Elin Decompiled Documentation EA 23.200 Stable
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TraitBasketGame.cs
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2{
3 public override bool IgnoreOnSteppedWhenMoving => true;
4
5 public override void OnActivateTrap(Chara c)
6 {
7 if (c.IsPC)
8 {
10 }
11 }
12}
Definition: Chara.cs:10
override bool IsPC
Definition: Chara.cs:610
static void Activate(Type type)
Definition: MiniGame.cs:44
override void OnActivateTrap(Chara c)
override bool IgnoreOnSteppedWhenMoving