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ShakerProfile.cs
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1
using
UnityEngine;
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public
class
ShakerProfile
: ScriptableObject
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{
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public
enum
Type
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{
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Shake
,
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Punch
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}
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public
Type
type
;
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public
float
duration
;
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public
float
power
;
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public
int
vibrato
;
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public
float
elasticity
;
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public
void
ShakeCam
()
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{
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Shaker
.
ShakeCam
(base.name);
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}
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}
ShakerProfile
Definition:
ShakerProfile.cs:4
ShakerProfile.vibrato
int vibrato
Definition:
ShakerProfile.cs:17
ShakerProfile.ShakeCam
void ShakeCam()
Definition:
ShakerProfile.cs:21
ShakerProfile.Type
Type
Definition:
ShakerProfile.cs:6
ShakerProfile.Type.Punch
@ Punch
ShakerProfile.Type.Shake
@ Shake
ShakerProfile.power
float power
Definition:
ShakerProfile.cs:15
ShakerProfile.duration
float duration
Definition:
ShakerProfile.cs:13
ShakerProfile.elasticity
float elasticity
Definition:
ShakerProfile.cs:19
ShakerProfile.type
Type type
Definition:
ShakerProfile.cs:11
Shaker
Definition:
Shaker.cs:5
Shaker.ShakeCam
static void ShakeCam(string id="default", float magnitude=1f)
Definition:
Shaker.cs:25
Elin
Plugins.UI
ShakerProfile.cs
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1.9.6