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Elin Decompiled Documentation EA 23.229 Stable 1st Anniversary Patch 2
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This is the complete list of members for Map, including all inherited members.
| _AddCard(int x, int z, Card t, bool onAddToZone) | Map | inline |
| _bits | Map | |
| _map | EClass | static |
| _plDay | Map | |
| _plNight | Map | |
| _RemoveCard(Card t) | Map | inline |
| _things | Map | private |
| _ValidateInstalled(int x, int y) | Map | inline |
| _zone | EClass | static |
| AddBackerTree(bool draw) | Map | inline |
| AddCardOnActivate(Card c) | Map | inline |
| AddDecal(int x, int z, int id, int amount=1, bool refresh=true) | Map | inline |
| AddPlant(Point pos, Thing seed) | Map | inline |
| AdvMode | EClass | static |
| AngleToIndex(int a) | Map | inline |
| ApplyBackerObj(Point p, int id=-1) | Map | inline |
| backerObjs | Map | |
| Bigger(int a, int b) | EClass | inlinestatic |
| biomes | Map | |
| bits | Map | |
| bounds | Map | |
| Branch | EClass | static |
| BranchOrHomeBranch | EClass | static |
| Burn(int x, int z, bool instant=false) | Map | inline |
| CanExpand(int a) | MapBounds | inline |
| Cards | Map | |
| cellEffects | Map | |
| cells | Map | |
| CenterX | MapBounds | |
| CenterZ | MapBounds | |
| charas | Map | |
| ClearRainAndDecal() | Map | inline |
| Colors | EClass | static |
| compression | Map | |
| config | Map | |
| Contains(int dx, int dz) | MapBounds | inline |
| Contains(Point p) | MapBounds | inline |
| core | EClass | static |
| CountChara(Faction faction) | Map | inline |
| CountGuest() | Map | inline |
| CountHostile() | Map | inline |
| CountNonHostile() | Map | inline |
| CountWildAnimal() | Map | inline |
| CreateNew(int size, bool setReference=true) | Map | inline |
| curve(int a, int start, int step, int rate=75) | EClass | inlinestatic |
| custom | Map | |
| deadCharas | Map | |
| debug | EClass | static |
| DestroyBlock(int x, int z) | Map | inline |
| DestroyObj(Point point) | Map | inline |
| DropBlockComponent(Point point, TileRow r, SourceMaterial.Row mat, bool recoverBlock, bool isPlatform=false, Chara c=null) | Map | inline |
| editorSources | EClass | static |
| effectManager | Map | |
| Expand(int a) | MapBounds | inline |
| ExportMetaData(string _path, string id, PartialMap partial=null) | Map | inline |
| exportSetting | Map | |
| FindChara(string id) | Map | inline |
| FindChara(int uid) | Map | inline |
| FindPublicArea() | Map | inline |
| FindThing(Func< Thing, bool > func) | Map | inline |
| FindThing(int uid) | Map | inline |
| FindThing(Type type, Chara c=null) | Map | inline |
| FindThing(Type type, BaseArea area1, BaseArea area2=null) | Map | inline |
| FindThing(string workTag, BaseArea area1=null, BaseArea area2=null) | Map | inline |
| FindThing(string workTag, Chara c) | Map | inline |
| FindThing< T >() | Map | inline |
| flood | Map | |
| footmarks | Map | |
| ForeachCell(Action< Cell > action) | Map | inline |
| ForeachNeighbor(Point center, Action< Point > action) | Map | inline |
| ForeachPoint(Action< Point > action) | Map | inline |
| ForeachSphere(int _x, int _z, float r, Action< Point > action) | Map | inline |
| ForeachXYZ(Action< int, int > action) | Map | inline |
| fowProfile | Map | |
| game | EClass | static |
| gamedata | EClass | static |
| gatherCounts | Map | |
| GetBackerObj(Point p) | Map | inline |
| GetBottomPos(float rate=-1f) | MapBounds | inline |
| GetCell(int index) | Map | inline |
| GetCenterPos() | MapBounds | inline |
