource2 - 3) > 1u && (uint)(attackSource2 - 13) > 4u)
{
foreach (Chara chara3 in EClass._map.charas)
{
cs
if (EClass.player.invlunerable)
{
EvadeDeath();
goto IL_0cdd;
goto IL_0cdf;
}
}
if (IsPC && Evalue(1220) > 0 && Chara.stamina.value >= Chara.stamina.max / 2)
cs
}
}
}
goto IL_0cdd;
IL_0cdd:
goto IL_0cdf;
IL_0cdf:
if (trait.CanBeAttacked)
{
renderer.PlayAnime(AnimeID.HitObj);