Elin Decompiled Documentation EA 23.102 Nightly
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Classes | |
class | Extra |
Static Public Member Functions | |
static void | Add (BaseSticky sticky, bool animate=true) |
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static int | rnd (int a) |
Public Attributes | |
LayoutGroup | layout |
List< BaseSticky > | list = new List<BaseSticky>() |
List< Sprite > | icons |
UIItem | mold |
Anime | anime |
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Image | imageBG |
SoundData | soundActivate |
UIDragPanel | dragPanel |
RectTransform | tipPivotLeft |
RectTransform | tipPivotRight |
Static Public Attributes | |
static WidgetSticky | Instance |
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static Core | core |
Properties | |
Extra | extra [get] |
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string | ID [get] |
Config | config [get] |
SkinRoot | skinRoot [get] |
bool | IsSealed [get] |
virtual bool | ShowStyleMenu [get] |
virtual bool | AlwaysTop [get] |
virtual bool | IsStaticPosition [get] |
virtual bool | AlwaysBottom [get] |
virtual Type | SetSiblingAfter [get] |
virtual bool | ShowInBuildMode [get] |
virtual bool | RightClickToClose [get] |
virtual bool | AllowRightClickToClose [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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enum | WidgetType { Default , ZoomMenu } |
enum | State { Active , Inactive } |
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void | ClampToScreenEnsured (Component c, Vector2 anchoredPos) |
void | ClampToScreen (RectTransform rect, float margin=10f) |
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bool | flip |
Definition at line 5 of file WidgetSticky.cs.
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inline |
Definition at line 60 of file WidgetSticky.cs.
References BaseSticky.AllowMultiple, BaseSticky.animate, anime, UIItem.button1, BaseSticky.idSound, UIItem.image1, layout, list, mold, Anime.Play(), BaseSticky.RefreshButton(), and Util.
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inline |
Definition at line 86 of file WidgetSticky.cs.
References BaseSticky.item, and list.
Referenced by BaseSticky.RefreshButton().
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inlinestatic |
Definition at line 52 of file WidgetSticky.cs.
References _Add(), and Instance.
Referenced by GameDate.AdvanceDay().
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inlinevirtual |
Reimplemented from Widget.
Definition at line 30 of file WidgetSticky.cs.
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inline |
Definition at line 41 of file WidgetSticky.cs.
References _Add(), Instance, layout, and mold.
Referenced by OnActivate().
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inlinevirtual |
Reimplemented from Widget.
Definition at line 35 of file WidgetSticky.cs.
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inlinevirtual |
Reimplemented from Widget.
Definition at line 105 of file WidgetSticky.cs.
References UIContextMenu.AddChild(), UIContextMenu.AddSlider(), UIContextMenu.AddToggle(), Widget.ApplySkin(), extra, Refresh(), Widget.SetBaseContextMenu(), WidgetSticky.Extra.showDate, WidgetSticky.Extra.showNerun, and WidgetSticky.Extra.showText.
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inline |
Definition at line 92 of file WidgetSticky.cs.
Referenced by StickyGacha.OnClick(), and OnSetContextMenu().
Anime WidgetSticky.anime |
Definition at line 26 of file WidgetSticky.cs.
Referenced by _Add().
List<Sprite> WidgetSticky.icons |
Definition at line 22 of file WidgetSticky.cs.
Referenced by BaseSticky.RefreshButton().
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static |
Definition at line 16 of file WidgetSticky.cs.
Referenced by Add(), Init(), OnActivate(), and BaseSticky.RefreshButton().
LayoutGroup WidgetSticky.layout |
Definition at line 18 of file WidgetSticky.cs.
List<BaseSticky> WidgetSticky.list = new List<BaseSticky>() |
Definition at line 20 of file WidgetSticky.cs.
UIItem WidgetSticky.mold |
Definition at line 24 of file WidgetSticky.cs.
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get |
Definition at line 28 of file WidgetSticky.cs.
Referenced by OnSetContextMenu(), and BaseSticky.RefreshButton().