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TransAnimeData.cs
Go to the documentation of this file.
1
using
UnityEngine;
2
3
public
class
TransAnimeData
: ScriptableObject
4
{
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public
int
frames
;
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public
int
count
= 1;
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public
float
interval
;
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public
float
mtp
;
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13
public
float
randomMtp
;
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public
float
randomDelay
;
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public
bool
loop
;
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public
bool
generate
;
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public
bool
directional
;
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public
bool
realtimeGenerate
;
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public
bool
randomFlipX
;
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27
public
Vector3
offset
;
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29
public
Vector3[]
vectors
;
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public
AnimationCurve
curveX
;
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public
AnimationCurve
curveY
;
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35
public
AnimationCurve
curveZ
;
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37
public
int
TotalFrame
=>
frames
*
count
;
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public
void
Awake
()
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{
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if
(
generate
)
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{
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Generate
();
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}
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}
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public
void
Generate
()
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{
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vectors
=
new
Vector3[
TotalFrame
];
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for
(
int
i = 0; i <
count
; i++)
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{
52
for
(
int
j = 0; j <
frames
; j++)
53
{
54
float
time = 1f / (float)
frames
* (
float
)j;
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Vector3 vector = (
new
Vector3(
curveX
.Evaluate(time),
curveY
.Evaluate(time),
curveZ
.Evaluate(time)) +
offset
) *
mtp
;
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vectors
[i *
frames
+ j] = vector;
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}
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}
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}
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public
Vector3
GetVector
(
int
frame)
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{
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return
vectors
[frame];
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}
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private
void
OnValidate
()
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{
68
if
(
realtimeGenerate
&&
generate
)
69
{
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Generate
();
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}
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}
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public
void
SwapXY
()
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{
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AnimationCurve animationCurve =
curveX
;
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curveX
=
curveY
;
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curveY
= animationCurve;
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}
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}
TransAnimeData
Definition:
TransAnimeData.cs:4
TransAnimeData.mtp
float mtp
Definition:
TransAnimeData.cs:11
TransAnimeData.realtimeGenerate
bool realtimeGenerate
Definition:
TransAnimeData.cs:23
TransAnimeData.frames
int frames
Definition:
TransAnimeData.cs:5
TransAnimeData.randomFlipX
bool randomFlipX
Definition:
TransAnimeData.cs:25
TransAnimeData.vectors
Vector3[] vectors
Definition:
TransAnimeData.cs:29
TransAnimeData.curveZ
AnimationCurve curveZ
Definition:
TransAnimeData.cs:35
TransAnimeData.offset
Vector3 offset
Definition:
TransAnimeData.cs:27
TransAnimeData.count
int count
Definition:
TransAnimeData.cs:7
TransAnimeData.TotalFrame
int TotalFrame
Definition:
TransAnimeData.cs:37
TransAnimeData.GetVector
Vector3 GetVector(int frame)
Definition:
TransAnimeData.cs:61
TransAnimeData.OnValidate
void OnValidate()
Definition:
TransAnimeData.cs:66
TransAnimeData.curveX
AnimationCurve curveX
Definition:
TransAnimeData.cs:31
TransAnimeData.interval
float interval
Definition:
TransAnimeData.cs:9
TransAnimeData.curveY
AnimationCurve curveY
Definition:
TransAnimeData.cs:33
TransAnimeData.SwapXY
void SwapXY()
Definition:
TransAnimeData.cs:74
TransAnimeData.directional
bool directional
Definition:
TransAnimeData.cs:21
TransAnimeData.Awake
void Awake()
Definition:
TransAnimeData.cs:39
TransAnimeData.loop
bool loop
Definition:
TransAnimeData.cs:17
TransAnimeData.randomMtp
float randomMtp
Definition:
TransAnimeData.cs:13
TransAnimeData.Generate
void Generate()
Definition:
TransAnimeData.cs:47
TransAnimeData.generate
bool generate
Definition:
TransAnimeData.cs:19
TransAnimeData.randomDelay
float randomDelay
Definition:
TransAnimeData.cs:15
Elin
TransAnimeData.cs
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