Elin Decompiled Documentation EA 23.197 Nightly Patch 1
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TraitMerchantPlat.cs
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2{
3 public override ShopType ShopType
4 {
5 get
6 {
7 if (!base.owner.IsPCFaction || EClass.game.IsSurvival)
8 {
9 return ShopType.Plat;
10 }
11 return ShopType.None;
12 }
13 }
14
15 public override CurrencyType CurrencyType => CurrencyType.Plat;
16
17 public override string LangBarter => "daBuyPlat";
18
19 public override bool CanInvite => false;
20}
CurrencyType
Definition: CurrencyType.cs:2
ShopType
Definition: ShopType.cs:2
Definition: EClass.cs:5
static Game game
Definition: EClass.cs:8
bool IsSurvival
Definition: Game.cs:272
override string LangBarter
override bool CanInvite