Elin Decompiled Documentation EA 23.102 Nightly
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This is the complete list of members for Los, including all inherited members.
_map | EClass | static |
_zone | EClass | static |
ABS(int a) | Los | inlinestatic |
AdvMode | EClass | static |
Bigger(int a, int b) | EClass | inlinestatic |
Branch | EClass | static |
BranchOrHomeBranch | EClass | static |
Colors | EClass | static |
core | EClass | static |
curve(int a, int start, int step, int rate=75) | EClass | inlinestatic |
debug | EClass | static |
editorSources | EClass | static |
game | EClass | static |
gamedata | EClass | static |
GetNearestNeighbor(Point p1, Point p2) | Los | inlinestatic |
GetRushPoint(Point p1, Point dest) | Los | inlinestatic |
Home | EClass | static |
IsBlocked(int x, int z, int sx, int sz) | Los | inlineprivatestatic |
IsVisible(Point p1, Point p2, Action< Point, bool > _onVisit=null) | Los | inlinestatic |
IsVisible(Card c1, Card c2) | Los | inlinestatic |
IsVisible(int x1, int x2, int z1, int z2, Action< Point, bool > _onVisit=null, bool returnOnBlock=true) | Los | inlinestatic |
ListVisible(Point p1, Point p2, int radius, Action< Point, bool > _onVisit=null) | Los | inlinestatic |
MAX(int a, int b) | Los | inlinestatic |
onVisit | Los | static |
originalP | Los | static |
p | Los | static |
pc | EClass | static |
player | EClass | static |
rnd(int a) | EClass | inlinestatic |
rndf(float a) | EClass | inlinestatic |
rndHalf(int a) | EClass | inlinestatic |
rndSqrt(int a) | EClass | inlinestatic |
scene | EClass | static |
screen | EClass | static |
setting | EClass | static |
Smaller(int a, int b) | EClass | inlinestatic |
Sound | EClass | static |
sources | EClass | static |
ui | EClass | static |
Wait(float a, Card c) | EClass | inlinestatic |
Wait(float a, Point p) | EClass | inlinestatic |
Wilds | EClass | static |
world | EClass | static |
ZSGN(int a) | Los | inlinestatic |