_bits1 | Card | |
_bits2 | Card | |
_category | Card | private |
_childrenWeight | Card | private |
_colorInt | Card | |
_CreateRenderer() | Card | inlinevirtual |
_ints | Card | |
_IsPC | Card | |
_LightData | Card | private |
_map | EClass | static |
_material | Card | |
_Move(Point p, MoveType type=MoveType.Walk) | Card | inlinevirtual |
_OnDeserialized(StreamingContext context) | Card | inlineprivate |
_OnSerializing(StreamingContext context) | Card | inlineprivate |
_paintSprite | Card | private |
_placeState | Card | |
_randColor | Card | privatestatic |
_x | Card | |
_z | Card | |
_zone | EClass | static |
actorPrefab | Card | |
Add(string id, int num=1, int lv=1) | Card | inline |
AddBlood(int a=1, int id=-1) | Card | inline |
AddCard(Card c) | Card | inline |
AddEditorTag(EditorTag tag) | Card | inline |
AddExp(int a) | Card | inline |
AddInt(int id, int value) | BaseCard | inline |
AddRune(Card rune) | Card | inline |
AddRune(int idEle, int v) | Card | inline |
AddSocket() | Card | inline |
AddThing(string id, int lv=-1) | Card | inline |
AddThing(Thing t, bool tryStack=true, int destInvX=-1, int destInvY=-1) | Card | inline |
AdvMode | EClass | static |
AliasMaterialOnCreate | Card | |
altitude | Card | |
ammoData | Card | |
angle | Card | |
animeCounter | Card | |
ApplyBacker(int bid) | Card | inline |
ApplyEditorTags(EditorTag tag) | Card | inlinevirtual |
ApplyMaterial(bool remove=false) | Card | inlinevirtual |
ApplyMaterialElements(bool remove) | Card | inlinevirtual |
ApplyNewLine(string text) | Card | inline |
ApplyProtection(int dmg, int mod=100) | Card | inlinevirtual |
ApplySocket(Thing t) | Card | inline |
ApplySocket(int id, int lv, Card mod=null) | Card | inline |
ApplyTone(string text, bool stripPun=false) | Card | inline |
ApplyTone(Chara c, ref string text, string _tones, int gender, bool stripPun=false) | Card | inlinestatic |
ApplyTrait() | Card | inline |
autoRefuel | Card | |
Bigger(int a, int b) | EClass | inlinestatic |
bio | Card | |
blessedState | Card | |
bp | Card | |
Branch | EClass | static |
BranchOrHomeBranch | EClass | static |
c_allowance | Card | |
c_altName | Card | |
c_altName2 | Card | |
c_ammo | Card | |
c_bedType | Card | |
c_bill | Card | |
c_bossType | Card | |
c_charaList | Card | |
c_charges | Card | |
c_color | Card | |
c_containerSize | Card | |
c_containerUpgrade | Card | |
c_context | Card | |
c_copyContainer | Card | |
c_corruptionHistory | Card | |
c_dateCooked | Card | |
c_dateDeathLock | Card | |
c_dateStockExpire | Card | |
c_daysWithGod | Card | |
c_diceDim | Card | |
c_DNA | Card | |
c_dyeMat | Card | |
c_editorTags | Card | |
c_editorTraitVal | Card | |
c_equippedSlot | Card | |
c_extraNameRef | Card | |
c_fur | Card | |
c_genes | Card | |
c_idAbility | Card | |
c_idBacker | Card | |
c_idDeity | Card | |
c_idEditor | Card | |
c_idJob | Card | |
c_idMainElement | Card | |
c_idPortrait | Card | |
c_idRace | Card | |
c_idRefCard | Card | |
c_idRefCard2 | Card | |
c_idRefName | Card | |
c_idRidePCC | Card | |
c_idTalk | Card | |
c_idTone | Card | |
c_idTrait | Card | |
c_IDTState | Card | |
c_indexContainerIcon | Card | |
c_invest | Card | |
c_isDisableStockUse | Card | |
c_isImportant | Card | |
c_isPrayed | Card | |
c_isTrained | Card | |
c_lightColor | Card | |
c_lockedHard | Card | |
c_lockLv | Card | |
c_minionType | Card | |
c_note | Card | |
c_originalHostility | Card | |
c_priceAdd | Card | |
c_priceFix | Card | |
c_refText | Card | |
c_rescueState | Card | |
c_revealLock | Card | |
c_seed | Card | |
c_summonDuration | Card | |
c_textureData | Card | |
c_uidMaster | Card | |
c_uidRefCard | Card | |
c_uidZone | Card | |