| GetDependedRamp(Cell cell) | Map | inline |
| GetLeftPos(float rate=-1f) | MapBounds | inline |
| GetMetaData(string pathZip) | Map | inlinestatic |
| GetNearbyResourcePoint(Point center) | Map | inline |
| GetRampDir(int x, int z, TileType blockType=null) | Map | inline |
| GetRandomBottomPos() | MapBounds | inline |
| GetRandomEdge(int r=3) | Map | inline |
| GetRandomLeftPos() | MapBounds | inline |
| GetRandomPoint(Point center, int radius, int tries=100, bool mustBeWalkable=true, bool requireLos=true) | Map | inline |
| MapBounds.GetRandomPoint() | MapBounds | inline |
| GetRandomRightPos() | MapBounds | inline |
| GetRandomSpace(int width, int height, int tries=100) | MapBounds | inline |
| GetRandomSpawnPos() | MapBounds | inline |
| GetRandomSurface(int x, int z, int radius, bool walkable=true, bool allowWater=false) | MapBounds | inline |
| GetRandomSurface(bool centered=false, bool walkable=true, bool allowWater=false) | MapBounds | inline |
| GetRandomTopPos() | MapBounds | inline |
| GetRightPos(float rate=-1f) | MapBounds | inline |
| GetSpawnPos(int x, int z, int maxX, int maxZ) | MapBounds | inline |
| GetSurface(int x, int z, bool walkable=true) | MapBounds | inline |
| GetTopPos(float rate=-1f) | MapBounds | inline |
| Height | MapBounds | |
| Home | EClass | static |
| Installed | Map | |
| isBreakerDown | Map | |
| isDirtySunMap | Map | static |
| isGenerated | Map | |
| IsIndoor | Map | |
| ListChara(Faction faction) | Map | inline |
| ListCharasInCircle(Point center, float radius, bool los=true) | Map | inline |
| ListPointsInArc(Point center, Point to, int radius, float angle) | Map | inline |
| ListPointsInCircle(Point center, float radius, bool mustBeWalkable=true, bool los=true) | Map | inline |
| ListPointsInLine(Point center, Point to, int radius) | Map | inline |
| ListThing< T >() | Map | inline |
| Load(string path, bool import=false, PartialMap partial=null) | Map | inline |
| maxX | MapBounds | |
| maxZ | MapBounds | |
| MineBlock(Point point, bool recoverBlock=false, Chara c=null, bool mineObj=true) | Map | inline |
| MineFloor(Point point, Chara c=null, bool recoverBlock=false, bool removePlatform=true) | Map | inline |
| MineObj(Point point, Task task=null, Chara c=null) | Map | inline |
| MineObjSound(Point point) | Map | inline |
| MineRamp(Point point, int ramp, bool recoverBlock=false) | Map | inline |
| ModFire(int x, int z, int amount) | Map | inline |
| ModLiquid(int x, int z, int amount) | Map | inline |
| MoveCard(Point p, Card t) | Map | inline |
| OnCardAddedToZone(Card t, int x, int z) | Map | inline |
| OnCardRemovedFromZone(Card t) | Map | inline |
| OnDeactivate() | Map | inline |
| OnDeserialized(StreamingContext context) | Map | inlineprivate |
| OnImport(ZoneExportData data) | Map | inline |
| OnLoad() | Map | inline |
| OnSerializing(StreamingContext context) | Map | inlineprivate |
| OnSerializing() | Map | inlineprotectedvirtual |
| OnSetBlockOrDoor(int x, int z) | Map | inline |
| pc | EClass | static |
| plants | Map | |
| player | EClass | static |
| plDay | Map | |
| plNight | Map | |
| poiMap | Map | |
| pointAnimes | Map | |
| props | Map | |
| PutAway(Card c) | Map | inline |
| Quake() | Map | inline |
| QuickRefreshTile(int x, int z) | Map | inline |
| RefreshAllTiles() | Map | inline |
| RefreshFOV(int x, int z, int radius=6, bool recalculate=false) | Map | inline |
| RefreshFOVAll() | Map | inline |
| RefreshNeighborTiles(int x, int z) | Map | inline |
| RefreshShadow(int x, int z) | Map | inline |
