Elin Decompiled Documentation EA 23.102 Nightly
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Public Attributes | |
Vector3 | offset |
Vector3 | scale = Vector3.one |
Quaternion | rotation = Quaternion.identity |
bool | enable |
bool | shadow |
Static Public Attributes | |
static SubPassData | Default |
static SubPassData | Current |
Definition at line 5 of file SubPassData.cs.
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static |
Definition at line 9 of file SubPassData.cs.
Referenced by Assets.Resources.Scene.Render.RenderDataRoof.Draw(), RenderData.Draw(), RenderDataObj.Draw(), RenderDataObjAdd.Draw(), RenderDataObjV.Draw(), CardRenderer.Draw(), and CardActor.OnRender().
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static |
Definition at line 7 of file SubPassData.cs.
Referenced by CardRenderer.Draw(), Card.GetSubPassData(), Chara.GetSubPassData(), and Thing.GetSubPassData().
bool SubPassData.enable |
Definition at line 17 of file SubPassData.cs.
Referenced by Assets.Resources.Scene.Render.RenderDataRoof.Draw(), RenderData.Draw(), RenderDataObj.Draw(), RenderDataObjAdd.Draw(), and RenderDataObjV.Draw().
Vector3 SubPassData.offset |
Definition at line 11 of file SubPassData.cs.
Referenced by Assets.Resources.Scene.Render.RenderDataRoof.Draw(), RenderData.Draw(), RenderDataObj.Draw(), RenderDataObjAdd.Draw(), RenderDataObjV.Draw(), and CardActor.OnRender().
Quaternion SubPassData.rotation = Quaternion.identity |
Definition at line 15 of file SubPassData.cs.
Referenced by Assets.Resources.Scene.Render.RenderDataRoof.Draw(), RenderData.Draw(), RenderDataObj.Draw(), RenderDataObjAdd.Draw(), RenderDataObjV.Draw(), and CardActor.OnRender().
Vector3 SubPassData.scale = Vector3.one |
Definition at line 13 of file SubPassData.cs.
Referenced by Assets.Resources.Scene.Render.RenderDataRoof.Draw(), RenderData.Draw(), RenderDataObj.Draw(), RenderDataObjAdd.Draw(), RenderDataObjV.Draw(), and CardActor.OnRender().
bool SubPassData.shadow |
Definition at line 19 of file SubPassData.cs.
Referenced by CardRenderer.Draw().