c_uniqueData | Card | |
c_upgrades | Card | |
c_vomit | Card | |
c_wasInPcParty | Card | |
c_weight | Card | |
c_windowSaveData | Card | |
CalculateFOV() | Card | inline |
CanAddRune(SourceElement.Row row) | Card | inline |
CanBeSheared() | Card | inline |
CanInspect | Card | |
CanReserve(AIAct act) | Card | inline |
CanStackTo(Thing to) | Card | inlinevirtual |
category | Card | |
Cell | Card | |
CHA | Card | |
ChangeAltitude(int a) | Card | inline |
ChangeMaterial(int idNew, bool ignoreFixedMaterial=false) | Card | inline |
ChangeMaterial(string idNew, bool ignoreFixedMaterial=false) | Card | inline |
ChangeMaterial(SourceMaterial.Row row, bool ignoreFixedMaterial=false) | Card | inline |
ChangeRarity(Rarity q) | Card | inlinevirtual |
ChangeWeight(int a) | Card | inline |
Chara | Card | |
CheckJustCooked() | Card | inline |
ChildrenAndSelfWeight | Card | |
ChildrenAndSelfWeightSingle | Card | |
ChildrenWeight | Card | |
ClearFOV() | Card | inline |
ClearPaintSprite() | Card | inline |
colorInt | Card | |
Colors | EClass | static |
core | EClass | static |
CountRune() | Card | inline |
Create(string _id, int _idMat=-1, int genLv=-1) | Card | inline |
CreateFov() | Card | inline |
curve(int a, int start, int step, int rate=75) | EClass | inlinestatic |
DamageHP(int dmg, AttackSource attackSource=AttackSource.None, Card origin=null) | Card | inline |
DamageHP(int dmg, int ele, int eleP=100, AttackSource attackSource=AttackSource.None, Card origin=null, bool showEffect=true, Thing weapon=null) | Card | inline |
debug | EClass | static |
Decay(int a=10) | Card | inline |
decay | Card | |
DecayNatural(int hour=1) | Card | inline |
Deconstruct() | Card | inline |
DefaultLV | Card | |
DefaultMaterial | Card | |
Destroy() | Card | inline |
DEX | Card | |
Die(Element e=null, Card origin=null, AttackSource attackSource=AttackSource.None) | Card | inlinevirtual |
dir | Card | |
dirtyWeight | Card | |
disableAutoToggle | Card | |
Dist(Card c) | Card | inline |
Dist(Point p) | Card | inline |
DMG | Card | |
Duplicate(int num) | Card | inline |
DV | Card | |
Dye(string idMat) | Card | inline |
Dye(SourceMaterial.Row mat) | Card | inline |
DyeMat | Card | |
DyeRandom() | Card | inline |
editorSources | EClass | static |
EjectSockets() | Card | inline |
elements | Card | |
encLV | Card | |
END | Card | |
Evalue(int ele) | Card | inline |
Evalue(int ele, bool ignoreGlobalElement) | Card | inline |
Evalue(string alias) | Card | inline |
EvalueMax(int ele, int min=0) | Card | inline |
ExistsOnMap | Card | |
exp | Card | |
Explode(Point p, Card origin) | Card | inline |
ExpToNext | Card | |
FameLv | Card | |
feat | Card | |
flipX | Card | |
ForeachFOV(Func< Point, bool > func) | Card | inline |
ForeachPoint(Action< Point, bool > action) | Card | inline |
fov | Card | |
freePos | Card | |
fx | Card | |
fy | Card | |
game | EClass | static |
gamedata | EClass | static |
GetArmorSkill() | Card | inlinevirtual |
GetBestAttribute() | Card | inline |
GetBool(int id) | BaseCard | inline |
GetCurrency(string id="money") | Card | inline |
GetDetail() | Card | inlinevirtual |
GetEquipValue() | Card | inline |
GetExtraName() | Card | inlinevirtual |
GetFoodName(string s) | Card | inline |
GetHoverText() | Card | inlinevirtual |
GetHoverText2() | Card | inlinevirtual |
GetImageSprite() | Card | inlinevirtual |
GetInt(int id, int? defaultInt=null) | BaseCard | inline |
GetLightPower() | Card | inline |
GetLightRadius() | Card | inline |
GetName(NameStyle style, int num=-1) | Card | inlinevirtual |
GetObj< T >(int id) | BaseCard | inline |
GetPaintData() | Card | inline |
GetPaintSprite() | Card | inline |
