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CTAG.cs
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1
public
enum
CTAG
2
{
3
important
,
4
repeatSwing
,
5
nonHold
,
6
nonPick
,
7
canMelee
,
8
boss
,
9
currency
,
10
randomName
,
11
noDrop
,
12
hidden
,
13
wilds
,
14
neg
,
15
replica
,
16
seed
,
17
rareSeed
,
18
gift
,
19
ignoreUse
,
20
throwWeapon
,
21
throwWeaponEnemy
,
22
notHumanMeat
,
23
noRandomProduct
,
24
suicide
,
25
kamikaze
,
26
randomSkin
,
27
noPortrait
,
28
randomPortrait
,
29
rareResource
,
30
tourism
,
31
staticSkin
,
32
godArtifact
,
33
noWish
,
34
dish_bonus
,
35
dish_fail
,
36
random_color
,
37
noRandomEnc
38
}
CTAG
CTAG
Definition:
CTAG.cs:2
CTAG.noPortrait
@ noPortrait
CTAG.tourism
@ tourism
CTAG.dish_bonus
@ dish_bonus
CTAG.rareResource
@ rareResource
CTAG.currency
@ currency
CTAG.notHumanMeat
@ notHumanMeat
CTAG.nonPick
@ nonPick
CTAG.random_color
@ random_color
CTAG.wilds
@ wilds
CTAG.nonHold
@ nonHold
CTAG.rareSeed
@ rareSeed
CTAG.noDrop
@ noDrop
CTAG.important
@ important
CTAG.godArtifact
@ godArtifact
CTAG.canMelee
@ canMelee
CTAG.hidden
@ hidden
CTAG.suicide
@ suicide
CTAG.noRandomEnc
@ noRandomEnc
CTAG.dish_fail
@ dish_fail
CTAG.ignoreUse
@ ignoreUse
CTAG.noWish
@ noWish
CTAG.throwWeaponEnemy
@ throwWeaponEnemy
CTAG.staticSkin
@ staticSkin
CTAG.throwWeapon
@ throwWeapon
CTAG.gift
@ gift
CTAG.randomSkin
@ randomSkin
CTAG.repeatSwing
@ repeatSwing
CTAG.randomName
@ randomName
CTAG.boss
@ boss
CTAG.noRandomProduct
@ noRandomProduct
CTAG.replica
@ replica
CTAG.kamikaze
@ kamikaze
CTAG.neg
@ neg
CTAG.randomPortrait
@ randomPortrait
CTAG.seed
@ seed
Elin
CTAG.cs
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