Elin Decompiled Documentation EA 23.102 Nightly
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CTAG.cs File Reference

Go to the source code of this file.

Enumerations

enum  CTAG {
  important , repeatSwing , nonHold , nonPick ,
  canMelee , boss , currency , randomName ,
  noDrop , hidden , wilds , neg ,
  replica , seed , rareSeed , gift ,
  ignoreUse , throwWeapon , throwWeaponEnemy , notHumanMeat ,
  noRandomProduct , suicide , kamikaze , randomSkin ,
  noPortrait , randomPortrait , rareResource , tourism ,
  staticSkin , godArtifact , noWish , dish_bonus ,
  dish_fail , random_color , noRandomEnc
}
 

Enumeration Type Documentation

◆ CTAG

enum CTAG
Enumerator
important 
repeatSwing 
nonHold 
nonPick 
canMelee 
boss 
currency 
randomName 
noDrop 
hidden 
wilds 
neg 
replica 
seed 
rareSeed 
gift 
ignoreUse 
throwWeapon 
throwWeaponEnemy 
notHumanMeat 
noRandomProduct 
suicide 
kamikaze 
randomSkin 
noPortrait 
randomPortrait 
rareResource 
tourism 
staticSkin 
godArtifact 
noWish 
dish_bonus 
dish_fail 
random_color 
noRandomEnc 

Definition at line 1 of file CTAG.cs.

2{
8 boss,
11 noDrop,
12 hidden,
13 wilds,
14 neg,
15 replica,
16 seed,
18 gift,
24 suicide,
30 tourism,
33 noWish,
38}
@ noPortrait
@ tourism
@ dish_bonus
@ rareResource
@ currency
@ notHumanMeat
@ nonPick
@ random_color
@ wilds
@ nonHold
@ rareSeed
@ noDrop
@ important
@ godArtifact
@ canMelee
@ hidden
@ suicide
@ noRandomEnc
@ dish_fail
@ ignoreUse
@ noWish
@ throwWeaponEnemy
@ staticSkin
@ throwWeapon
@ gift
@ randomSkin
@ repeatSwing
@ randomName
@ boss
@ noRandomProduct
@ replica
@ kamikaze
@ randomPortrait
@ seed