GetPrice(CurrencyType currency=CurrencyType.Money, bool sell=false, PriceType priceType=PriceType.Default, Chara c=null) | Card | inlinevirtual |
GetRandomColor() | Card | inline |
GetRenderParam() | Card | inline |
GetRestrainer() | Card | inline |
GetRoot() | Card | inline |
GetRootCard() | Card | inline |
GetRuneEnc(int idEle) | Card | inline |
GetSightRadius() | Card | inline |
GetSprite(int dir=0) | Card | inlinevirtual |
GetStr(int id, string defaultStr=null) | BaseCard | inline |
GetSubPassData() | Card | inlinevirtual |
GetTalkText(string idTopic, bool stripPun=false, bool useDefault=true) | Card | inline |
GetTilePrice(TileRow row, SourceMaterial.Row mat) | Card | inlinestatic |
GetTotalQuality(bool applyBonus=true) | Card | inline |
GetValue(bool sell=false) | Card | inline |
GetWindowSaveData() | Card | inline |
H | Card | |
HasCondition< T >() | Card | inlinevirtual |
HasContainerSize | Card | |
HasEditorTag(EditorTag tag) | Card | inline |
HasElement(int ele, int req=1) | Card | inline |
HasElement(string id, int req=1) | Card | inline |
HasGlobalElement(int ele) | Card | inline |
HasHost | Card | |
HasLight() | Card | inline |
HasRune() | Card | inline |
hasSpawned | Card | |
HasTag(CTAG tag) | Card | inline |
hat | Card | |
HaveFur() | Card | inline |
HealHP(int a, HealSource origin=HealSource.None) | Card | inlinevirtual |
HealHPHost(int a, HealSource origin=HealSource.None) | Card | inlinevirtual |
HIT | Card | |
Home | EClass | static |
HostRenderer | Card | |
hp | Card | |
id | Card | |
idMaterial | Card | |
idSkin | Card | |
ignoreAutoPick | Card | |
ignoreStackHeight | Card | |
Inspect() | Card | inline |
InspectName | Card | |
InspectPoint | Card | |
InspectPosition | Card | |
Install() | Card | inline |
INT | Card | |
invX | Card | |
invY | Card | |
isAcidproof | Card | |
IsAgent | Card | |
IsAliveInCurrentZone | Card | |
IsAmmo | Card | |
isBackerContent | Card | |
IsBlessed | Card | |
isBroken | Card | |
isCensored | Card | |
isChara | Card | |
IsChildOf(Card c) | Card | inline |
IsContainer | Card | |
isCopy | Card | |
isCrafted | Card | |
IsCursed | Card | |
IsDeadOrSleeping | Card | |
IsDecayed | Card | |
isDeconstructing | Card | |
isDestroyed | Card | |
IsDisabled | Card | |
isDyed | Card | |
isElemental | Card | |
IsEquipment | Card | |
IsEquipmentOrRanged | Card | |
IsEquipmentOrRangedOrAmmo | Card | |
IsExcludeFromCraft() | Card | inline |
isFireproof | Card | |
isFloating | Card | |
IsFood | Card | |
IsFresn | Card | |
IsFurniture | Card | |
isGifted | Card | |
IsGlobal | Card | |
isHidden | Card | |
IsHotItem | Card | |
IsIdentified | Card | |
IsImportant | Card | |
isImported | Card | |
IsInMutterDistance(int d=10) | Card | inline |
IsInstalled | Card | |
isLeashed | Card | |
IsLightsource | Card | |
isLostProperty | Card | |
IsMale | Card | |
isMasked | Card | |
IsMeleeWeapon | Card | |
IsMinion | Card | |
isModified | Card | |
IsMoving | Card | |
IsMultisize | Card | |
IsNegativeGift | Card | |
isNew | Card | |
isNPCProperty | Card | |
isOn | Card | |
IsPC | Card | |
IsPCC | Card | |
IsPCFaction | Card | |
IsPCFactionMinion | Card | |
IsPCFactionOrMinion | Card | |
IsPCParty | Card | |
IsPCPartyMinion | Card | |
isPlayerCreation | Card | |
IsPowerful | Card | |
IsRangedWeapon | Card | |
isReplica | Card | |
isRestocking | Card | |
isRestrained | Card | |
IsRestrainedResident | Card | |
isRoofItem | Card | |
IsRotting | Card | |
isSale | Card | |
IsStackable(Thing tg) | Card | inline |
isStolen | Card | |
isSubsetCard | Card | |
isSummon | Card | |
isSynced | Card | |
isThing | Card | |
IsThrownWeapon | Card | |
IsToolbelt | Card | |
IsUnique | Card | |
