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Prologue.cs
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1using System;
2using UnityEngine;
3
4[Serializable]
5public class Prologue
6{
7 public GameType type;
8
9 public string idStartZone;
10
11 public int startX;
12
13 public int startZ;
14
15 public int year;
16
17 public int month;
18
19 public int day;
20
21 public int hour;
22
23 public Vector2Int posAsh;
24
25 public Vector2Int posFiama;
26
27 public Vector2Int posPunk;
28
30}
GameType
Definition: GameType.cs:2
Vector2Int posAsh
Definition: Prologue.cs:23
string idStartZone
Definition: Prologue.cs:9
Vector2Int posFiama
Definition: Prologue.cs:25
Weather.Condition weather
Definition: Prologue.cs:29
int month
Definition: Prologue.cs:17
int day
Definition: Prologue.cs:19
int year
Definition: Prologue.cs:15
int hour
Definition: Prologue.cs:21
GameType type
Definition: Prologue.cs:7
Vector2Int posPunk
Definition: Prologue.cs:27
int startX
Definition: Prologue.cs:11
int startZ
Definition: Prologue.cs:13
Condition
Definition: Weather.cs:16