Elin Decompiled Documentation
EA 23.188 Stable Patch 2
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SubPassData.cs
Go to the documentation of this file.
1
using
System;
2
using
UnityEngine;
3
4
[Serializable]
5
public
class
SubPassData
6
{
7
public
static
SubPassData
Default
;
8
9
public
static
SubPassData
Current
;
10
11
public
Vector3
offset
;
12
13
public
Vector3
scale
= Vector3.one;
14
15
public
Quaternion
rotation
= Quaternion.identity;
16
17
public
bool
enable
;
18
19
public
bool
shadow
;
20
}
SubPassData
Definition:
SubPassData.cs:6
SubPassData.rotation
Quaternion rotation
Definition:
SubPassData.cs:15
SubPassData.scale
Vector3 scale
Definition:
SubPassData.cs:13
SubPassData.Default
static SubPassData Default
Definition:
SubPassData.cs:7
SubPassData.Current
static SubPassData Current
Definition:
SubPassData.cs:9
SubPassData.shadow
bool shadow
Definition:
SubPassData.cs:19
SubPassData.offset
Vector3 offset
Definition:
SubPassData.cs:11
SubPassData.enable
bool enable
Definition:
SubPassData.cs:17
Elin
SubPassData.cs
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