|
enum | DifficultyType {
Default
, Deliver
, Supply
, Escort
,
Bulk
, Meal
, Farm
, Music
} |
|
enum | SubReward { plat
, gacha_coin
, money2
, ticket_furniture
} |
|
override string | GetTitle () |
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override void | OnCompleteTask () |
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virtual Thing | GetDestThing () |
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virtual int | GetExtraMoney () |
|
virtual int | GetRewardPlat (int money) |
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override bool | Equals (object obj) |
|
virtual bool | IsVisibleOnQuestBoard () |
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virtual bool | CanStartQuest () |
|
virtual bool | CanUpdateOnTalk (Chara c) |
|
virtual Zone | CreateInstanceZone (Chara c) |
|
virtual bool | UpdateOnTalk () |
|
void | Init () |
|
virtual void | OnInit () |
|
Quest | SetClient (Chara c, bool assignQuest=true) |
|
void | SetTask (QuestTask _task) |
|
void | Start () |
|
virtual void | OnStart () |
|
virtual void | OnEnterZone () |
|
virtual void | OnClickQuest () |
|
void | Fail () |
|
virtual void | OnFail () |
|
virtual void | ShowCompleteText () |
|
void | Complete () |
|
virtual void | OnBeforeComplete () |
|
virtual void | OnDropReward () |
|
Thing | DropReward (string id) |
|
Thing | DropReward (Thing t) |
|
virtual void | OnComplete () |
|
void | CompleteTask () |
|
virtual void | OnCompleteTask () |
|
virtual void | OnGiveItem (Chara c, Thing t) |
|
virtual void | OnKillChara (Chara c) |
|
virtual void | OnModKarma (int a) |
|
void | NextPhase () |
|
void | ChangePhase (int a) |
|
virtual void | OnChangePhase (int a) |
|
string | Parse (string s) |
|
virtual string | GetTitle () |
|
virtual string | GetTrackerText () |
|
virtual string | GetDetail (bool onJournal=false) |
|
virtual string | GetDetailText (bool onJournal=false) |
|
virtual string | GetTextProgress () |
|
string | GetRewardText () |
|
virtual string | GetTalkProgress () |
|
virtual string | GetTalkComplete () |
|
void | UpdateJournal () |
|
virtual bool | IsDeliverTarget (Chara c) |
|
virtual bool | CanDeliverToClient (Chara c) |
|
virtual bool | CanDeliverToBox (Thing t) |
|
virtual bool | Deliver (Chara c, Thing t=null) |
|
static Quest | Create (string _id, string _idPerson=null, Chara c=null) |
|
static List< Zone > | ListDeliver () |
|
static int | rnd (int a) |
|
static int | curve (int a, int start, int step, int rate=75) |
|
static int | rndHalf (int a) |
|
static float | rndf (float a) |
|
static int | rndSqrt (int a) |
|
static void | Wait (float a, Card c) |
|
static void | Wait (float a, Point p) |
|
static int | Bigger (int a, int b) |
|
static int | Smaller (int a, int b) |
|
string | id |
|
int | uid |
|
int | uidClientZone |
|
int | phase |
|
int | lv |
|
int | deadline |
|
int | difficulty |
|
int | rewardMoney |
|
int | bonusMoney |
|
int | startDate |
|
int | dangerLv |
|
bool | isNew |
|
bool | isComplete |
|
bool | track |
|
Person | person |
|
QuestTask | task |
|
RefChara | refChara = new RefChara() |
|
const int | PhaseComplete = 999 |
|
static Core | core |
|
Definition at line 1 of file QuestCursedManor.cs.
◆ CanAutoAdvance
override bool QuestCursedManor.CanAutoAdvance |
|
get |
◆ HasDLC
override bool QuestCursedManor.HasDLC |
|
get |
◆ TitlePrefix
override string QuestCursedManor.TitlePrefix |
|
get |
The documentation for this class was generated from the following file: