Elin Decompiled Documentation EA 23.102 Nightly
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Check Member List

This is the complete list of members for Check, including all inherited members.

_mapEClassstatic
_sourceCheck
_zoneEClassstatic
AdvModeEClassstatic
baseDCCheck
Bigger(int a, int b)EClassinlinestatic
BranchEClassstatic
BranchOrHomeBranchEClassstatic
ColorsEClassstatic
coreEClassstatic
curve(int a, int start, int step, int rate=75)EClassinlinestatic
dcModCheck
debugEClassstatic
editorSourcesEClassstatic
gameEClassstatic
gamedataEClassstatic
Get(string id, float dcMod=1f)Checkinlinestatic
GetDC(Card tg=null)Checkinline
GetFinalDC(Chara p, Card tg=null)Checkinline
GetText(Chara p, Card tg, bool inDialog=false)Checkinline
HomeEClassstatic
idCheck
mainElementNameCheck
Output enum nameCheck
pcEClassstatic
Perform(Chara p, Card tg=null)Checkinline
Perform(Chara p, Card tg, Action< Result > action)Checkinline
playerEClassstatic
Result enum nameCheck
rnd(int a)EClassinlinestatic
rndf(float a)EClassinlinestatic
rndHalf(int a)EClassinlinestatic
rndSqrt(int a)EClassinlinestatic
sceneEClassstatic
screenEClassstatic
settingEClassstatic
Smaller(int a, int b)EClassinlinestatic
SoundEClassstatic
sourceCheck
sourcesEClassstatic
uiEClassstatic
Wait(float a, Card c)EClassinlinestatic
Wait(float a, Point p)EClassinlinestatic
WildsEClassstatic
worldEClassstatic