This is the complete list of members for CharaAbility, including all inherited members.
| _map | EClass | static |
| _zone | EClass | static |
| Add(int id, int chance, bool pt) | CharaAbility | inline |
| AddRandom() | CharaAbility | inline |
| AdvMode | EClass | static |
| Bigger(int a, int b) | EClass | inlinestatic |
| Branch | EClass | static |
| BranchOrHomeBranch | EClass | static |
| BuildRandomAbilityList(bool adv) | CharaAbility | inlinestatic |
| CharaAbility(Chara _owner) | CharaAbility | inline |
| Colors | EClass | static |
| core | EClass | static |
| curve(int _a, int start, int step, int rate=75) | EClass | inlinestatic |
| debug | EClass | static |
| editorSources | EClass | static |
| game | EClass | static |
| gamedata | EClass | static |
| GetRandomAbilityList() | CharaAbility | inline |
| Has(int id) | CharaAbility | inline |
| Home | EClass | static |
| list | CharaAbility | |
| owner | CharaAbility | |
| pc | EClass | static |
| player | EClass | static |
| randomAbilities | CharaAbility | static |
| randomAbilitiesAdv | CharaAbility | static |
| Refresh() | CharaAbility | inline |
| Remove(int id) | CharaAbility | inline |
| rnd(long a) | EClass | inlinestatic |
| rnd(int a) | EClass | inlinestatic |
| rndf(float a) | EClass | inlinestatic |
| rndHalf(int a) | EClass | inlinestatic |
| rndSeed(int a, int seed) | EClass | inlinestatic |
| rndSqrt(int a) | EClass | inlinestatic |
| scene | EClass | static |
| screen | EClass | static |
| setting | EClass | static |
| Smaller(int a, int b) | EClass | inlinestatic |
| Sound | EClass | static |
| sources | EClass | static |
| sqrt(int a) | EClass | inlinestatic |
| ui | EClass | static |
| Wait(float a, Card c) | EClass | inlinestatic |
| Wait(float a, Point p) | EClass | inlinestatic |
| Wilds | EClass | static |
| world | EClass | static |