Elin Decompiled Documentation EA 23.102 Nightly
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TraitMerchant.cs
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2{
3 public override int GuidePriotiy => 10;
4
5 public override string IDRumor => "shopkeeper";
6
7 public override ShopType ShopType => ShopType.Goods;
8
9 public override bool CanInvest => true;
10
11 public override void OnCreate(int lv)
12 {
13 base.owner.c_invest = EClass.rnd(10);
14 }
15}
ShopType
Definition: ShopType.cs:2
Definition: EClass.cs:5
static int rnd(int a)
Definition: EClass.cs:50
override string IDRumor
Definition: TraitMerchant.cs:5
override bool CanInvest
Definition: TraitMerchant.cs:9
override void OnCreate(int lv)
override int GuidePriotiy
Definition: TraitMerchant.cs:3