| RefreshSingleTile(int x, int z) | Map | inline |
| RefreshSunMap() | Map | inline |
| Reload() | Map | inline |
| ReloadRoom() | Map | inline |
| RemoveLonelyRamps(Cell cell) | Map | inline |
| RemovePlant(Point pos) | Map | inline |
| Reset() | Map | inline |
| ResetEditorPos() | Map | inline |
| Resize(int newSize) | Map | inline |
| Reveal(Point center, int power=100) | Map | inline |
| RevealAll(bool reveal=true) | Map | inline |
| revealed | Map | |
| rnd(long a) | EClass | inlinestatic |
| rnd(int a) | EClass | inlinestatic |
| rndf(float a) | EClass | inlinestatic |
| rndHalf(int a) | EClass | inlinestatic |
| rndSeed(int a, int seed) | EClass | inlinestatic |
| rndSqrt(int a) | EClass | inlinestatic |
| Roaming | Map | |
| roomHash | Map | private |
| rooms | Map | |
| Save(string path, ZoneExportData export=null, PartialMap partial=null) | Map | inline |
| scene | EClass | static |
| screen | EClass | static |
| seed | Map | |
| serializedCharas | Map | |
| SetBlock(int x, int z, int idMat=0, int idBlock=0) | Map | inline |
| SetBlock(int x, int z, int idMat, int idBlock, int dir) | Map | inline |
| SetBlockDir(int x, int z, int dir) | Map | inline |
| SetBounds(int size) | Map | inline |
| SetBounds(MapBounds b) | Map | inline |
| MapBounds.SetBounds(int _x, int _z, int _maxX, int _maxZ) | MapBounds | inline |
| SetBridge(int x, int z, int height=0, int idMat=0, int idBridge=0, int dir=0) | Map | inline |
| SetDecal(int x, int z, int id=0, int amount=1, bool refresh=true) | Map | inline |
| SetEffect(int x, int z, CellEffect effect=null) | Map | inline |
| SetFloor(int x, int z, int idMat=0, int idFloor=0) | Map | inline |
| SetFloor(int x, int z, int idMat, int idFloor, int dir) | Map | inline |
| SetFoormark(Point pos, int id, int angle, int offset=0) | Map | inline |
| SetLiquid(int x, int z, CellEffect effect=null) | Map | inline |
| SetLiquid(int x, int z, int id, int value=1) | Map | inline |
| SetObj(int x, int z, int id=0, int value=1, int dir=0) | Map | inline |
| SetObj(int x, int z, int idMat, int idObj, int value, int dir, bool ignoreRandomMat=false) | Map | inline |
| SetReference() | Map | inline |
| SetRoofBlock(int x, int z, int idMat, int idBlock, int dir, int height) | Map | inline |
| SetSeen(int x, int z, bool seen=true, bool refresh=true) | Map | inline |
| setting | EClass | static |
| SetZone(Zone _zone) | Map | inline |
| Shift(Vector2Int offset) | Map | inline |
| Size | MapBounds | |
| sizeModifier | Map | |
| SizeXZ | Map | |
| Smaller(int a, int b) | EClass | inlinestatic |
| Sound | EClass | static |
| sources | EClass | static |
| Stocked | Map | |
| sunMap | Map | static |
| tasks | Map | |
| things | Map | |
| TryAddRoom(int x, int z) | Map | inline |
| TryGetPlant(Point p) | Map | inline |
| TryGetPlant(Cell c) | Map | inline |
| TryLoadFile(string path, string s, int size) | Map | inline |
| TryRemoveRoom(int x, int z) | Map | inline |
| TryShatter(Point pos, int ele, int power) | Map | inline |
| TrySmoothPick(Cell cell, Thing t, Chara c) | Map | inline |
| TrySmoothPick(Point p, Thing t, Chara c) | Map | inline |
| ui | EClass | static |
| UpdateMetaData(string pathZip, PartialMap partial=null) | Map | inlinestatic |
| ValidateInstalled(Point p) | Map | inline |
| ValidateVersion() | Map | inline |
| version | Map | |
| Wait(float a, Card c) | EClass | inlinestatic |
| Wait(float a, Point p) | EClass | inlinestatic |
| Width | MapBounds | |
| Wilds | EClass | static |
| world | EClass | static |
| x | MapBounds | |
| z | MapBounds | |
| zone | Map |