IsVariation | Card | |
IsWeapon | Card | |
isWeightChanged | Card | |
KillAnime() | Card | inline |
lastEmo | Card | |
LER | Card | |
LevelUp() | Card | inline |
LightColor | Card | |
LightData | Card | |
LookAt(Card c) | Card | inlinevirtual |
LookAt(Point p) | Card | inlinevirtual |
LUC | Card | |
LV | Card | |
MAG | Card | |
MakeFigureFrom(string id) | Card | inline |
MakeFoodFrom(string _id) | Card | inline |
MakeFoodFrom(Card c) | Card | inline |
MakeFoodRef(Card c1, Card c2=null) | Card | inline |
MakeRefFrom(string id) | Card | inline |
MakeRefFrom(Card c1, Card c2=null) | Card | inline |
mapInt | BaseCard | |
mapObj | BaseCard | |
mapStr | BaseCard | |
MatchEncSearch(string s) | Card | inlinevirtual |
material | Card | |
MaxDecay | Card | |
MaxHP | Card | |
MaxRune() | Card | inline |
MaxWeight | Card | static |
Mod() | Card | inline |
ModCharge(int a, bool destroy=false) | Card | inline |
ModCurrency(int a, string id="money") | Card | inline |
ModEncLv(int a) | Card | inline |
ModExp(string alias, int a) | Card | inline |
ModExp(int ele, int a) | Card | inline |
ModNum(int a, bool notify=true) | Card | inline |
MoveImmediate(Point p, bool focus=true, bool cancelAI=true) | Card | inline |
MoveResult enum name | Card | |
MoveType enum name | Card | |
Name | Card | |
NameOne | Card | |
NameSimple | Card | |
noMove | Card | |
noSell | Card | |
noShadow | Card | |
noSnow | Card | |
NoteMode enum name | IInspect | |
NotifyAddThing(Thing t, int num) | Card | inline |
Num | Card | |
OnBeforeCreate() | Card | inlinevirtual |
OnChildNumChange(Card c) | Card | inline |
OnCreate(int genLv) | Card | inlinevirtual |
OnDeserialized() | Card | inlineprotectedvirtual |
OnInspect() | Card | inline |
OnLand() | Card | inlinevirtual |
OnSerializing() | Card | inlineprotectedvirtual |
OnSimulateHour(VirtualDate date) | Card | inlinevirtual |
parent | Card | |
parentCard | Card | |
parentThing | Card | |
pc | EClass | static |
PER | Card | |
placeState | Card | |
PlayAnime(AnimeID id, bool force=false) | Card | inline |
PlayAnime(AnimeID id, Point dest, bool force=false) | Card | inline |
PlayAnimeLoot() | Card | inline |
PlayEffect(string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3)) | Card | inline |
PlayEffect(int ele, bool useRenderPos=true, float range=0f) | Card | inline |
player | EClass | static |
PlaySound(string id, float v=1f, bool spatial=true) | Card | inline |
PlaySoundDead(bool spatial=true) | Card | inline |
PlaySoundDrop(bool spatial=true) | Card | inline |
PlaySoundHold(bool spatial=true) | Card | inline |
PlaySoundImpact(bool spatial=true) | Card | inline |
pos | Card | |
posInvX | Card | |
posInvY | Card | |
Power | Card | |
Pref | Card | |
PrefIndex | Card | |
props | Card | |
PurgeDuplicateArtifact(Thing af) | Card | inline |
PV | Card | |
Quality | Card | |
QualityLv | Card | |
qualityTier | Card | |
rarity | Card | |
rarityLv | Card | |
RecalculateFOV() | Card | inline |
refCard | Card | |
refCard2 | Card | |
ReferenceId() | Card | inline |
RefreshColor() | Card | inline |
refVal | Card | |
RemoveBacker() | Card | inline |
RemoveCard(Card c) | Card | inline |
RemoveEditorTag(EditorTag tag) | Card | inline |
RemoveThing(Thing thing) | Card | inline |
RemoveThings() | Card | inline |
renderer | Card | |
RenderMarker(Point point, bool active, HitResult result, bool main, int dir, bool useCurrentPosition=false) | Card | inline |
reservedAct | Card | |
ResistLv(int res) | Card | inline |
ResistLvFrom(int ele) | Card | inline |
rnd(int a) | EClass | inlinestatic |
rndf(float a) | EClass | inlinestatic |
rndHalf(int a) | EClass | inlinestatic |
rndSqrt(int a) | EClass | inlinestatic |
