static SpawnSetting Encounter(int lv)
static SpawnSetting Debug
static SpawnSetting HomeWild(int lv)
static SpawnSetting Default
static SpawnSetting Boss(string id, string idEle=null, int fixedLv=-1)
static SpawnSetting HomeEnemy(int lv)
static SpawnSetting Boss(int filterLv, int fixedLv=-1)
Hostility? forcedHostility
static SpawnSetting Mob(string id, string idEle=null, int fixedLv=-1)
static SpawnSetting DefenseEnemy(int lv)
static SpawnSetting HomeGuest(int lv)
static SpawnSetting Evolved(int fixedLv=-1)