Elin Decompiled Documentation EA 23.102 Nightly
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QuestCursedManor.cs
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2{
3 public override string TitlePrefix => "☆";
4
5 public override bool HasDLC => Steam.HasDLC(ID_DLC.CursedManor);
6
7 public override bool CanAutoAdvance => false;
8}
ID_DLC
Definition: ID_DLC.cs:2
override bool CanAutoAdvance
override bool HasDLC
override string TitlePrefix
Definition: Steam.cs:8
static bool HasDLC(ID_DLC id)
Definition: Steam.cs:39