Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | Awake () |
void | Generate () |
Vector3 | GetVector (int frame) |
void | SwapXY () |
Public Attributes | |
int | frames |
int | count = 1 |
float | interval |
float | mtp |
float | randomMtp |
float | randomDelay |
bool | loop |
bool | generate |
bool | directional |
bool | realtimeGenerate |
bool | randomFlipX |
Vector3 | offset |
Vector3[] | vectors |
AnimationCurve | curveX |
AnimationCurve | curveY |
AnimationCurve | curveZ |
Properties | |
int | TotalFrame [get] |
Private Member Functions | |
void | OnValidate () |
Definition at line 3 of file TransAnimeData.cs.
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inline |
Definition at line 39 of file TransAnimeData.cs.
References generate, and Generate().
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inline |
Definition at line 47 of file TransAnimeData.cs.
References count, curveX, curveY, curveZ, frames, mtp, offset, TotalFrame, and vectors.
Referenced by Awake(), and OnValidate().
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inline |
Definition at line 61 of file TransAnimeData.cs.
References vectors.
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inlineprivate |
Definition at line 66 of file TransAnimeData.cs.
References generate, Generate(), and realtimeGenerate.
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inline |
int TransAnimeData.count = 1 |
Definition at line 7 of file TransAnimeData.cs.
Referenced by Generate().
AnimationCurve TransAnimeData.curveX |
Definition at line 31 of file TransAnimeData.cs.
Referenced by Generate(), and SwapXY().
AnimationCurve TransAnimeData.curveY |
Definition at line 33 of file TransAnimeData.cs.
Referenced by Generate(), and SwapXY().
AnimationCurve TransAnimeData.curveZ |
Definition at line 35 of file TransAnimeData.cs.
Referenced by Generate().
bool TransAnimeData.directional |
Definition at line 21 of file TransAnimeData.cs.
Referenced by TransAnime.Update().
int TransAnimeData.frames |
Definition at line 5 of file TransAnimeData.cs.
Referenced by Generate().
bool TransAnimeData.generate |
Definition at line 19 of file TransAnimeData.cs.
Referenced by Awake(), and OnValidate().
float TransAnimeData.interval |
Definition at line 9 of file TransAnimeData.cs.
Referenced by TransAnime.Update().
bool TransAnimeData.loop |
Definition at line 17 of file TransAnimeData.cs.
Referenced by TransAnime.Update().
float TransAnimeData.mtp |
Definition at line 11 of file TransAnimeData.cs.
Referenced by Generate().
Vector3 TransAnimeData.offset |
Definition at line 27 of file TransAnimeData.cs.
Referenced by Generate().
float TransAnimeData.randomDelay |
Definition at line 15 of file TransAnimeData.cs.
Referenced by TransAnime.Init().
bool TransAnimeData.randomFlipX |
Definition at line 25 of file TransAnimeData.cs.
Referenced by TransAnime.Init().
float TransAnimeData.randomMtp |
Definition at line 13 of file TransAnimeData.cs.
Referenced by TransAnime.Update().
bool TransAnimeData.realtimeGenerate |
Definition at line 23 of file TransAnimeData.cs.
Referenced by OnValidate().
Vector3 [] TransAnimeData.vectors |
Definition at line 29 of file TransAnimeData.cs.
Referenced by Generate(), GetVector(), and TransAnime.Update().
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get |
Definition at line 37 of file TransAnimeData.cs.
Referenced by Generate(), and TransAnime.Update().