Elin Decompiled Documentation EA 23.102 Nightly
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Static Public Member Functions | |
static void | Shake (Transform t, string id, float magnitude) |
static void | Shake (Component t, string id, float magnitude=1f) |
static void | ShakeCam (string id="default", float magnitude=1f) |
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inlinestatic |
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inlinestatic |
Definition at line 6 of file Shaker.cs.
References ShakerProfile.duration, ShakerProfile.elasticity, ShakerProfile.power, Random, and ShakerProfile.vibrato.
Referenced by Shake(), and ShakeCam().
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inlinestatic |
Definition at line 25 of file Shaker.cs.
References Shake().
Referenced by GameDate.AdvanceHour(), TraitTrap.OnActivateTrap(), EffectMeteor.OnPlay(), DramaManager.ParseLine(), ActEffect.ProcAt(), and ShakerProfile.ShakeCam().