Rotate(bool reverse=false) | Card | inlinevirtual |
roundTimer | Card | |
Say(string lang, string ref1=null, string ref2=null) | Card | inline |
Say(string lang, Card c1, Card c2, string ref1=null, string ref2=null) | Card | inline |
Say(string lang, Card c1, string ref1=null, string ref2=null) | Card | inline |
SayNothingHappans() | Card | inline |
SayRaw(string text, string ref1=null, string ref2=null) | Card | inline |
scene | EClass | static |
screen | EClass | static |
SecondaryCompare(UIList.SortMode m, Card c) | Card | inlinevirtual |
SelfWeight | Card | |
SetBlessedState(BlessedState s) | Card | inlinevirtual |
SetBool(int id, bool enable) | BaseCard | inline |
SetCensored(bool enable) | Card | inline |
SetCharge(int a) | Card | inline |
SetDeconstruct(bool deconstruct) | Card | inline |
SetDir(int d) | Card | inlinevirtual |
SetDirtyWeight() | Card | inline |
SetEncLv(int a) | Card | inline |
SetFreePos(Point point) | Card | inline |
SetHidden(bool hide=true) | Card | inline |
SetImage(Image image, int dir, int idSkin=0) | Card | inline |
SetImage(Image image) | Card | inlinevirtual |
SetInt(int id, int value=0) | BaseCard | inline |
SetLv(int a) | Card | inline |
SetNoSell() | Card | inline |
SetNum(int a) | Card | inline |
SetObj(int id, object o) | BaseCard | inline |
SetObj< T >(int id, object o) | BaseCard | inline |
SetPaintData() | Card | inline |
SetPlaceState(PlaceState newState, bool byPlayer=false) | Card | inline |
SetPriceFix(int a) | Card | inline |
SetRandomDir() | Card | inline |
SetRandomLightColors() | Card | inline |
SetRandomTalk() | Card | inline |
SetRandomTone() | Card | inline |
SetRenderParam(RenderParam p) | Card | inlinevirtual |
SetReplica(bool on) | Card | inline |
SetSale(bool sale) | Card | inline |
SetSortVal(UIList.SortMode m, CurrencyType currency=CurrencyType.Money) | Card | inlinevirtual |
SetSource() | Card | inlinevirtual |
SetStr(int id, string value=null) | BaseCard | inline |
setting | EClass | static |
ShouldShowMsg | Card | |
ShouldTrySetDirtyInventory() | Card | inline |
ShowEmo(Emo _emo=Emo.none, float duration=0f, bool skipSame=true) | Card | inline |
ShowFoodEnc | Card | |
Smaller(int a, int b) | EClass | inlinestatic |
socketList | Card | |
sockets | Card | |
sortVal | Card | |
Sound | EClass | static |
sourceBacker | Card | |
sourceCard | Card | |
sourceRenderCard | Card | |
sources | EClass | static |
SpawnLoot(Card origin) | Card | inline |
Split(int a) | Card | inline |
STR | Card | |
Talk(string idTopic, string ref1=null, string ref2=null, bool forceSync=false) | Card | inline |
TalkRaw(string text, string ref1=null, string ref2=null, bool forceSync=false) | Card | inline |
Teleport(Point point, bool silent=false, bool force=false) | Card | inline |
TextRarity | Card | |
Thing | Card | |
things | Card | |
Tick() | Card | inlinevirtual |
Tiles | Card | |
TileType | Card | |
Tool | Card | |
ToString() | Card | inline |
trait | Card | |
TryGetFoodName(Card c) | Card | inline |
TryMakeRandomItem(int lv=-1) | Card | inline |
TryPay(int a, string id="money") | Card | inline |
TryReserve(AIAct act) | Card | inline |
TryStack(Thing t) | Card | inline |
TryStackTo(Thing to) | Card | inline |
TryUnrestrain(bool force=false, Chara c=null) | Card | inline |
turn | Card | |
ui | EClass | static |
uid | Card | |
visitorState | Card | |
W | Card | |
Wait(float a, Card c) | EClass | inlinestatic |
Wait(float a, Point p) | EClass | inlinestatic |
WeightLimit | Card | |
WIL | Card | |
Wilds | EClass | static |
world | EClass | static |
WriteNote(UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null) | Card | inlinevirtual |