Elin Decompiled Documentation EA 23.102 Nightly
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Public Types | |
enum | Result { CriticalPass , Pass , Fail , CriticalFail } |
enum | Output { None , Default } |
Public Member Functions | |
string | GetText (Chara p, Card tg, bool inDialog=false) |
int | GetDC (Card tg=null) |
int | GetFinalDC (Chara p, Card tg=null) |
Result | Perform (Chara p, Card tg=null) |
Result | Perform (Chara p, Card tg, Action< Result > action) |
Static Public Member Functions | |
static Check | Get (string id, float dcMod=1f) |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
Public Attributes | |
SourceCheck.Row | _source |
string | id |
float | dcMod |
Properties | |
SourceCheck.Row | source [get] |
string | mainElementName [get] |
int | baseDC [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static Core | core |
enum Check.Output |
enum Check.Result |
Enumerator | |
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CriticalPass | |
Pass | |
Fail | |
CriticalFail |
Definition at line 6 of file Check.cs.
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inlinestatic |
Definition at line 32 of file Check.cs.
Referenced by DramaActor.SetChoice().
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inline |
Definition at line 54 of file Check.cs.
References baseDC, dcMod, if(), source, Element.source, and Element.Value.
Referenced by GetFinalDC(), and GetText().
Definition at line 81 of file Check.cs.
References Card.elements, GetDC(), ElementContainer.GetElement(), source, Element.source, and Element.Value.
Definition at line 41 of file Check.cs.
References SourceManager.elements, GetDC(), GetFinalDC(), mainElementName, source, and EClass.sources.
Definition at line 111 of file Check.cs.
References EClass.debug, Debug, GetFinalDC(), CoreDebug.logDice, and Dice.Roll().
Referenced by Perform().
SourceCheck.Row Check._source |
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get |
Definition at line 26 of file Check.cs.
Referenced by GetDC(), GetFinalDC(), and GetText().