Elin Decompiled Documentation EA 23.102 Nightly
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Card Member List

This is the complete list of members for Card, including all inherited members.

_bits1Card
_bits2Card
_categoryCardprivate
_childrenWeightCardprivate
_colorIntCard
_CreateRenderer()Cardinlinevirtual
_intsCard
_IsPCCard
_LightDataCardprivate
_mapEClassstatic
_materialCard
_Move(Point p, MoveType type=MoveType.Walk)Cardinlinevirtual
_OnDeserialized(StreamingContext context)Cardinlineprivate
_OnSerializing(StreamingContext context)Cardinlineprivate
_paintSpriteCardprivate
_placeStateCard
_randColorCardprivatestatic
_xCard
_zCard
_zoneEClassstatic
actorPrefabCard
Add(string id, int num=1, int lv=1)Cardinline
AddBlood(int a=1, int id=-1)Cardinline
AddCard(Card c)Cardinline
AddEditorTag(EditorTag tag)Cardinline
AddExp(int a)Cardinline
AddInt(int id, int value)BaseCardinline
AddRune(Card rune)Cardinline
AddRune(int idEle, int v)Cardinline
AddSocket()Cardinline
AddThing(string id, int lv=-1)Cardinline
AddThing(Thing t, bool tryStack=true, int destInvX=-1, int destInvY=-1)Cardinline
AdvModeEClassstatic
AliasMaterialOnCreateCard
altitudeCard
ammoDataCard
angleCard
animeCounterCard
ApplyBacker(int bid)Cardinline
ApplyEditorTags(EditorTag tag)Cardinlinevirtual
ApplyMaterial(bool remove=false)Cardinlinevirtual
ApplyMaterialElements(bool remove)Cardinlinevirtual
ApplyNewLine(string text)Cardinline
ApplyProtection(int dmg, int mod=100)Cardinlinevirtual
ApplySocket(Thing t)Cardinline
ApplySocket(int id, int lv, Card mod=null)Cardinline
ApplyTone(string text, bool stripPun=false)Cardinline
ApplyTone(Chara c, ref string text, string _tones, int gender, bool stripPun=false)Cardinlinestatic
ApplyTrait()Cardinline
autoRefuelCard
Bigger(int a, int b)EClassinlinestatic
bioCard
blessedStateCard
bpCard
BranchEClassstatic
BranchOrHomeBranchEClassstatic
c_allowanceCard
c_altNameCard
c_altName2Card
c_ammoCard
c_bedTypeCard
c_billCard
c_bossTypeCard
c_charaListCard
c_chargesCard
c_colorCard
c_containerSizeCard
c_containerUpgradeCard
c_contextCard
c_copyContainerCard
c_corruptionHistoryCard
c_dateCookedCard
c_dateDeathLockCard
c_dateStockExpireCard
c_daysWithGodCard
c_diceDimCard
c_DNACard
c_dyeMatCard
c_editorTagsCard
c_editorTraitValCard
c_equippedSlotCard
c_extraNameRefCard
c_furCard
c_genesCard
c_idAbilityCard
c_idBackerCard
c_idDeityCard
c_idEditorCard
c_idJobCard
c_idMainElementCard
c_idPortraitCard
c_idRaceCard
c_idRefCardCard
c_idRefCard2Card
c_idRefNameCard
c_idRidePCCCard
c_idTalkCard
c_idToneCard
c_idTraitCard
c_IDTStateCard
c_indexContainerIconCard
c_investCard
c_isDisableStockUseCard
c_isImportantCard
c_isPrayedCard
c_isTrainedCard
c_lightColorCard
c_lockedHardCard
c_lockLvCard
c_minionTypeCard
c_noteCard
c_originalHostilityCard
c_priceAddCard
c_priceFixCard
c_refTextCard
c_rescueStateCard
c_revealLockCard
c_seedCard
c_summonDurationCard
c_textureDataCard
c_uidMasterCard
c_uidRefCardCard
c_uidZoneCard
c_uniqueDataCard
c_upgradesCard
c_vomitCard
c_wasInPcPartyCard
c_weightCard
c_windowSaveDataCard
CalculateFOV()Cardinline
CanAddRune(SourceElement.Row row)Cardinline
CanBeSheared()Cardinline
CanInspectCard
CanReserve(AIAct act)Cardinline
CanStackTo(Thing to)Cardinlinevirtual
categoryCard
CellCard
CHACard
ChangeAltitude(int a)Cardinline
ChangeMaterial(int idNew, bool ignoreFixedMaterial=false)Cardinline
ChangeMaterial(string idNew, bool ignoreFixedMaterial=false)Cardinline
ChangeMaterial(SourceMaterial.Row row, bool ignoreFixedMaterial=false)Cardinline
ChangeRarity(Rarity q)Cardinlinevirtual
ChangeWeight(int a)Cardinline
