1using System.Collections.Generic;
20 public List<BaseSticky>
list =
new List<BaseSticky>();
49 InvokeRepeating(
"Refresh", 0f, 1f);
66 if (i.GetType().Equals(sticky.GetType()))
75 uIItem.SetActive(enable:
true);
77 uIItem.transform.SetAsFirstSibling();
89 Object.Destroy(sticky.
item.gameObject);
96 bool shouldShow =
item.ShouldShow;
97 item.item.SetActive(shouldShow);
123 m.
AddChild(
"style").
AddSlider(
"toggleButtonBG", (
float a) => a.ToString() ??
"", base.config.skin.button, delegate(
float a)
125 base.config.skin.button = (int)a;
127 }, 0f, base.config.skin.Skin.buttons.Count - 1, isInt:
true);
virtual Tween Play(Transform trans, UnityAction onComplete=null, float duration=-1f, float delay=0f)
virtual void RefreshButton()
virtual bool AllowMultiple