Elin Decompiled Documentation EA 23.102 Nightly
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This is the complete list of members for Hoard, including all inherited members.
_map | EClass | static |
_zone | EClass | static |
Add(string id) | Hoard | inline |
Add(string id, int num, bool msg=false) | Hoard | inline |
AddRandom(int r, bool msg=true) | Hoard | inline |
AddRandom(bool msg=true) | Hoard | inline |
AdvMode | EClass | static |
bg | Hoard | |
Bigger(int a, int b) | EClass | inlinestatic |
Branch | EClass | static |
BranchOrHomeBranch | EClass | static |
Clear() | Hoard | inline |
Colors | EClass | static |
core | EClass | static |
curve(int a, int start, int step, int rate=75) | EClass | inlinestatic |
debug | EClass | static |
editorSources | EClass | static |
game | EClass | static |
gamedata | EClass | static |
GetActor(string id) | Hoard | inline |
GetSprite(string id) | Hoard | inline |
hentai | Hoard | |
hiScore | Hoard | |
Home | EClass | static |
items | Hoard | |
list | Hoard | |
maxSounds | Hoard | |
mode | Hoard | |
Mode enum name | Hoard | |
OnDeserialized(StreamingContext context) | Hoard | inlineprivate |
pc | EClass | static |
pixelPerfect | Hoard | |
player | EClass | static |
reflection | Hoard | |
rnd(int a) | EClass | inlinestatic |
rndf(float a) | EClass | inlinestatic |
rndHalf(int a) | EClass | inlinestatic |
rndSqrt(int a) | EClass | inlinestatic |
scene | EClass | static |
score | Hoard | |
screen | EClass | static |
setting | EClass | static |
shadow | Hoard | |
Smaller(int a, int b) | EClass | inlinestatic |
Sound | EClass | static |
sources | EClass | static |
ui | EClass | static |
voice | Hoard | |
volume | Hoard | |
Wait(float a, Card c) | EClass | inlinestatic |
Wait(float a, Point p) | EClass | inlinestatic |
Wilds | EClass | static |
world | EClass | static |