CharaCard
CheckJustCooked()Cardinline
ChildrenAndSelfWeightCard
ChildrenAndSelfWeightSingleCard
ChildrenWeightCard
ClearFOV()Cardinline
ClearPaintSprite()Cardinline
colorIntCard
ColorsEClassstatic
coreEClassstatic
CountRune()Cardinline
Create(string _id, int _idMat=-1, int genLv=-1)Cardinline
CreateFov()Cardinline
curve(int a, int start, int step, int rate=75)EClassinlinestatic
DamageHP(int dmg, AttackSource attackSource=AttackSource.None, Card origin=null)Cardinline
DamageHP(int dmg, int ele, int eleP=100, AttackSource attackSource=AttackSource.None, Card origin=null, bool showEffect=true, Thing weapon=null)Cardinline
debugEClassstatic
Decay(int a=10)Cardinline
decayCard
DecayNatural(int hour=1)Cardinline
Deconstruct()Cardinline
DefaultLVCard
DefaultMaterialCard
Destroy()Cardinline
DEXCard
Die(Element e=null, Card origin=null, AttackSource attackSource=AttackSource.None)Cardinlinevirtual
dirCard
dirtyWeightCard
disableAutoToggleCard
Dist(Card c)Cardinline
Dist(Point p)Cardinline
DMGCard
Duplicate(int num)Cardinline
DVCard
Dye(string idMat)Cardinline
Dye(SourceMaterial.Row mat)Cardinline
DyeMatCard
DyeRandom()Cardinline
editorSourcesEClassstatic
EjectSockets()Cardinline
elementsCard
encLVCard
ENDCard
Evalue(int ele)Cardinline
Evalue(int ele, bool ignoreGlobalElement)Cardinline
Evalue(string alias)Cardinline
EvalueMax(int ele, int min=0)Cardinline
ExistsOnMapCard
expCard
Explode(Point p, Card origin)Cardinline
ExpToNextCard
FameLvCard
featCard
flipXCard
ForeachFOV(Func< Point, bool > func)Cardinline
ForeachPoint(Action< Point, bool > action)Cardinline
fovCard
freePosCard
fxCard
fyCard
gameEClassstatic
gamedataEClassstatic
GetArmorSkill()Cardinlinevirtual
GetBestAttribute()Cardinline
GetBool(int id)BaseCardinline
GetCurrency(string id="money")Cardinline
GetDetail()Cardinlinevirtual
GetEquipValue()Cardinline
GetExtraName()Cardinlinevirtual
GetFoodName(string s)Cardinline
GetHoverText()Cardinlinevirtual
GetHoverText2()Cardinlinevirtual
GetImageSprite()Cardinlinevirtual
GetInt(int id, int? defaultInt=null)BaseCardinline
GetLightPower()Cardinline
GetLightRadius()Cardinline
GetName(NameStyle style, int num=-1)Cardinlinevirtual
GetObj< T >(int id)BaseCardinline
GetPaintData()Cardinline
GetPaintSprite()Cardinline
GetPrice(CurrencyType currency=CurrencyType.Money, bool sell=false, PriceType priceType=PriceType.Default, Chara c=null)Cardinlinevirtual
GetRandomColor()Cardinline
GetRenderParam()Cardinline
GetRestrainer()Cardinline
GetRoot()Cardinline
GetRootCard()Cardinline
GetRuneEnc(int idEle)Cardinline
GetSightRadius()Cardinline
GetSprite(int dir=0)Cardinlinevirtual
GetStr(int id, string defaultStr=null)BaseCardinline
GetSubPassData()Cardinlinevirtual
GetTalkText(string idTopic, bool stripPun=false, bool useDefault=true)Cardinline
GetTilePrice(TileRow row, SourceMaterial.Row mat)Cardinlinestatic
GetTotalQuality(bool applyBonus=true)Cardinline
GetValue(bool sell=false)Cardinline
GetWindowSaveData()Cardinline
HCard
HasCondition< T >()Cardinlinevirtual
HasContainerSizeCard
HasEditorTag(EditorTag tag)Cardinline
HasElement(int ele, int req=1)Cardinline
HasElement(string id, int req=1)Cardinline
HasGlobalElement(int ele)Cardinline
HasHostCard
HasLight()Cardinline
HasRune()Cardinline
hasSpawnedCard
HasTag(CTAG tag)Cardinline
hatCard
HaveFur()Cardinline
HealHP(int a, HealSource origin=HealSource.None)Cardinlinevirtual
HealHPHost(int a, HealSource origin=HealSource.None)Cardinlinevirtual
HITCard
HomeEClassstatic
HostRendererCard
hpCard
idCard
idMaterialCard
idSkinCard
ignoreAutoPickCard
ignoreStackHeightCard
Inspect()Cardinline
InspectNameCard
InspectPointCard
InspectPositionCard
Install()Cardinline
INTCard
invXCard
invYCard
isAcidproofCard
IsAgentCard
IsAliveInCurrentZoneCard
IsAmmoCard
isBackerContentCard
IsBlessedCard
isBrokenCard
isCensoredCard
isCharaCard
IsChildOf(Card c)Cardinline
IsContainerCard
isCopyCard
isCraftedCard
IsCursedCard
IsDeadOrSleepingCard
IsDecayedCard
isDeconstructingCard
isDestroyedCard
IsDisabledCard
isDyedCard
isElementalCard
IsEquipmentCard
IsEquipmentOrRangedCard
IsEquipmentOrRangedOrAmmoCard
IsExcludeFromCraft()Cardinline
isFireproofCard
isFloatingCard
IsFoodCard
IsFresnCard
IsFurnitureCard
isGiftedCard
IsGlobalCard
isHiddenCard
IsHotItemCard
IsIdentifiedCard
IsImportantCard
isImportedCard
IsInMutterDistance(int d=10)Cardinline
IsInstalledCard
isLeashedCard
IsLightsourceCard
isLostPropertyCard
IsMaleCard
isMaskedCard
IsMeleeWeaponCard
IsMinionCard
isModifiedCard
IsMovingCard
IsMultisizeCard
IsNegativeGiftCard
isNewCard
isNPCPropertyCard
isOnCard
IsPCCard
IsPCCCard
IsPCFactionCard
IsPCFactionMinionCard
IsPCFactionOrMinionCard
IsPCPartyCard
IsPCPartyMinionCard
isPlayerCreationCard
IsPowerfulCard
IsRangedWeaponCard
isReplicaCard
isRestockingCard
isRestrainedCard
IsRestrainedResidentCard
isRoofItemCard
IsRottingCard
isSaleCard
IsStackable(Thing tg)Cardinline
isStolenCard
isSubsetCardCard
isSummonCard
isSyncedCard
isThingCard
IsThrownWeaponCard
IsToolbeltCard
IsUniqueCard
IsVariationCard
IsWeaponCard
isWeightChangedCard
KillAnime()Cardinline
lastEmoCard
LERCard
LevelUp()Cardinline
LightColorCard
LightDataCard
LookAt(Card c)Cardinlinevirtual
LookAt(Point p)Cardinlinevirtual
LUCCard
LVCard
MAGCard
MakeFigureFrom(string id)Cardinline
MakeFoodFrom(string _id)Cardinline
MakeFoodFrom(Card c)Cardinline
MakeFoodRef(Card c1, Card c2=null)Cardinline
MakeRefFrom(string id)Cardinline
MakeRefFrom(Card c1, Card c2=null)Cardinline
mapIntBaseCard
mapObjBaseCard
mapStrBaseCard
MatchEncSearch(string s)Cardinlinevirtual
materialCard
MaxDecayCard
MaxHPCard
MaxRune()Cardinline
MaxWeightCardstatic
Mod()Cardinline
ModCharge(int a, bool destroy=false)Cardinline
ModCurrency(int a, string id="money")Cardinline
ModEncLv(int a)Cardinline
ModExp(string alias, int a)Cardinline
ModExp(int ele, int a)Cardinline
ModNum(int a, bool notify=true)Cardinline
MoveImmediate(Point p, bool focus=true, bool cancelAI=true)Cardinline
MoveResult enum nameCard
MoveType enum nameCard
NameCard
NameOneCard
NameSimpleCard
noMoveCard
noSellCard
noShadowCard
noSnowCard
NoteMode enum nameIInspect
NotifyAddThing(Thing t, int num)Cardinline
NumCard
OnBeforeCreate()Cardinlinevirtual
OnChildNumChange(Card c)Cardinline
OnCreate(int genLv)Cardinlinevirtual
OnDeserialized()Cardinlineprotectedvirtual
OnInspect()Cardinline
OnLand()Cardinlinevirtual
OnSerializing()Cardinlineprotectedvirtual
OnSimulateHour(VirtualDate date)Cardinlinevirtual
parentCard
parentCardCard
parentThingCard
pcEClassstatic
PERCard
placeStateCard
PlayAnime(AnimeID id, bool force=false)Cardinline
PlayAnime(AnimeID id, Point dest, bool force=false)Cardinline
PlayAnimeLoot()Cardinline
PlayEffect(string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3))Cardinline
PlayEffect(int ele, bool useRenderPos=true, float range=0f)Cardinline
playerEClassstatic
PlaySound(string id, float v=1f, bool spatial=true)Cardinline
PlaySoundDead(bool spatial=true)Cardinline
PlaySoundDrop(bool spatial=true)Cardinline
PlaySoundHold(bool spatial=true)Cardinline
PlaySoundImpact(bool spatial=true)Cardinline
posCard
posInvXCard
posInvYCard
PowerCard
PrefCard
PrefIndexCard
propsCard
PurgeDuplicateArtifact(Thing af)Cardinline
PVCard
QualityCard
QualityLvCard
