Elin Decompiled Documentation EA 23.102 Nightly
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Prologue Class Reference

Public Attributes

string idStartZone
 
int startX
 
int startZ
 
int year
 
int month
 
int day
 
int hour
 
Vector2Int posAsh
 
Vector2Int posFiama
 
Vector2Int posPunk
 
Weather.Condition weather
 

Detailed Description

Definition at line 5 of file Prologue.cs.

Member Data Documentation

◆ day

int Prologue.day

Definition at line 17 of file Prologue.cs.

Referenced by UICharaMaker.ListModes(), World.OnCreate(), and UICharaMaker.Refresh().

◆ hour

int Prologue.hour

Definition at line 19 of file Prologue.cs.

Referenced by World.OnCreate(), and Game.StartNewGame().

◆ idStartZone

string Prologue.idStartZone

◆ month

int Prologue.month

Definition at line 15 of file Prologue.cs.

Referenced by UICharaMaker.ListModes(), World.OnCreate(), and UICharaMaker.Refresh().

◆ posAsh

Vector2Int Prologue.posAsh

Definition at line 21 of file Prologue.cs.

Referenced by Game.StartNewGame().

◆ posFiama

Vector2Int Prologue.posFiama

Definition at line 23 of file Prologue.cs.

Referenced by Game.StartNewGame().

◆ posPunk

Vector2Int Prologue.posPunk

Definition at line 25 of file Prologue.cs.

Referenced by DramaOutcome.QuestDefense_0(), and DramaOutcome.QuestDefense_1().

◆ startX

int Prologue.startX

Definition at line 9 of file Prologue.cs.

Referenced by Game.StartNewGame(), and DramaOutcome.StartNewGame2().

◆ startZ

int Prologue.startZ

Definition at line 11 of file Prologue.cs.

◆ weather

Weather.Condition Prologue.weather

Definition at line 27 of file Prologue.cs.

Referenced by UICharaMaker.ListModes(), and World.OnCreate().

◆ year

int Prologue.year

The documentation for this class was generated from the following file: