1using System.Collections.Generic;
 
   20    public List<BaseSticky> 
list = 
new List<BaseSticky>();
 
   49        InvokeRepeating(
"Refresh", 0f, 1f);
 
   66                if (i.GetType().Equals(sticky.GetType()))
 
   75        uIItem.SetActive(enable: 
true);
 
   77        uIItem.transform.SetAsFirstSibling();
 
   89        Object.Destroy(sticky.
item.gameObject);
 
   96            bool shouldShow = 
item.ShouldShow;
 
   97            item.item.SetActive(shouldShow);
 
  123        m.
AddChild(
"style").
AddSlider(
"toggleButtonBG", (
float a) => a.ToString() ?? 
"", base.config.skin.button, delegate(
float a)
 
  125            base.config.skin.button = (int)a;
 
  127        }, 0f, base.config.skin.Skin.buttons.Count - 1, isInt: 
true);
 
virtual Tween Play(Transform trans, UnityAction onComplete=null, float duration=-1f, float delay=0f)
 
virtual void RefreshButton()
 
virtual bool AllowMultiple