qualityTierCard
rarityCard
rarityLvCard
RecalculateFOV()Cardinline
refCardCard
refCard2Card
ReferenceId()Cardinline
RefreshColor()Cardinline
refValCard
RemoveBacker()Cardinline
RemoveCard(Card c)Cardinline
RemoveEditorTag(EditorTag tag)Cardinline
RemoveThing(Thing thing)Cardinline
RemoveThings()Cardinline
rendererCard
RenderMarker(Point point, bool active, HitResult result, bool main, int dir, bool useCurrentPosition=false)Cardinline
reservedActCard
ResistLv(int res)Cardinline
ResistLvFrom(int ele)Cardinline
rnd(int a)EClassinlinestatic
rndf(float a)EClassinlinestatic
rndHalf(int a)EClassinlinestatic
rndSqrt(int a)EClassinlinestatic
Rotate(bool reverse=false)Cardinlinevirtual
roundTimerCard
Say(string lang, string ref1=null, string ref2=null)Cardinline
Say(string lang, Card c1, Card c2, string ref1=null, string ref2=null)Cardinline
Say(string lang, Card c1, string ref1=null, string ref2=null)Cardinline
SayNothingHappans()Cardinline
SayRaw(string text, string ref1=null, string ref2=null)Cardinline
sceneEClassstatic
screenEClassstatic
SecondaryCompare(UIList.SortMode m, Card c)Cardinlinevirtual
SelfWeightCard
SetBlessedState(BlessedState s)Cardinlinevirtual
SetBool(int id, bool enable)BaseCardinline
SetCensored(bool enable)Cardinline
SetCharge(int a)Cardinline
SetDeconstruct(bool deconstruct)Cardinline
SetDir(int d)Cardinlinevirtual
SetDirtyWeight()Cardinline
SetEncLv(int a)Cardinline
SetFreePos(Point point)Cardinline
SetHidden(bool hide=true)Cardinline
SetImage(Image image, int dir, int idSkin=0)Cardinline
SetImage(Image image)Cardinlinevirtual
SetInt(int id, int value=0)BaseCardinline
SetLv(int a)Cardinline
SetNoSell()Cardinline
SetNum(int a)Cardinline
SetObj(int id, object o)BaseCardinline
SetObj< T >(int id, object o)BaseCardinline
SetPaintData()Cardinline
SetPlaceState(PlaceState newState, bool byPlayer=false)Cardinline
SetPriceFix(int a)Cardinline
SetRandomDir()Cardinline
SetRandomLightColors()Cardinline
SetRandomTalk()Cardinline
SetRandomTone()Cardinline
SetRenderParam(RenderParam p)Cardinlinevirtual
SetReplica(bool on)Cardinline
SetSale(bool sale)Cardinline
SetSortVal(UIList.SortMode m, CurrencyType currency=CurrencyType.Money)Cardinlinevirtual
SetSource()Cardinlinevirtual
SetStr(int id, string value=null)BaseCardinline
settingEClassstatic
ShouldShowMsgCard
ShouldTrySetDirtyInventory()Cardinline
ShowEmo(Emo _emo=Emo.none, float duration=0f, bool skipSame=true)Cardinline
ShowFoodEncCard
Smaller(int a, int b)EClassinlinestatic
socketListCard
socketsCard
sortValCard
SoundEClassstatic
sourceBackerCard
sourceCardCard
sourceRenderCardCard
sourcesEClassstatic
SpawnLoot(Card origin)Cardinline
Split(int a)Cardinline
STRCard
Talk(string idTopic, string ref1=null, string ref2=null, bool forceSync=false)Cardinline
TalkRaw(string text, string ref1=null, string ref2=null, bool forceSync=false)Cardinline
Teleport(Point point, bool silent=false, bool force=false)Cardinline
TextRarityCard
ThingCard
thingsCard
Tick()Cardinlinevirtual
TilesCard
TileTypeCard
ToolCard
ToString()Cardinline
traitCard
TryGetFoodName(Card c)Cardinline
TryMakeRandomItem(int lv=-1)Cardinline
TryPay(int a, string id="money")Cardinline
TryReserve(AIAct act)Cardinline
TryStack(Thing t)Cardinline
TryStackTo(Thing to)Cardinline
TryUnrestrain(bool force=false, Chara c=null)Cardinline
turnCard
uiEClassstatic
uidCard
visitorStateCard
WCard
Wait(float a, Card c)EClassinlinestatic
Wait(float a, Point p)EClassinlinestatic
WeightLimitCard
WILCard
WildsEClassstatic
worldEClassstatic
WriteNote(UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null)Cardinlinevirtual