Elin Decompiled Documentation EA 23.102 Nightly
Loading...
Searching...
No Matches
BuruBuru Class Reference
Inheritance diagram for BuruBuru:

Private Member Functions

void Start ()
 
void Update ()
 

Private Attributes

Vector3 _originalPos
 
float _haba
 

Detailed Description

Definition at line 4 of file BuruBuru.cs.

Member Function Documentation

◆ Start()

void BuruBuru.Start ( )
inlineprivate

Definition at line 11 of file BuruBuru.cs.

12 {
13 Application.targetFrameRate = 60;
14 _originalPos = base.transform.localPosition;
15 }
Vector3 _originalPos
Definition: BuruBuru.cs:6

References _originalPos.

◆ Update()

void BuruBuru.Update ( )
inlineprivate

Definition at line 17 of file BuruBuru.cs.

18 {
19 float num = _haba * UnityEngine.Random.Range(0.2f, 1f);
20 float num2 = UnityEngine.Random.Range(0f, 360f);
21 double num3 = (double)num * Math.Cos(MathF.PI / 180f * num2);
22 double num4 = (double)num * Math.Sin(MathF.PI / 180f * num2);
23 base.transform.localPosition = _originalPos + new Vector3((float)num3, (float)num4, 0f);
24 }
float _haba
Definition: BuruBuru.cs:9

References _haba, and _originalPos.

Member Data Documentation

◆ _haba

float BuruBuru._haba
private

Definition at line 9 of file BuruBuru.cs.

Referenced by Update().

◆ _originalPos

Vector3 BuruBuru._originalPos
private

Definition at line 6 of file BuruBuru.cs.

Referenced by Start(), and Update().


The documentation for this class was generated from the following file: